Editing Ogre:CharacterCodex:Skills:CraftDevice
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==Mechanical== | ==Mechanical== | ||
− | {| | + | {| |
− | + | |'''Ability''' | |
|Intelligence | |Intelligence | ||
|- | |- | ||
− | + | |'''Action''' | |
|See below | |See below | ||
|- | |- | ||
− | + | |'''Armor Penalty''' | |
|None | |None | ||
|- | |- | ||
− | + | |'''Untrained''' | |
|Yes | |Yes | ||
|- | |- | ||
− | + | |'''Concentration''' | |
|Yes | |Yes | ||
|} | |} | ||
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'''Description:''' You can build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, you describe the kind of device you want to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology. | '''Description:''' You can build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, you describe the kind of device you want to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology. | ||
− | '''Check:''' | + | '''Check:''' Type of Scratch-Built Mechanical Device (Examples) |
− | {| | + | {| |
− | | | + | |'''Complexity''' |
− | + | |'''Purchase level''' | |
− | + | |'''Craft DC''' | |
− | + | |'''Time''' | |
− | |||
|- | |- | ||
|Simple (tripwire trap) | |Simple (tripwire trap) | ||
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==Trapmaking== | ==Trapmaking== | ||
− | {| | + | {| |
− | + | |'''Ability''' | |
|Intelligence | |Intelligence | ||
|- | |- | ||
− | + | |'''Action''' | |
|See below | |See below | ||
|- | |- | ||
− | + | |'''Armor Penalty''' | |
|None | |None | ||
|- | |- | ||
− | + | |'''Untrained''' | |
|Yes | |Yes | ||
|- | |- | ||
− | + | |'''Concentration''' | |
|Yes | |Yes | ||
|} | |} |