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Ritz [[File:Ritz.gif]] Ritz is the MR (Monster Resources) Manager of the Lich King's dungeon. While not as glamorous as the life of a wizard or an assassin, it is an integral role of the dungeon ecosystem. Someone has to keep the trains on time while the Lich King goes into a four day trance to summon another interdimensional horror. Ritz raised through the the ranks of dungeon politics by manipulating the the hallucinogenic mushroom market of the surround province. While his gang is small and weak, they have close relations with many individuals outside of the dungeon that are customers for the contraband items it produces. Cool+1 Hard+2 Hot+1 Sharp+1 Weird-2 Moves: Wealth, Leadership Goblin, thin, business casual Gear: Stun Wand (s-harm hand reload) Eye Glasses (+1 when eyesight matters, -1 if lost) Population: The Bitz Ritz's team has a wide range of responsibilities ranging from fungus farm oversight, compensation and benefits, contraband smuggling, public relations, trap factory supervision and recruitment. [[File:TheBitz.jpg]] Population is small Gang is small Armory is shit Compound: Caverns of Kowloon The Lich King's dungeon began as a cave. Over time many caverns and passageways were dug through magical or physical means. The diversity of its inhabitants and ever expanding nature create a challenge for Ritz's facilities team to keep clean. While no one knows everything the dungeon contains, few know it as well as Ritz. Compound is tall, deep and mighty Manufactory Bustling, widely-known market commons.
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