Editing Ogre:CharacterCodex:Skills:CraftDevice

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==Mechanical==
 
==Mechanical==
{| border="1" cellpadding="5" cellspacing="0" style="text-align: left"
+
{|
!Ability
+
|'''Ability'''
 
|Intelligence
 
|Intelligence
 
|-
 
|-
!Action
+
|'''Action'''
 
|See below
 
|See below
 
|-
 
|-
!Armor Penalty
+
|'''Armor Penalty'''
 
|None
 
|None
 
|-
 
|-
!Untrained
+
|'''Untrained'''
 
|Yes
 
|Yes
 
|-
 
|-
!Concentration
+
|'''Concentration'''
 
|Yes
 
|Yes
 
|}
 
|}
 
  
 
'''Description:''' You can build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, you describe the kind of device you want to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology.
 
'''Description:''' You can build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, you describe the kind of device you want to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology.
  
'''Check:'''
+
'''Check:''' Type of Scratch-Built Mechanical Device (Examples)
  
{| border="1" cellpadding="5" cellspacing="0" style="text-align: left"
+
{|
|+ Type of Scratch-Built Mechanical Device (Examples)
+
|'''Complexity'''
!|Complexity
+
|'''Purchase level'''
!|Purchase level
+
|'''Craft DC'''
!|Craft DC
+
|'''Time'''
!|Time
 
 
|-
 
|-
 
|Simple (tripwire trap)  
 
|Simple (tripwire trap)  
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==Trapmaking==
 
==Trapmaking==
{| border="1" cellpadding="5" cellspacing="0" style="text-align: left"
+
{|
!Ability
+
|'''Ability'''
 
|Intelligence
 
|Intelligence
 
|-
 
|-
!Action
+
|'''Action'''
 
|See below
 
|See below
 
|-
 
|-
!Armor Penalty
+
|'''Armor Penalty'''
 
|None
 
|None
 
|-
 
|-
!Untrained
+
|'''Untrained'''
 
|Yes
 
|Yes
 
|-
 
|-
!Concentration
+
|'''Concentration'''
 
|Yes
 
|Yes
 
|}
 
|}

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