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Nikeon Exypnos
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== Basic Information == '''Name:''' Nikeon Exypnos '''Pronouns:''' He/Him '''Identity:''' Young, Free-Spirited Cadmoi Magitech Engineer In Disgrace '''Theme:''' Ambition (Belonging) '''Origin:''' Spathos == Attributes & Status Effects == '''Dexterity:''' d8 '''Insight:''' d10 '''Might:''' d6 '''Willpower:''' d8 {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |+ Status effects |- ! Status !! Active? !! Stat Impacted (-1 die size) |- | Slow || || DEX |- | Enraged || || DEX + INS |- | Dazed || || INS |- | Weak || || MIG |- | Poisoned || || MIG + WLP |- | Shaken || || WLP |} == Hit Points + Derived Stats == '''HP - Current: ''' 35 '''Max:''' 35 '''MP - Current: ''' 45 '''Max:''' 45 '''IP - Current: ''' 8 '''Max:''' 8 '''Initiative Modifier:''' -1 '''Defense:''' 11 '''Magical Defense:''' 13 == Class Information == '''Character Level:''' 5 {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |+ Class Loremaster - level 2 |- | '''Free Benefits:''' || +5 MP |- ! Skill Name !! Skill Description |- | ''Knowledge is Power'' || Use Ins instead of one attribute for an Accuracy check |- | ''Quick Assessment 1'' || Spend 5 MP to at the start of a conflict to learn one Trait or Affinity of a target creature |} {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |+ Class Sharpshooter - level 2 |- | '''Free Benefits:''' || +5 HP. May use Martial Ranged Weapons and Martial Shields. |- ! Skill Name !! Skill Description |- | ''Barrage'' || Spend 10 MP to make a ranged attack Multi (2) |- | ''Ranged Weapon Mastery 1'' || Add 1 to Accuracy checks with Ranged weapons |} {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |+ Class Tinkerer - level 1 |- | '''Free Benefits:''' || +2 IP. May initiate Projects. |- ! Skill Name !! Skill Description |- | ''Gadgets 1: Basic Infusions'' || Spend 2 IP to add 5 damage and Cold/Bolt/Fire type damage to a weapon attack |} == Fabula Points == '''Points:''' 3 '''Gaining Fabula Points:''' : ''+1 if you have none at the start of a session.'' : ''+1 when a Villain makes an entrance.'' : ''+1 when you fumble a Check.'' : ''+2 if you surrender at zero HP.'' '''Spending Fabula Points:''' : ''Spend 1 point after performing a Check to invoke a trait to reroll one or both dice.'' : ''Spend 1 point after performing a Check to invoke a bond and add its strength to the result.'' : ''Spend 1 point to alter the story. If you alter an existing element, you need permission from whoever introduced it.'' == Experience Points == '''XP:''' 0 ''At the end of each session, you automatically gain 5 XP. Then:'' : ''Gain X equal to (Fabula Points spent by the group / # of Player Characters).'' : ''Gain XP equal to (Ultima Points spent by Villains). : ''Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.'' == Bonds == ''Only one emotion from each pair per Bond; a single emotion can be added or moved every time a Bond is updated.'' {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |- ! Person !! Admiration or Inferiority? !! Loyalty or Mistrust? !! Affection or Hatred? |- | ''Placeholder'' || || || |} == Equipment == '''Zenit:''' X {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |- ! !! Martial Armor !! Martial Shields !! Martial Melee Weapons !! Martial Ranged Weapons |- | '''May Equip:''' || N || Y || N || Y |} {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |+ Equipped Items |- ! Slot !! Item !! Description |- | Accessory || || |- | Armor || Travel Garb || No Quality |- | Main Hand || Pistol || HR+8, Ranged, 1-Handed, No Quality |- | Off Hand || Runic Shield || No Quality |} == Arcana & Spells == {| class="wikitable" style="margin-right: auto; margin-left: 0px;" |- ! Name !! MP !! Targets !! Duration !! Description |- | ''Example'' || 0 MP || X || Y || Some spell. |} == Backpack & Notes ==
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