Editing Once more with feeling/Denandsor Council/Cabinet/Ministry/Defense & Logistics/Navy/Denandsor Marines
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=Basic Marine= | =Basic Marine= | ||
==Motivation== | ==Motivation== | ||
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*Shipmates (Loyalty) | *Shipmates (Loyalty) | ||
*Denandsor Council Navy (Loyalty) | *Denandsor Council Navy (Loyalty) | ||
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==Attributes== | ==Attributes== | ||
===Physical=== | ===Physical=== | ||
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*Resistance 2 (+2 from Filtration Baffles) | *Resistance 2 (+2 from Filtration Baffles) | ||
*Sail 3 | *Sail 3 | ||
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==Backgrounds== | ==Backgrounds== | ||
===Artifact 3 (Fire Lance)=== | ===Artifact 3 (Fire Lance)=== | ||
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===Artefact 2 (Ashigaru Armour)=== | ===Artefact 2 (Ashigaru Armour)=== | ||
===Artefact 1 (Aegis Insert Amulets)=== | ===Artefact 1 (Aegis Insert Amulets)=== | ||
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===Backing 1 (Denandsor Council Navy)=== | ===Backing 1 (Denandsor Council Navy)=== | ||
===Resources 1=== | ===Resources 1=== | ||
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===Weapons=== | ===Weapons=== | ||
*'''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R | *'''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R | ||
− | + | *Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F | |
− | + | *Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F | |
*'''Unarmed''' | *'''Unarmed''' | ||
− | + | *Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1 | |
− | + | *Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2 | |
− | + | *Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3 | |
==Merits & Flaws== | ==Merits & Flaws== | ||
− | ===Luck ( | + | ===Luck (1pts)=== |
*The character can influence small games of pure chance and has two re-rolls. | *The character can influence small games of pure chance and has two re-rolls. | ||
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=Elite Marine= | =Elite Marine= | ||
==Motivation== | ==Motivation== | ||
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*Shipmates (Loyalty) | *Shipmates (Loyalty) | ||
*Denandsor Council Navy (Loyalty) | *Denandsor Council Navy (Loyalty) | ||
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==Attributes== | ==Attributes== | ||
===Physical=== | ===Physical=== | ||
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===Artefact 2 (Ashigaru Armour)=== | ===Artefact 2 (Ashigaru Armour)=== | ||
===Artefact 1 (Aegis Insert Amulets)=== | ===Artefact 1 (Aegis Insert Amulets)=== | ||
− | ===Backing | + | ===Backing 2 (Denandsor Council Navy)=== |
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===Resources 2=== | ===Resources 2=== | ||
==Essence== | ==Essence== | ||
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**Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2 | **Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2 | ||
**Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3 | **Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3 | ||
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==Merits & Flaws== | ==Merits & Flaws== | ||
===Awakened Essence (4pts)=== | ===Awakened Essence (4pts)=== | ||
− | *This character | + | *This character hass an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence. |
− | ===Luck (2pts)=== | + | ===Luck(2pts)=== |
*The character can influence small games of pure chance and has two re-rolls. | *The character can influence small games of pure chance and has two re-rolls. | ||
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===Code of Honor (-2pt)=== | ===Code of Honor (-2pt)=== | ||
*This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll. | *This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll. | ||
− | ===Vice (- | + | ===Vice (-2pts)=== |
+ | *This character is addicted to alcohol. When the character encounters alcohol, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene. | ||
+ | ===Vice (-2pts)=== | ||
*This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene. | *This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene. |