Editing Night's Dark Terror
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[https://forum.rpg.net/showthread.php?807218-Recruitment-B10-Night-s-Dark-Terror-B-X Recruitment Thread] | [https://forum.rpg.net/showthread.php?807218-Recruitment-B10-Night-s-Dark-Terror-B-X Recruitment Thread] | ||
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==Players== | ==Players== | ||
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*[https://forum.rpg.net/member.php?3023-Motorskills Motorskills], playing Dmitri Sergeievitch, L3 Lawful Cleric of Traladara | *[https://forum.rpg.net/member.php?3023-Motorskills Motorskills], playing Dmitri Sergeievitch, L3 Lawful Cleric of Traladara | ||
*[https://forum.rpg.net/member.php?62042-roryb roryb], GM | *[https://forum.rpg.net/member.php?62042-roryb roryb], GM | ||
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==Marching Order== | ==Marching Order== | ||
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* Level 3 Halfling | * Level 3 Halfling | ||
* S 10; I 8; W 8(-1); D 14(+1); C 16(+2); Ch 9 | * S 10; I 8; W 8(-1); D 14(+1); C 16(+2); Ch 9 | ||
− | * HP | + | * HP 8/21; AC 6; AL Lawful |
* Saves B 13; P/D 8; P/P 10; W 9; S 12 (-1 penalty vs all magical effects) | * Saves B 13; P/D 8; P/P 10; W 9; S 12 (-1 penalty vs all magical effects) | ||
* '''XP:''' 5,001 (8125 needed; +5% bonus) | * '''XP:''' 5,001 (8125 needed; +5% bonus) | ||
* '''Money:''' 34 gp; 6 sp | * '''Money:''' 34 gp; 6 sp | ||
− | * '''Equipment:''' Studded Leather Armor, Short Bow, Quiver & Arrows( | + | * '''Equipment:''' Studded Leather Armor, Short Bow, Quiver & Arrows(12), Short Sword, Dagger, Backpack, Bedroll, Waterskins(2), Trail Rations(14), Hemp Rope(50'), Flint & Steel, Torches(8),Lg Sacks(2), Sm Sacks(2), Oil Flasks(4), ''potion of healing'' |
* '''Encumbrance:''' WITHOUT Pack 28 lbs — 120’(40’) movement rate; WITH Pack 85 lbs — 30'(10') | * '''Encumbrance:''' WITHOUT Pack 28 lbs — 120’(40’) movement rate; WITH Pack 85 lbs — 30'(10') | ||
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*Level 3 Halfling | *Level 3 Halfling | ||
*S 10 (+0); I 10 (+0); W 17 (+2); D 14 (+1); C 9 (+0); Ch 13 (-1) | *S 10 (+0); I 10 (+0); W 17 (+2); D 14 (+1); C 9 (+0); Ch 13 (-1) | ||
− | *HP | + | *HP 13 / 13; AC 4; AL N |
*Saves B 13; P/D 8; P/P 10; W 9; S 12 | *Saves B 13; P/D 8; P/P 10; W 9; S 12 | ||
*'''XP:''' 5,001 (8,125 needed; +5% bonus) | *'''XP:''' 5,001 (8,125 needed; +5% bonus) | ||
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* '''Equipment:''' | * '''Equipment:''' | ||
*On person: Rapier (2), Sling (0), Chainmail (30), Shield (10), Backpack (2) | *On person: Rapier (2), Sling (0), Chainmail (30), Shield (10), Backpack (2) | ||
− | *In backpack (capacity 40): 9 bullets (0.5 each), | + | *In backpack (capacity 40): 9 bullets (0.5 each), 4 flasks of oil (1 each), 10 candles (0), Spellbook (3), Flint and steel (0), Vial of ink (0), Quill pen (0), Large sack (0.5), Map case (0.5), Money (0.5), ''potion of healing'' (0.1) |
*In large sack (capacity 60): empty | *In large sack (capacity 60): empty | ||
*In map case: 5 pieces of parchment (0) | *In map case: 5 pieces of parchment (0) | ||
− | * '''Encumbrance:''' | + | * '''Encumbrance:''' 57.4 lbs — 90’ (30’) movement rate |
'''Special Abilities''' | '''Special Abilities''' | ||
* 60' infravision; 2 in 6 chance to detect secret and hidden doors; immune to ghoul paralysis | * 60' infravision; 2 in 6 chance to detect secret and hidden doors; immune to ghoul paralysis | ||
* Spells memorized (2 1st): Sleep, Sleep | * Spells memorized (2 1st): Sleep, Sleep | ||
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==Posting Protocol== | ==Posting Protocol== | ||
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==Community Treasure== | ==Community Treasure== | ||
− | '''XP:''' | + | '''XP:''' 555 |
'''Treasure:''' | '''Treasure:''' | ||
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*'''Thaumont 8.''' The party spends a day healing at Misha's cabin, still finding no sign of Misha. They heal and find a small cache of healing potions. [https://forum.rpg.net/showthread.php?807537-B10-Night-s-Dark-Terror-Labyrinth-Lord&p=21325441#post21325441 post] | *'''Thaumont 8.''' The party spends a day healing at Misha's cabin, still finding no sign of Misha. They heal and find a small cache of healing potions. [https://forum.rpg.net/showthread.php?807537-B10-Night-s-Dark-Terror-Labyrinth-Lord&p=21325441#post21325441 post] | ||
*'''Thaumont 9.''' The party sets out toward Sukiskyn. [https://forum.rpg.net/showthread.php?807537-B10-Night-s-Dark-Terror-Labyrinth-Lord&p=21325441#post21325441 post] | *'''Thaumont 9.''' The party sets out toward Sukiskyn. [https://forum.rpg.net/showthread.php?807537-B10-Night-s-Dark-Terror-Labyrinth-Lord&p=21325441#post21325441 post] | ||
− | *'''Thaumont 9. Late Evening''' The party comes to a bridge toward Sukiskyn and is ambushed by awaiting goblins. Vincente slays their prisoner, and the party defeats the goblins. Erran and Pimp are hurt | + | *'''Thaumont 9. Late Evening''' The party comes to a bridge toward Sukiskyn and is ambushed by awaiting goblins. Vincente slays their prisoner, and the party defeats the goblins. Erran and Pimp are hurt. [https://forum.rpg.net/showthread.php?807537-B10-Night-s-Dark-Terror-Labyrinth-Lord&p=21325441#post21325441 post] |