Editing
Ninjas Mages And Lost Cities/firearms
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==ISWAT Firearms== ===Rifles=== ====Future Squad Weapon, 7mm PCT==== A bullpup style rifle firing plastic-cased ammunition with the bullet totally enclosed by the case. Will not malfunction unless damaged or abused and does not overheat under sustained fire. Ammunition is fed from an advanced belt designed to be reloaded as fast as a magazine; Typical sizes are shown in table. Belts are enclosed in a plastic case for easy storage. Fired cases are ejected forward. Plastic cases are impregnated with dormant plastic-eating bacteria that are activated after firing, leaving no traces. ====Long Range Sniper, 8.5mm Zoomy Boi==== ====Extreme Range Sniper, 10mm Fat Zoomy Boi==== Uses recoil impulse averaging technology to tame the massive recoil even with reduced weight compared to older comparable rifles. {| border=β3β !Rifles!!Damage!!ACC!!Range!!Wt.!!RoF!!Shots!!ST!!Bulk!!Rcl |- |FSW Personal Defense |6d pi |3 |675/2835 |5 (.7) |15 |20+1(3) |7 | -2 |2 |- |FSW Compact |7d pi |5+1 |850/3500 |6.2 (1.5) |15 |50+1(2) |8 | -3 |2 |- |FSW Carbine |7d+2 pi |5+1 |925/3885 |8.9 (3.0) |15 |100+1(3) |8 | -4 |2 |- |FSW Marksman |8d+1 pi |6+3 |1,000/4,200 |7.7 (.7) |15 |20+1(3) |8 | -5 |2 |- |Long Range Sniper, 8.5 ZB |10d+1 pi |7+4 |1,700/6,500 |15.5 (.7) |3 |7+1(3) |11B | -6 |3 |- | ''With ETC Option'' |15d pi |7+4 |3,400/13,000 |15.5 (.7) |3 |7+1(3) |12B | -7 |5 |- |Extreme Range Sniper, 10mm FZB |7dx2 pi+ |7+4 |2,100/8,500 |21 (1.1) |3 |7+1(3) |12B | -7 |3 |- | ''With ETC Option'' |7dx3 pi+ |7+4 |4,200/17,000 |21.5 (1.1) |3 |7+1(3) |13B | -7 |5 |- |Long Range Medium Machine Gun, 8.5 ZB |10d+1 pi |6+3 |1,700/6,500 |21.5 |15 |1200 (5) |12M | -8 |2 |} {| Border=β3β !Shots!!Bonus to Hit |- | 2-4 | 0 |- |5-8 |1 |- |9-12 |2 |- |13-16 |3 |- |17-24 |4 |- |25-49 |5 |- |50-99 |6 |- |each X2 |1 |} ===Pistols=== Stats edited from UT. In general, any TL8 pistol is available at TL9 with 30% lower weight per shot, -15% weight, and +15% ammunition capacity. {| border=β3β !Pistols!!Damage!!ACC!!Range!!Wt.!!RoF!!Shots!!ST!!Bulk!!Rcl |- |Holdout Pistol, 7.5mm CLP |2d+1 pi- |2 |140/1400 |0.9/.3 |3 |12+1(3) |8 | -1 | 2 |- |Service Pistol, 10mm CLP |3d+2 pi+ |3 |170/1900 |1.7/.5 |9# |21+1(3) |9 | -2 | 2 |- |} ==Armor== Stats edited from UT. See Coverage Table (UT175) for weight of individual garments ====Reflex Bodysuit==== Concealable under clothing. ====Reflex Tactical Armor==== Military grade armor. Possibly concealable under a parka or similar arctic clothing. ====Trauma Plates==== Can be inserted into a reflex bodysuit or reflex armor. Listed weight is for front and back plates. {| border=β3β !Armor!!Location!!DR!!Weight |- |Reflex Bodysuit |All |16/6 |8 lbs |- |Reflex Tactical Armor |All |24/9 |12 lbs |- |Small Trauma Plates |Vitals | +34 |6 lbs |- |Full Coverage Trauma Plates |Torso | +34 |8 Lbs |- |Heavy Trauma Plates |Vitals | +50 |9 lbs |- |Heavy Full Trauma Plates |Torso | +50 |12 Lbs |- |}
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information