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'''Welcome to Nocturnals - RUST CITY setting and campaign wiki.''' This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&M system called '''"Rust City"'''.  This site is a [[Wikipedia:Wiki|wiki]], which is a web page that can be edited by anyone with surfing the web!  The goal of this wiki site is to form a repository of information about our game that is easily accessible and edittable to the entire game group.  A "campaign series bible".<br> <br>  
 
'''Welcome to Nocturnals - RUST CITY setting and campaign wiki.''' This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&M system called '''"Rust City"'''.  This site is a [[Wikipedia:Wiki|wiki]], which is a web page that can be edited by anyone with surfing the web!  The goal of this wiki site is to form a repository of information about our game that is easily accessible and edittable to the entire game group.  A "campaign series bible".<br> <br>  
  
'''Why Nocturnals?'''  <br> 'Cause it's KEWL...!  '''''Nocturnals''''' is a comic book title created by artist [http://en.wikipedia.org/wiki/Dan_Brereton Dan Brereton]
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'''Why Nocturnals?'''  <br> ???... <br> <br>
which debuted as a six-part miniseries in 1994-1995 under [http://en.wikipedia.org/wiki/Malibu_Comics Malibu Comics] collectively
 
subtitled as ''Black Planet''.  It follows the supernatural exploits of Doc Horror
 
and his daughter Eve in Pacific City, a fictional California town which seems to have
 
more than its fair share of paranormal activity. The series is noted for its eclectic
 
combination of pulp storytelling, fantastic creatures, moody atmosphere, and colorful
 
characters, as well as Brereton's trademark painted art style.
 
  
'''What/Where is Rust City?'''  <br> Our story follows the supernatural exploits of the "Graveyard Shift" in Rust City, a fictional Great Lakes town which has more than its fair share of paranormal activity. Rust City, as it's known to the various Nocturnals, is known to 'day people' as '''[http://en.wikipedia.org/wiki/Traverse_City Traverse City]'''. Traverse City is a city in the U.S. state of Michigan. Despite its modest population, Traverse City, especially its [http://www.downtowntc.com downtown], functions as the major commercial nexus for a seven-county area totaling over 7,000 km and, along with cross-peninsula counterpart Alpena, Michigan, is one of Northern Lower Michigan's two anchor cities.  
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'''What/Where is Rust City?'''  <br> ???... <br> <br>
  
  
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==='''[[HAGFISH]]'''===   
 
==='''[[HAGFISH]]'''===   
''CIVILIAN IDENTITY'':  '''Officer Tankenson''' (a.k.a. Todd Tankenson, Beat Cop, Tank) <br> He stands in silence. Stoic. Godlike. The mysterious avenger, who has become a legend to the people of this city. But glory will not distract him from his vigil. For he is... HAGFISH!... ''(as played by Brandon)''
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''CIVILIAN IDENTITY'':  '''Patrolman ???''' (a.k.a. ??) <br> "Blah blah blah, this is where you write a short bio brief, who you are, why you are and what you're going to do about it... ... ''(as played by Brandon)''
  
 
==='''[[ ??? ]'''===   
 
==='''[[ ??? ]'''===   
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----
 
----
  
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[[Image:Nocturnals_Cover.jpg|right|frame|Cover art for Nocturnals: Black Planet]]
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'''''Nocturnals''''' is a comic book title created by artist [[Dan Brereton]]
 +
which debuted as a six-part miniseries in 1994-1995 under [[Malibu Comics]] collectively
 +
subtitled as ''Black Planet''.  It follows the supernatural exploits of Doc Horror
 +
and his daughter Eve in Pacific City, a fictional California town which seems to have
 +
more than its fair share of paranormal activity. The series is noted for its eclectic
 +
combination of pulp storytelling, fantastic creatures, moody atmosphere, and colorful
 +
characters, as well as Brereton's trademark painted art style.
  
 
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==Plot==
 
 
==Nocturnal's Comic Book Plots==
 
  
 
Joining the Horror family is a group of social outcasts that are forced to shun the light of day  
 
Joining the Horror family is a group of social outcasts that are forced to shun the light of day  
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The Nocturnals were seen in sparse appearances from 1994 through 2002.  In 2006 the series was relaunched by [[Olympian Publishing]], reprinting the past twelve years in a series of oversized hardcovers and presented in an all new series in 2007.
 
The Nocturnals were seen in sparse appearances from 1994 through 2002.  In 2006 the series was relaunched by [[Olympian Publishing]], reprinting the past twelve years in a series of oversized hardcovers and presented in an all new series in 2007.
  
<br> <br> <br> <br> <br>
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== The Characters ==
 
 
==Nocturnal's Comic Book Characters ==
 
 
===Doc Horror===
 
===Doc Horror===
  
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===Halloween Girl===
 
===Halloween Girl===
  
[[Image:Holloween Girl.JPG|right|frame|Eve Horror, A.K.A. The Halloween Girl]]Doc Horror's daughter Evening, who prefers to be called Halloween Girl, is a precocious youth who perpetually seeks excitement. She carries with her a plastic pumpkinhead bucket filled with possessed toys that can grow to monstrous versions of themselves and talk to her from the spirit world. Doc Horror theorizes that Eve's toys became this way when she made the voyage from their native world to Earth; lost souls and wandering spirits looking for a friendly face and a listening ear found her in the transdimensional ether and offer their protection in return for someone to talk to.
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[[Image:Holloween_Girl.JPG|right|frame|Eve Horror, A.K.A. The Halloween Girl]]Doc Horror's daughter Evening, who prefers to be called Halloween Girl, is a precocious youth who perpetually seeks excitement. She carries with her a plastic pumpkinhead bucket filled with possessed toys that can grow to monstrous versions of themselves and talk to her from the spirit world. Doc Horror theorizes that Eve's toys became this way when she made the voyage from their native world to Earth; lost souls and wandering spirits looking for a friendly face and a listening ear found her in the transdimensional ether and offer their protection in return for someone to talk to.
  
 
Eve's propensity for getting into mischief is often the source of the Nocturnals' adventures. She once was captured by the Crim when she wandered into the Narn K subterranean Monster Shop, only to be rescued by Horror. She also once became a menu item for a hungry bat-witch on Halloween as well as a "victim" for a troublesome magic devil lantern, though often these would-be kidnappers find that Halloween Girl is far too much for them to handle. Even the most dire of situations appear to Eve as whimsical distractions, since very little on this world (or any other) can scare a girl who grew up around real live monsters.
 
Eve's propensity for getting into mischief is often the source of the Nocturnals' adventures. She once was captured by the Crim when she wandered into the Narn K subterranean Monster Shop, only to be rescued by Horror. She also once became a menu item for a hungry bat-witch on Halloween as well as a "victim" for a troublesome magic devil lantern, though often these would-be kidnappers find that Halloween Girl is far too much for them to handle. Even the most dire of situations appear to Eve as whimsical distractions, since very little on this world (or any other) can scare a girl who grew up around real live monsters.
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===Firelion===
 
===Firelion===
  
The Firelion is a massive blond-haired hulk that has the ability to conjure fierce fires,[[Image:287px-Firelion.JPG|right|thumb|Firelion]] the result of Narn K experimention. He was once known as Phestus Gold, a police officer who had the misfortune of being the one in a million to die of [[spontaneous human combustion]]. His remains were appropriated by the Narn K scientists, who were able to put his brain into a fireproof synthetic body capable of harnessing his innate pyrotechnic abilities. He and others like him, known as "Burners," were deemed to be too dangerous for government use and scheduled for termination until he was rescued by Doc Horror. Firelion is now the last Burner alive, and he lives only to see the Narn K Corporation burn to the ground in retribution.
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The Firelion is a massive blond-haired hulk that has the ability to conjure fierce fires,[[Image:Firelion.JPG|200px|right|thumb|Firelion]] the result of Narn K experimention. He was once known as Phestus Gold, a police officer who had the misfortune of being the one in a million to die of [[spontaneous human combustion]]. His remains were appropriated by the Narn K scientists, who were able to put his brain into a fireproof synthetic body capable of harnessing his innate pyrotechnic abilities. He and others like him, known as "Burners," were deemed to be too dangerous for government use and scheduled for termination until he was rescued by Doc Horror. Firelion is now the last Burner alive, and he lives only to see the Narn K Corporation burn to the ground in retribution.
 
Unlike the other Nocturnals, Firelion prefers to use [[katana]] and [[wakizashi]] swords instead of firearms. When enraged, he becomes a fiery hellstorm of flames and blades. In his first appearance in the ''Black Planet'' miniseries, he lays waste to an entire building full of synthetic mob hitmen assigned to guard a captured Doc Horror. His reputation is such that even synthetics with no free will of their own show fear when they realize who he is.
 
Unlike the other Nocturnals, Firelion prefers to use [[katana]] and [[wakizashi]] swords instead of firearms. When enraged, he becomes a fiery hellstorm of flames and blades. In his first appearance in the ''Black Planet'' miniseries, he lays waste to an entire building full of synthetic mob hitmen assigned to guard a captured Doc Horror. His reputation is such that even synthetics with no free will of their own show fear when they realize who he is.
  
 
===Starfish===
 
===Starfish===
  
[[Image:Starfish Nocturnals.JPG|left|frame|Starfish]]During one of Doc Horror's expeditions to Northern Europe, he came across a proto-human tadpole creature living in a peat bog. He brought it back to the Tomb and nursed it in a salt water tank, where it grew into the beautiful young amphibian Starfish. Starfish is one of Doc Horror's best gunfighters,  and has become the object of the Raccoon's amorous affections. She has a feisty personality and does not suffer fools gladly, even going so far as so answer one of the Raccoon's cheeky remarks with a punch to the face. In spite of her professed revulsion to the hybrid gangster, she obviously conceals certain feelings for him and has even gone out with him on dates (during Halloween, of course, the one night of the year when they can blend in with everyone else).
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[[Image:Starfish_Nocturnals.JPG|left|frame|Starfish]]During one of Doc Horror's expeditions to Northern Europe, he came across a proto-human tadpole creature living in a peat bog. He brought it back to the Tomb and nursed it in a salt water tank, where it grew into the beautiful young amphibian Starfish. Starfish is one of Doc Horror's best gunfighters,  and has become the object of the Raccoon's amorous affections. She has a feisty personality and does not suffer fools gladly, even going so far as so answer one of the Raccoon's cheeky remarks with a punch to the face. In spite of her professed revulsion to the hybrid gangster, she obviously conceals certain feelings for him and has even gone out with him on dates (during Halloween, of course, the one night of the year when they can blend in with everyone else).
 
Being an amphibian, Starfish can exist freely in both dryland and aquatic environments. She has to maintain a high moisture content, however, and when fighting alongside Firelion his flames can be an uncomfortable annoyance.
 
Being an amphibian, Starfish can exist freely in both dryland and aquatic environments. She has to maintain a high moisture content, however, and when fighting alongside Firelion his flames can be an uncomfortable annoyance.
  
 
===The Raccoon===
 
===The Raccoon===
  
Procyon Cleanhands, also known as the Raccoon and the Bandit, is an escapee of the Narn K Monster [[Image:Raccoon Nocturnals.JPG|right|frame|Procyon Cleanhands, also known as "The Raccoon" and "Bandit."]]Shop with enhanced strength, senses, and claws, and dyed-in-the-wool gangster. He worked as a hired gun for the Zampa crime family before leading his own group called the Freelynchers and eventually joining up with Doc Horror and his crew. The Raccoon was once in league with Tony Zampa, Don Lupo's son and heir apparent, but was ousted in favor of an alliance with the Narn K. Zampa was inclined to betray and kill the Raccoon, who was a fugitive from Zampa's new business partners, but was killed himself when the Raccoon got the drop on him. The Raccoon was content to make his bid for power in the criminal syndicates, but when the Narn K rekindled their pursuit of him he could no longer maintain neutrality in their dealings. Although he claimed not to care about what happened to Doc horror, his conscience lead him to join forces with him and help defeat the Narn K.
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Procyon Cleanhands, also known as the Raccoon and the Bandit, is an escapee of the Narn K Monster [[Image:Raccoon_Nocturnals.JPG|right|frame|Procyon Cleanhands, also known as "The Raccoon" and "Bandit."]]Shop with enhanced strength, senses, and claws, and dyed-in-the-wool gangster. He worked as a hired gun for the Zampa crime family before leading his own group called the Freelynchers and eventually joining up with Doc Horror and his crew. The Raccoon was once in league with Tony Zampa, Don Lupo's son and heir apparent, but was ousted in favor of an alliance with the Narn K. Zampa was inclined to betray and kill the Raccoon, who was a fugitive from Zampa's new business partners, but was killed himself when the Raccoon got the drop on him. The Raccoon was content to make his bid for power in the criminal syndicates, but when the Narn K rekindled their pursuit of him he could no longer maintain neutrality in their dealings. Although he claimed not to care about what happened to Doc horror, his conscience lead him to join forces with him and help defeat the Narn K.
 
The Raccoon still likes to think of himself as being a free agent, but remains loyal to Horror. When Eve Horror was kidnapped by a bat-witch to be an ingredient in a stew on Halloween, the Raccoon helped Starfish and the Gunwitch rescue her. The Raccoon tried to appear offended that Eve didn't thank him properly for the assistance, but was quickly silenced when she told him that she could tell he had been helping himself to her trick-or-treat candy.
 
The Raccoon still likes to think of himself as being a free agent, but remains loyal to Horror. When Eve Horror was kidnapped by a bat-witch to be an ingredient in a stew on Halloween, the Raccoon helped Starfish and the Gunwitch rescue her. The Raccoon tried to appear offended that Eve didn't thank him properly for the assistance, but was quickly silenced when she told him that she could tell he had been helping himself to her trick-or-treat candy.
  
 
===Komodo===
 
===Komodo===
  
[[Image:Dragon Boy.JPG|left|frame|Komodo, the Dragon Boy]]Komodo, also called the Dragon Boy, is a young animal-human hybrid created by the Narn K Corporation's Monster Shop. Inspired by the legend of how the Raccoon was able to escape to a real life on the outside, he made two attempts to break out. the first time he tried to fly over the wall, but when he was recaptured they punished him by cutting off his wings. The second time he tried to go through the sewer, but the map he was given by a rat-hybrid named Chatter was meant to slow him down. He was about to be recaptured yet again by Narn K synthetic soldiers, but the timely arrival of the Gunwitch allowed him to evade them. The Gunwitch brought him back to the Tomb, where he made quick friends with the other Nocturnals and accepted their offer to join them.
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[[Image:Dragon_Boy.JPG|left|frame|Komodo, the Dragon Boy]]Komodo, also called the Dragon Boy, is a young animal-human hybrid created by the Narn K Corporation's Monster Shop. Inspired by the legend of how the Raccoon was able to escape to a real life on the outside, he made two attempts to break out. the first time he tried to fly over the wall, but when he was recaptured they punished him by cutting off his wings. The second time he tried to go through the sewer, but the map he was given by a rat-hybrid named Chatter was meant to slow him down. He was about to be recaptured yet again by Narn K synthetic soldiers, but the timely arrival of the Gunwitch allowed him to evade them. The Gunwitch brought him back to the Tomb, where he made quick friends with the other Nocturnals and accepted their offer to join them.
 
Komodo is an idealistic reptile-human who appears to be the equivalent of a teenager or young adult, though his actual age in years is impossible to determine. He has reptilian claws and fangs as well as night vision, and is stronger and more durable than normal humans. His physical stamina is strong enough to necessitate a Narn K soldier use an entire clip of tranquilizer darts in order to bring him down. He idolizes the Raccoon as a legend for his escape, despite the Raccoon's discomfort of this status, and seeks to liberate his imprisoned brethren from the Narn K Monster Shop at any cost.
 
Komodo is an idealistic reptile-human who appears to be the equivalent of a teenager or young adult, though his actual age in years is impossible to determine. He has reptilian claws and fangs as well as night vision, and is stronger and more durable than normal humans. His physical stamina is strong enough to necessitate a Narn K soldier use an entire clip of tranquilizer darts in order to bring him down. He idolizes the Raccoon as a legend for his escape, despite the Raccoon's discomfort of this status, and seeks to liberate his imprisoned brethren from the Narn K Monster Shop at any cost.
  
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[[Image:Gunwitch.JPG|left|frame|The Gunwitch, one of the more popular characters in the Nocturnals]]Described as equal parts scarecrow and [[zombie]] gunslinger, the Gunwitch is a silent undead golem with unerring marksmanship. Doc Horror made him as a babysitter and bodyguard for his daughter Eve, though the details of ''how'' he was made exactly have yet to be revealed. He only responds to commands in an [[occult]] language that is never given a name, and once he has a mission nothing can sway him. He serves as brute force and unmatched firepower within the Nocturnals, and has quickly become a fan favorite. Being a corpse, Gunwitch can take an unspecified amount of damage with no ill effects; one of the few times we ever see him be affected by an enemy attack is when Eve is kidnapped in ''Nocturnals: The Witching Hour.'' Tiny forest sprites dust him with a magic powder that puts him to sleep, and when he is revived by Starfish and the Raccoon he appears to have taken it personally... much to the chagrin of those he discovers kidnapped Eve.  
 
[[Image:Gunwitch.JPG|left|frame|The Gunwitch, one of the more popular characters in the Nocturnals]]Described as equal parts scarecrow and [[zombie]] gunslinger, the Gunwitch is a silent undead golem with unerring marksmanship. Doc Horror made him as a babysitter and bodyguard for his daughter Eve, though the details of ''how'' he was made exactly have yet to be revealed. He only responds to commands in an [[occult]] language that is never given a name, and once he has a mission nothing can sway him. He serves as brute force and unmatched firepower within the Nocturnals, and has quickly become a fan favorite. Being a corpse, Gunwitch can take an unspecified amount of damage with no ill effects; one of the few times we ever see him be affected by an enemy attack is when Eve is kidnapped in ''Nocturnals: The Witching Hour.'' Tiny forest sprites dust him with a magic powder that puts him to sleep, and when he is revived by Starfish and the Raccoon he appears to have taken it personally... much to the chagrin of those he discovers kidnapped Eve.  
 
He is the main character in his own miniseries called ''Nocturnals: Outskirts of Doom,'' where he and Eve come upon a town that is torn between warring vampire gangs vying for control.
 
He is the main character in his own miniseries called ''Nocturnals: Outskirts of Doom,'' where he and Eve come upon a town that is torn between warring vampire gangs vying for control.
 
<br> <br> <br> <br> <br>
 
  
 
==Enemies==
 
==Enemies==
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===The Narn K Corporation===
 
===The Narn K Corporation===
  
[[Image:Narn K.JPG|left|thumb|The headquarters of the sinister Narn K Corporation]]The Narn K is a shadowy conglomerate located in the outskirts of Pacific City. It is a weapons and defense [[Image:Fletcher.JPG|right|thumb|The shadowy individual known only as "Fletcher;"  the invisible head of the Narn K Corporation.]]contractor, researching occult sciences and developing strange technology for sale to the highest bidder. Its two main "products" are robotic soldiers, known as Synthetics, and "Hybrids," creatures created using human and animal [[DNA]] and raised within the Monster Shop located deep below the Narn K grounds. They are in league with the parasitic Crim, but it is unknown just how far back these two sinister groups go. The leader of the Narn K is a woman named Fletcher, an unseen overseer who somehow has access to unnatural technology and scientific knowledge used in the production of the Narn K abominations.  
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[[Image:Narn_K.JPG|left|thumb|The headquarters of the sinister Narn K Corporation]]The Narn K is a shadowy conglomerate located in the outskirts of Pacific City. It is a weapons and defense [[Image:Fletcher.JPG|right|thumb|The shadowy individual known only as "Fletcher;"  the invisible head of the Narn K Corporation.]]contractor, researching occult sciences and developing strange technology for sale to the highest bidder. Its two main "products" are robotic soldiers, known as Synthetics, and "Hybrids," creatures created using human and animal [[DNA]] and raised within the Monster Shop located deep below the Narn K grounds. They are in league with the parasitic Crim, but it is unknown just how far back these two sinister groups go. The leader of the Narn K is a woman named Fletcher, an unseen overseer who somehow has access to unnatural technology and scientific knowledge used in the production of the Narn K abominations.  
 
The Raccoon, Firelion, and Komodo are all the results of Narn K experimentation, and would like to see nothing more than the utter destruction of the evil corporation. The Nocturnals regularly stage raids on the Narn K headquarters, freeing Hybrids and sabotaging the inner workings of the Monster Shop. The animosity between the Nocturnals and the Narn K could only be described as unrelenting.
 
The Raccoon, Firelion, and Komodo are all the results of Narn K experimentation, and would like to see nothing more than the utter destruction of the evil corporation. The Nocturnals regularly stage raids on the Narn K headquarters, freeing Hybrids and sabotaging the inner workings of the Monster Shop. The animosity between the Nocturnals and the Narn K could only be described as unrelenting.
  
 
===The Anthony Zampa Faction===
 
===The Anthony Zampa Faction===
  
[[Image:Zampa Faction.JPG|right|frame|Anthony Zampa's underbosses, who resent his policies and allow him to be gunned down]]Although Don Lupo Zampa is a great friend and ally to Doc Horror and the Nocturnals, his son Tony hates them with a passion. In the beginning of ''Black Planet'', Tony uses Zampa gangsters loyal to him in order to capture Doc Horror and uses him as a peace offering for a new partnership with the Narn K. Although Tony had established his own power base within the syndicate, many of his underbosses resented his departure from the family traditions and stood by as the Raccoon exacted revenge for his betrayal. Following Tony's death, his underlings discontinued any hostility towards the Nocturnals.
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[[Image:Zampa_Faction.JPG|right|frame|Anthony Zampa's underbosses, who resent his policies and allow him to be gunned down]]Although Don Lupo Zampa is a great friend and ally to Doc Horror and the Nocturnals, his son Tony hates them with a passion. In the beginning of ''Black Planet'', Tony uses Zampa gangsters loyal to him in order to capture Doc Horror and uses him as a peace offering for a new partnership with the Narn K. Although Tony had established his own power base within the syndicate, many of his underbosses resented his departure from the family traditions and stood by as the Raccoon exacted revenge for his betrayal. Following Tony's death, his underlings discontinued any hostility towards the Nocturnals.
  
 
===Synthetics===
 
===Synthetics===
  
 
[[Image:Synthetics.JPG|left|thumb|The robotic foot soldiers called Synthetics, created by the Narn K Corporation]]Synthetics are robotic foot soldiers produced by the Narn K. They are identical to humans except for their unnatural-looking skin, and appear to have at least a similacrum of (if not actual)  personality and emotion. They do not have the ability to make their own choices however, and are subject to be loyal to whomever they are programmed to serve. Although they are mostly competent, they don't stand a chance against the Nocturnals during a fight.
 
[[Image:Synthetics.JPG|left|thumb|The robotic foot soldiers called Synthetics, created by the Narn K Corporation]]Synthetics are robotic foot soldiers produced by the Narn K. They are identical to humans except for their unnatural-looking skin, and appear to have at least a similacrum of (if not actual)  personality and emotion. They do not have the ability to make their own choices however, and are subject to be loyal to whomever they are programmed to serve. Although they are mostly competent, they don't stand a chance against the Nocturnals during a fight.
 
<br> <br> <br> <br> <br>
 
 
  
 
==Supporting Characters==
 
==Supporting Characters==
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===Don Lupo Zampa===
 
===Don Lupo Zampa===
  
[[Image:Papa Wolf.JPG|right|thumb|Don Lupo Zampa, "Papa Wolf," ally to Doc Horror and leader of the Pacific City crime families.]]Don Lupo, "Papa Wolf," is the undisputed head of [[organized crime]] in Pacific City. He owes his status to Doc Horror, who single-handedly demolished both the illicit drug trade and the Zampa family competitors within the city in less than a year. Though a mobster in every respect, he is an amicable old fellow who does not tolerate what he calls "junkie behavior" and appears to be very loyal to friends and family. It was Don Lupo who helps locate Doc Horror's daughter Eve after they were separated on their journey to Earth, and even after Horror left his employment they have maintained a loyal friendship.
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[[Image:Papa_Wolf.JPG|right|thumb|Don Lupo Zampa, "Papa Wolf," ally to Doc Horror and leader of the Pacific City crime families.]]Don Lupo, "Papa Wolf," is the undisputed head of [[organized crime]] in Pacific City. He owes his status to Doc Horror, who single-handedly demolished both the illicit drug trade and the Zampa family competitors within the city in less than a year. Though a mobster in every respect, he is an amicable old fellow who does not tolerate what he calls "junkie behavior" and appears to be very loyal to friends and family. It was Don Lupo who helps locate Doc Horror's daughter Eve after they were separated on their journey to Earth, and even after Horror left his employment they have maintained a loyal friendship.
 
Seeking to capitalize on this friendship, the Nark K corporation sought a business partnership with Don Lupo's son Tony, heir apparent to the Zampa family, but the deal was soon broken by Tony's death at the Raccoon's hands. They then tried to control Don Lupo with the hypnotic abilities of a Crim hatchling, but Doc Horror overcomes the trap and rescues Lupo before heading off for the final showdown with Fane and the Crim invaders.
 
Seeking to capitalize on this friendship, the Nark K corporation sought a business partnership with Don Lupo's son Tony, heir apparent to the Zampa family, but the deal was soon broken by Tony's death at the Raccoon's hands. They then tried to control Don Lupo with the hypnotic abilities of a Crim hatchling, but Doc Horror overcomes the trap and rescues Lupo before heading off for the final showdown with Fane and the Crim invaders.
  
 
===Anthony Zampa===
 
===Anthony Zampa===
  
[[Image:Anthony Zampa.JPG|left|frame|Anthony Zampa, enemy of Doc Horror and heir to the Zampa crime syndicate]]Tony Zampa is the prince of the Zampa crime family. His ultimate goal is the attainment of even greater power and fortune than was managed by his father, Don Lupo, and is willing to do whatever it takes to achieve this goal. He has always had a hatred for Doc Horror and the relationship he had with his father, and would have liked nothing more than to see Horror dead on the floor. He betrays his original business partner, the Raccoon, in favor of a partnership with the shadowy Narn K corporation, but ends up dead when the Raccoon comes to confront Tony. When pistols were drawn, Tony found his weapon empty; the other underbosses rejected Tony's abandonment of the traditional family ways and distrusted the Narn K, so they let the Raccoon take his revenge and take the rackets that were initially promised to him.
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[[Image:Anthony_Zampa.JPG|left|frame|Anthony Zampa, enemy of Doc Horror and heir to the Zampa crime syndicate]]Tony Zampa is the prince of the Zampa crime family. His ultimate goal is the attainment of even greater power and fortune than was managed by his father, Don Lupo, and is willing to do whatever it takes to achieve this goal. He has always had a hatred for Doc Horror and the relationship he had with his father, and would have liked nothing more than to see Horror dead on the floor. He betrays his original business partner, the Raccoon, in favor of a partnership with the shadowy Narn K corporation, but ends up dead when the Raccoon comes to confront Tony. When pistols were drawn, Tony found his weapon empty; the other underbosses rejected Tony's abandonment of the traditional family ways and distrusted the Narn K, so they let the Raccoon take his revenge and take the rackets that were initially promised to him.
 
Unbeknownst to Tony, however, he was in fact being subtly controlled by the Narn K corporation by use of a Crim creature attached to his body. The Crim was able to influence him towards their favor, and apparently even Tony was unaware that he was being manipulated. When he was exhumed by Doc Horror, the bite of the Crim beast actually brought Tony back into a form of temporary half-life that allowed him to have one last conversation with his old rival. Before he dies again for good, Tony simply asks Horror to make sure nobody hurts his father.
 
Unbeknownst to Tony, however, he was in fact being subtly controlled by the Narn K corporation by use of a Crim creature attached to his body. The Crim was able to influence him towards their favor, and apparently even Tony was unaware that he was being manipulated. When he was exhumed by Doc Horror, the bite of the Crim beast actually brought Tony back into a form of temporary half-life that allowed him to have one last conversation with his old rival. Before he dies again for good, Tony simply asks Horror to make sure nobody hurts his father.
  
 
===Detectives Willeford and Goodis===
 
===Detectives Willeford and Goodis===
  
[[Image:Goodis and Willeford.JPG|150px|left|frame|Detectives George Willeford and Jeff Goodis]]Detectives Willeford and Goodis are two Pacific City police officers who come across the conflict between the Nocturnals and the Narn K during their investigation of the Zampa criminal syndicate. During a stakeout they actually witness the emergence of Crim and the vicious gunfight involving Doc Horror, several Narn K synthetics, the Gunwitch, and a monstrous Fane. Afterwards, when they debate whether or not to tell anybody about the incredibles things they saw, the Nocturnals appear and subtly convince them that some things are better left in the dark. Despite not having a clue as to what is really happening in Pacific City's darkest corners, the two detectives continue to search for the truth behind Doc Horror and his inhuman crew.
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[[Image:Goodis_and_Willeford.JPG|150px|left|frame|Detectives George Willeford and Jeff Goodis]]Detectives Willeford and Goodis are two Pacific City police officers who come across the conflict between the Nocturnals and the Narn K during their investigation of the Zampa criminal syndicate. During a stakeout they actually witness the emergence of Crim and the vicious gunfight involving Doc Horror, several Narn K synthetics, the Gunwitch, and a monstrous Fane. Afterwards, when they debate whether or not to tell anybody about the incredibles things they saw, the Nocturnals appear and subtly convince them that some things are better left in the dark. Despite not having a clue as to what is really happening in Pacific City's darkest corners, the two detectives continue to search for the truth behind Doc Horror and his inhuman crew.
  
 
===Lica===
 
===Lica===
  
 
[[Image:Lica.JPG|right|frame|Zampa's assistant Lica]]Lica is one of Zampa's secretaries. She "interviews" Doc Horror for his insights into "the criminal mind" before he is rescued by his crew, candidly indulges Detectives Goodis and Willeford when they investigate the Zampa family, and even goes on a date with the Raccoon. Her presence throughout the story is not particularly clear until the end, when she is revealed to be a Crim working for the Narn K. The Raccoon thanks his lucky stars that he never ended up sleeping with her when he sees her true form. Ultimately she is destroyed with the rest of the Crim when the Nocturnals show up in the Monster Shop tunnels and lay waste to Fane and his minions.
 
[[Image:Lica.JPG|right|frame|Zampa's assistant Lica]]Lica is one of Zampa's secretaries. She "interviews" Doc Horror for his insights into "the criminal mind" before he is rescued by his crew, candidly indulges Detectives Goodis and Willeford when they investigate the Zampa family, and even goes on a date with the Raccoon. Her presence throughout the story is not particularly clear until the end, when she is revealed to be a Crim working for the Narn K. The Raccoon thanks his lucky stars that he never ended up sleeping with her when he sees her true form. Ultimately she is destroyed with the rest of the Crim when the Nocturnals show up in the Monster Shop tunnels and lay waste to Fane and his minions.

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