Editing Opend20: Attributes and Skill Families

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The main reasons for this are:
 
The main reasons for this are:
  
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a) Characteristics are so broad as to be a hinderance in some character designs (a character might have legendary balancing skills, but extremely poor hand-eye coordination.  You have to go out of your way to design a character who has 'high' and 'low' dexterity)
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a) Characteristics are so broad as to be a hinderance in some character designs (a character might have ledendary balancing skills, but extremely poor hand-eye coordination.  You have to go out of your way to design a character who has 'high' and 'low' dexterity)
  
 
b) Characteristics are so vague as to be confusing for some players (the 'mental' characteristics often overlap, particularly Cha and Wis.  The name 'wisdom' often leads to disputes about intelligence checks).
 
b) Characteristics are so vague as to be confusing for some players (the 'mental' characteristics often overlap, particularly Cha and Wis.  The name 'wisdom' often leads to disputes about intelligence checks).

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