Editing Opend20: Attributes and Skill Families
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β | + | A character can place a maximum of (4 + character level) ranks in any skill (this is one higher than the current D20 system). Whenever a character has 5 ranks in a skill, they receive a +1 synergy bonus to the attribute associated with that skill. | |
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+ | So, for example, taking five ranks in knowledge:arcana at first level will give a character a knowledge score of 1, +6 to knowledge:arcana roles and +1 to all other knowledge checks. | ||
This is functionally very similar to a character with an Intelligence of 12 and 5 ranks in knowledge:arcana. Why change this from the current D20 system? Well, for one thing, 'knowledge' is much more well defined than 'intelligence'. Academics are still arguing over exactly what 'intelligence' is, so it's not a very useful term to use in a game. | This is functionally very similar to a character with an Intelligence of 12 and 5 ranks in knowledge:arcana. Why change this from the current D20 system? Well, for one thing, 'knowledge' is much more well defined than 'intelligence'. Academics are still arguing over exactly what 'intelligence' is, so it's not a very useful term to use in a game. | ||
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The solution to this problem is: instead of skills being dependent on characteristics, make attributes dependent on skills. This way, the game maintains elegant simplicity and becomes more focussed on the individual needs of the character. | The solution to this problem is: instead of skills being dependent on characteristics, make attributes dependent on skills. This way, the game maintains elegant simplicity and becomes more focussed on the individual needs of the character. | ||
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=Description of Attributes= | =Description of Attributes= |