Editing Norrathians: Hhi Traditions

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You gain +1 Wisdom and Charisma.  Additionally, you gain a bonus to your mana pool equal to your character level. (doubling: stacks)
 
You gain +1 Wisdom and Charisma.  Additionally, you gain a bonus to your mana pool equal to your character level. (doubling: stacks)
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=====Inherited Alliance:=====
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You gain a faction bonus of +4 to any faction of your choice.  Negative faction modifiers with this group can never exceed -2. (doubling: applies to different faction)
  
 
=====Professional Traditions:=====
 
=====Professional Traditions:=====
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==Felwithe==
 
==Felwithe==
 
=====Aura of Loveliness*:=====
 
 
At the beginning of battles, or during surprise rounds, enemies must make a Will save (DC 10 + your character level) in order to attack you, as long as there are other enemies in range to serve as alternate targets.
 
  
 
=====Determination*:=====
 
=====Determination*:=====
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==Freeport or Qeynos==
 
==Freeport or Qeynos==
 
=====Extend Defense*:=====
 
 
During your action, you designate an ally that you are protecting.  When adjacent to this character, you give them a +2 cover bonus to Armor Class.  You can select new allies on any action.  Any time your ally is struck, however, there is a 50% chance that the blow hits you instead.  This bonus ends if your ally moves more than 5 feet away from you.
 
  
 
=====Determination*:=====
 
=====Determination*:=====
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==Kelethin or Surefall Glade==
 
==Kelethin or Surefall Glade==
 
=====Disabling Strike*:=====
 
 
Whenever you successfully score a critical hit against a creature for whom you have at least 5 ranks of Knowledge (monster lore) (or Knowledge [nature] when pertaining to animals and the like), the creature is stunned for 1 round unless it succeeds at a Fortitude save (DC 10 + your ranks in the related skill).
 
  
 
=====Bestowal of Surefall*:=====
 
=====Bestowal of Surefall*:=====

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