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Opie(Pokemon Harmony)
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== Current Status == '''Hit Points:''' 50/50 <br />'''Injuries:''' None <br />'''Combat Stages:''' None <br />'''Level:''' 7 <br />'''EXP:''' 61 <br />'''Tutor Points:''' 2 == Skills == Athletics 2d6 <br />Acrobatics 1d6 <br />Combat 2d6 <br />Stealth 2d6 <br />Perception 2d6 <br />Focus 2d6 == Poke Edges == == Stats == '''Nature:''' Gentle (+Special Defence/-Defence) {| class="wikitable" !Stat !Base !Added !Total |- |'''HP''' |7 |4 |11 |- |'''Attack''' |5 |2 |7 |- |'''Defense''' |3 |2 |5 |- |'''Special Attack''' |6 |3 |9 |- |'''Special Defense''' |8 |4 |12 |- |'''Speed''' |3 |2 |5 |} == Capabilities and Derived Stats == Physical Evasion 1 <br />Special Evasion 2 <br />Speed Evasion 1 <br />Power 1 <br />Overland 2 <br />Swim 4 <br />High Jump 1 <br />Long Jump 0 <br />Naturewalk (Wetlands) <br />Underdog <br />Gilled <br />Wallclimber <br />Amorphous == Abilities == '''Storm Drain''' <br />Scene β Free Action <br />Trigger: A ranged Water-Type Move is used within 10 Meters of the user. <br />Effect: The Move is turned into a Single-Target Move and is re-directed at the user without fail, and cannot miss. Ths negates Lock-On or Mind Reader. Additionally, the user is immune to the damage and effects of Water Type attacks, and each time they are hit by a Water Type attack, the userβs Special Attack is raised 1 Combat Stage. Defensive == Moves Known (with STAB and Stats) == Struggle Attack (not a Move, STAB never applies) <br />'''Type:''' Normal <br />'''Frequency:''' At-Will <br />'''AC:''' 4 <br />'''Damage Base 4:''' 1d8+15 / 21 <br />'''Class:''' Physical <br />'''Range:''' Melee, 1 Target <br />'''Move:''' Mud Slap <br />'''Type:''' Ground <br />'''Frequency:''' At-Will <br />'''AC:''' 2 <br />'''Damage Base 2:''' 1d6+3/7 <br />'''Class:''' Special <br />'''Range:''' 3, 1 target <br />'''Effect:''' The target's accuracy is lowered by -1 '''Move:''' Mud Sport <br />'''Type:''' Ground <br />'''Frequency:''' EOT <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Burst 2 <br />'''Effect:''' All targets in the burst, including the user, gain a Coat which grants them 1 Step of Resistance to Electric Type Moves. Aftr a target has been hit by a damaging Electric Type Move, the coat is removed <br />'''Move:''' Harden <br />'''Type:''' Normal <br />'''Frequency:''' At-Will <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Self <br />'''Effect:''' Raise he user's Defence 1 Combat Stage <br />'''Move:''' Water Pulse <br />'''Type:''' Water <br />'''Frequency:''' At-Will <br />'''AC:''' 2 <br />'''Class:''' Special <br />'''Range:''' 8, 1 Target, Aura <br />'''Damage Base 6:''' 2d6+8/15 <br />'''Effect:''' Water Pulse Confuses the target on 17+.
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