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Northwest Of Nowhere, A Red Markets Campaign
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[[Category:PBP]] [[Category:Red Markets]] In which we follow the exploits of the Taker crew '''''TBD''''' on their journey to better the lives of the Lost and those that call the enclave, ''Lazy-B Ranch'', home. ==Threads== [https://forum.rpg.net/index.php?threads/red-markets-northwest-of-nowhere IC] <br/>[https://forum.rpg.net/index.php?threads/red-markets-northwest-of-nowhere OOC] <br/>[https://forum.rpg.net/showthread.php?826087-(INTEREST-RECRUITMENT)-Red-Markets-a-game-of-economic-horror-or-How-I-Tried-To-Pay-The-Bills-And-Not-Get-Bit Recruitment] <br/>[https://forum.rpg.net/index.php?threads/re-recruitment-red-markets-get-rich-or-die-trying.839245 Re-Recruitment] ==The Takers== [[Red Markets_ Get Rich or Die Trying Character Sheet Template | Taker Template]] <br/>pstjmack as [[Northwest_Of_Nowhere,_A_Red_Markets_Campaign: Carver | Carver]] <br/>IMGoose as [[Northwest_Of_Nowhere,_A_Red_Markets_Campaign: Oracle | Oracle]] <br/>MrObsolete as [[Red Northwest_Of_Nowhere,_A_Red_Markets_Campaign: Packrat | Packrat]] <br/>NightGoblyn as [[Northwest_Of_Nowhere,_A_Red_Markets_Campaign: Whiskey | Whiskey]] ==Sheets== [https://docs.google.com/spreadsheets/d/1DeQAO24DyHx_-BKJ1LoWMgj94FYpwkag4fSRg3hvZQU Takers at a glance] <br/>[https://docs.google.com/spreadsheets/d/1-sMThlNB7d-Ne3uduJJZnRzdz4-kEIv5dZMYTiM4nSY Crew Budget and Portfolio] ==Charges Spent & Wounds== * Carver * Oracle 1 UBIQ * Packrat 1 Bounty to Montana 6 rations 2 ammo * Whiskey ==Optional Rules in Effect== *Basic Refresh - Use Refresh as needed, no rolls required. *Default Rolls - Unskilled attempts are possible. Roll your potential or less on 1d10 to Succeed. You cannot Critically Succeed on a default, but roll a second 1d10 to confirm Crit Fails. *Lucky X - Takers may use Will to redirect a hit to a piece of gear. The gear and all of its upgrades are destroyed. *What If the Dice Don’t Meet? (Boom version) - If the negotiation isn’t Heads Up at the end of Negotiations, the closing Leadership roll will bring the dice together regardless of spaces in between. ==Enclaves== *Lazy-B Ranch **Neighborhoods: ***Wight House ***Fight House ***The Lines ***The Rooftop Gardens **Major Export - **Major Import - Food ===Neighbors=== *Heritage - Randian Enclave built around combat aircraft/tank museum **Major Export - military equipment, military assistance, maintenance **Major Import - Raw materials from Lazy-B ranch *Tulalip Casino- Native Enclave built around a casino with hinterlands devoted to crops and fishing **Major Export - Entertainment, food **Major Import - Talent, technology *Lumen - a challenged Enclave south of downtown Seattle with too many C's and not enough of anything else, and a rivalry with nearby T-Mobile Enclave **Major Export - Refugees, scrap metal ** Major Import - Food and Water, ammunition ==Jobs So Far== ===Completed=== ===Still Available=== ==People and Places== ===Friends=== ===Enemies=== ===Frenemies===
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