Editing Norrathians: Skills

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==Trade Skill==
 
==Trade Skill==
  
'''Note:''' when using Training Points (see EQrpg PHB pg. 50) to purchase ranks in Trade Skills, 1 Training Point buys 1 rank (normally 3 Training Points buys 1 skill rank).  Additionally, there is no level-based limit to the amount of ranks you may have in trade skills.  It is possible to be level 1 with 20 ranks in nothing but Trade Skill (Pottery).
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Note: when using Training Points (see EQrpg PHB pg. 50) to purchase ranks in Trade Skills, 1 Training Point buys 1 rank (normally 3 Training Points buys 1 skill rank).  Additionally, there is no level-based limit to the amount of ranks you may have in trade skills.  It is possible to be level 1 with 20 ranks in nothing but Trade Skill (Pottery).
 
 
While this does make it sound easy to master a profession, one must still practice the craft in order to excel.  Every time a character gains a rank in any type of Trade Skill, she must succeed on 4 challenging crafting attempts before she is qualified to gain a new rank in that Trade Skill.  In this case, a “challenging attempt” is any DC equal to 14 + the character’s current skill rank.
 
 
 
Production time varies from one trade to another; it takes days to create a suit of armor, and only minutes to make some stew.  When you decide on a trade skill, consult with your game master about production times.  You may hurry production, reducing it by half, for a DC cost of 150% of normal.
 
 
 
Though the EQrpg PHB does not include information on how to actually use Trade Skill, the normal rules for the Craft skill from the SRD apply.
 
 
 
  
 
===Trade Skill (Arcana)===
 
===Trade Skill (Arcana)===

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