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==The Hanger, New Cadiz== | ==The Hanger, New Cadiz== | ||
− | * | + | *544,300Cr |
*Ship's Locker, Frigate scale | *Ship's Locker, Frigate scale | ||
*Meta-Dimensional Monitor | *Meta-Dimensional Monitor | ||
+ | *Stock ATV Explorer | ||
*4 Mandate Era Power Plinths | *4 Mandate Era Power Plinths | ||
**The plinths are functionally equivalent to Large Microfusion Power Nodes from Engines of Babylon. Each one adds 7 Power to a vehicle, and the ATV can handle four of them. Additionally, when set up to reinforce one another, the plinths can add 2 Power to a shuttle-sized starship or 1 Power to a frigate-sized starship. You could also use them to power a small workshop, lab or base camp and any handheld devices as well. | **The plinths are functionally equivalent to Large Microfusion Power Nodes from Engines of Babylon. Each one adds 7 Power to a vehicle, and the ATV can handle four of them. Additionally, when set up to reinforce one another, the plinths can add 2 Power to a shuttle-sized starship or 1 Power to a frigate-sized starship. You could also use them to power a small workshop, lab or base camp and any handheld devices as well. | ||
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*Faith Relics, .1 tons | *Faith Relics, .1 tons | ||
*Mandate Pop-Up Base | *Mandate Pop-Up Base | ||
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− | * | + | ==Illegal Alien (6t)== |
− | + | *Pretech Salvage, 1 ton | |
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*Data crystal | *Data crystal | ||
− | * | + | *Free, 2 tons |
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*Heavy Machine Gun | *Heavy Machine Gun | ||
**4 HMG magazines (10 combat rounds of ammo/250 cr each) | **4 HMG magazines (10 combat rounds of ammo/250 cr each) | ||
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===Ship Stats=== | ===Ship Stats=== | ||
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*Crew: 1/10 | *Crew: 1/10 | ||
*AC: 9 | *AC: 9 | ||
− | *Power: 3 ( | + | *Power: 3 (2 Free) |
*Free Mass: 5 (0 Free) | *Free Mass: 5 (0 Free) | ||
*Hardpoints: 1 | *Hardpoints: 1 | ||
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*Fittings: | *Fittings: | ||
*Atmospheric Configuration (1 Free Mass) | *Atmospheric Configuration (1 Free Mass) | ||
− | * | + | *Cargo Space: 4 Tons (2 Free Mass) |
*Spike 2: (1 power/1 Free Mass) | *Spike 2: (1 power/1 Free Mass) | ||
*Fuel Bunker (1 Free Mass) | *Fuel Bunker (1 Free Mass) | ||
− | == | + | ==Moon Base, W0505== |
− | + | *Shell | |
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− | * | ||
− | * | + | ==Anee, W0505== |
− | * | + | *T5 Cargo Lighter |
− | * | + | *Starship Parts, 1 ton |
+ | *Salvage, 1 ton | ||
+ | *Miracle of the Loaves data cores, 2 tons | ||
+ | *Fine Liquor, .6 tons | ||
+ | *6,400 Local Credits | ||
− | + | ==Healer Ruins, W0505== | |
− | * | + | *Pretech Medical Supplies, .2 tons |
− | * | + | *Postech Medical Equipment, 1 ton |
− | * | + | *Wraith Shuttle, 40 tons |
− | * | + | *Chimera Project Data |
− | * | + | *Nemean Project Notes |
− | * | + | *Warbots, viable scrap, 1 ton |
− | == | + | ==Glory of Thunder== |
− | + | *Colonial Supplies, 3 tons | |
− | * | + | *Colonial Materials, 4 tons |
− | * | + | *1 Fusion Plant, 10 tons |
− | * | + | *Postech Medical Supplies, .3 tons |
+ | *Metawheat, 30 tons | ||
+ | *Chimera Project Update Notes | ||
+ | *Free, 32.7 tons | ||
− | + | ===Ship Stats=== | |
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− | * | + | '''Free Merchant''' |
+ | *Speed: 3 | ||
+ | *Armor: 2 | ||
+ | *Hit Points: 20 | ||
+ | *Crew: 1/6 | ||
+ | *AC: 6 | ||
+ | *Power: 10 (1 Free) | ||
+ | *Free Mass: 15 (0 Free) | ||
+ | *Hardpoints: 2 | ||
+ | *Hull Type: Frigate | ||
− | * | + | *Fittings: |
− | + | *Locker and Armory | |
− | + | *Atmospheric Configuration (2 Free Mass) | |
− | * | + | *Flack Emitter Battery (5 Power, 3 Free Mass) |
− | + | *Fuel Scoops (2 Power, 2 Free Mass) | |
− | + | *Fuel Bunkers x2 (2 Free Mass) | |
− | *2 | + | *Spike-2 Drive (2 Power, 2 Free Mass) |
− | * | + | *Cargo: 80 tons (4 Free Mass) |
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=New Horizons= | =New Horizons= | ||
− | * | + | *Level 1 Corporation. |
− | * | + | *HQ on Phoenicia |
− | + | *Factor: [[Nahum]], a Mandate-era Shedu AI, a guardian and caretaker mind recovered from the Norlighter frigate wreck. | |
− | + | *Holding Points: 3/3 | |
− | + | **Starship, Shuttle | |
− | + | **Corporate Security, Minor | |
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=Organizations= | =Organizations= | ||
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*Government: Parliamentary democracy. | *Government: Parliamentary democracy. | ||
*Description: The northern continent is inhabited through an area roughly the size of Russia, bounded on the north, west and southwest by mountains and on the east and southeast by an inland sea. There are small mining camps scattered across the continent. The southern continents were colonized much less intensively and failed after the Scream. | *Description: The northern continent is inhabited through an area roughly the size of Russia, bounded on the north, west and southwest by mountains and on the east and southeast by an inland sea. There are small mining camps scattered across the continent. The southern continents were colonized much less intensively and failed after the Scream. | ||
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===The Norlight Impact Event=== | ===The Norlight Impact Event=== | ||
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*Government: Parliamentary democracy. | *Government: Parliamentary democracy. | ||
*Description: The Tyrian colony is located on rolling plains on the eastern subcontinent, and is still developing local industry. They are an important market for Phoenician production, and most of the systems resources beyond the planets atmosphere have been acquired by orbital mining concerns. | *Description: The Tyrian colony is located on rolling plains on the eastern subcontinent, and is still developing local industry. They are an important market for Phoenician production, and most of the systems resources beyond the planets atmosphere have been acquired by orbital mining concerns. | ||
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==Sidon== | ==Sidon== | ||
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*Government: Colonial oversight. | *Government: Colonial oversight. | ||
*Description: The Sidonese colony is very new, and still directly ran by the Colonial Administrative Board. It receives frequent shipments of supplies and colonists, and cannot survive on its own currently. The planet is frigid and icy, with taiga near the tropics and ice elsewhere. The planned colony sites are situated on geologically active great lakes that vent heat into the surrounding area. The weather is temperamental and nearly always foggy. These hotspots are also incredibly rich in a variety of common and uncommon ores. | *Description: The Sidonese colony is very new, and still directly ran by the Colonial Administrative Board. It receives frequent shipments of supplies and colonists, and cannot survive on its own currently. The planet is frigid and icy, with taiga near the tropics and ice elsewhere. The planned colony sites are situated on geologically active great lakes that vent heat into the surrounding area. The weather is temperamental and nearly always foggy. These hotspots are also incredibly rich in a variety of common and uncommon ores. | ||
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==Trakkar== | ==Trakkar== | ||
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*Description: The second planet is temperate and has a thick atmosphere. The Norlighters collected mirror-bird feathers there as cargo and there were no intelligent species inhabiting the world. Nick recalls that Kazumi had dreams about the place, and that he thought there were humans there, but that hasn't been confirmed. | *Description: The second planet is temperate and has a thick atmosphere. The Norlighters collected mirror-bird feathers there as cargo and there were no intelligent species inhabiting the world. Nick recalls that Kazumi had dreams about the place, and that he thought there were humans there, but that hasn't been confirmed. | ||
− | == | + | ==W0505== |
*Location: 0505 | *Location: 0505 | ||
*Planets: 7 (5 inner, 2 gas giants) | *Planets: 7 (5 inner, 2 gas giants) | ||
− | *Population: | + | *Population: hundreds of thousands |
*TL: 1 | *TL: 1 | ||
− | *Government: | + | *Government: Tribal? |
*Description: The third planet is temperate and has a breathable atmosphere. The Norlighters encountered a primitive native population there and extracted a tribute of 'Koilian liqueur' from them. They did not record their appearance or many details about their culture. | *Description: The third planet is temperate and has a breathable atmosphere. The Norlighters encountered a primitive native population there and extracted a tribute of 'Koilian liqueur' from them. They did not record their appearance or many details about their culture. | ||
**New Horizons salvaged a dying cruiser in the first gas giant, a ship that was doomed by a rogue psychic event. | **New Horizons salvaged a dying cruiser in the first gas giant, a ship that was doomed by a rogue psychic event. | ||
**The moon above the inhabited planet contains the ruins of a Mandate comm relay, staffed by robots. | **The moon above the inhabited planet contains the ruins of a Mandate comm relay, staffed by robots. | ||
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==W0702== | ==W0702== | ||
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*Government: Tribal coalitions | *Government: Tribal coalitions | ||
*Description: The fourth planet is temperate to hot and has a breathable atmosphere. The Norlighters traded with native aliens there for various rare ores and an unidentified floating crystal. They used ancient ruins as landing sites and base camps. | *Description: The fourth planet is temperate to hot and has a breathable atmosphere. The Norlighters traded with native aliens there for various rare ores and an unidentified floating crystal. They used ancient ruins as landing sites and base camps. | ||
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=Sector Map= | =Sector Map= |