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A character for the [http://wiki.rpg.net/index.php/The_Embers_of_the_House_of_Krydiss The Embers of the House of Krydiss] PbP game.
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A character for the [http://wiki.rpg.net/index.php/Riches_to_Rags_and_Back_Again The Fall of the House of Krydiss] PbP game.
  
*Player: Mr Adventurer
 
 
*Career: Explorator
 
*Career: Explorator
 
*Career Rank: 4
 
*Career Rank: 4
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*Charm
 
*Charm
 
*Common Lore (Machine Cult)
 
*Common Lore (Machine Cult)
*Common Lore (Tech) +10
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*Common Lore (tech) +10
 
*Decieve
 
*Decieve
 
*Dodge +10
 
*Dodge +10
 
*Forbidden Lore (Adeptus Mechanicus) +10
 
*Forbidden Lore (Adeptus Mechanicus) +10
*Forbidden Lore (Archaeotech) +20
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*Forbidden Lore (archaeotech) +20
 
*Literacy
 
*Literacy
 
*Logic +10
 
*Logic +10
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*Speak Language (Explorator Binary)
 
*Speak Language (Explorator Binary)
 
*Speak Language (Techna-lingua)
 
*Speak Language (Techna-lingua)
*Speak Language (Low Gothic)
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*Speal Language (Low Gothic)
 
*Tech-Use +20
 
*Tech-Use +20
*Trade (Armourer)
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*Trade (armourer)
*Trade (Explorator)
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*Trade (explorator)
*Trade (Technomat)
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*Trade (technomat)
 
 
 
=Talents=
 
=Talents=
 
*Autosanguine
 
*Autosanguine
 
*Basic Weapon Training (Universal)
 
*Basic Weapon Training (Universal)
*Chem Geld
 
 
*Electro Graft Use
 
*Electro Graft Use
 
*Enemy (Ecclesiarchy)
 
*Enemy (Ecclesiarchy)
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*Logis Implant
 
*Logis Implant
 
*Melee Weapon Training (Universal)
 
*Melee Weapon Training (Universal)
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*Prosanguine
 
*Sound Constitution
 
*Sound Constitution
 
*Sprint -- bionic
 
*Sprint -- bionic
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Sollex-pattern Energy Staff (melee - 1d5+8 E, Pen 0, Shocking, +10 WS to hit)<br>
 
Sollex-pattern Energy Staff (melee - 1d5+8 E, Pen 0, Shocking, +10 WS to hit)<br>
 
Sollex-pattern Energy Staff (ranged - 110m, 1d10+4 E, Pen 7, S/3/-, Clip 30, Rld 2Full, Reliable)<br>
 
Sollex-pattern Energy Staff (ranged - 110m, 1d10+4 E, Pen 7, S/3/-, Clip 30, Rld 2Full, Reliable)<br>
Frag charges (ranged - 12m, 2d10 X, Pen 0, Blast 4)<br>
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Frag charges (ranged - 12m, 2d10 X, Pen 0, Blast 4)
Smoke bombs (ranged - 12m, Smoke)
 
 
 
 
==Armour and Clothing==
 
==Armour and Clothing==
Heavy Mechanicus Mesh and Machine (all: 7 AP)<br>
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Light Carapace and Machine (all: 7 AP)<br>
 
GC Mechanicus robes<br>
 
GC Mechanicus robes<br>
 
GC Magboots<br>
 
GC Magboots<br>
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GC Cybernetic Eyes (include photovisor and telescopics)<br>
 
GC Cybernetic Eyes (include photovisor and telescopics)<br>
 
GC Augur Array Implant<br>
 
GC Augur Array Implant<br>
BC Bionic Locomotion (legs)<br>
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BC Bionic Locomotion (legs)
Vox Implant
 
 
==Other==
 
==Other==
 
*Multikey (cogwheel icon)
 
*Multikey (cogwheel icon)
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*Dataslate
 
*Dataslate
 
*Clip harness
 
*Clip harness
*GC Pict-recorder (FMV and playback/projection)
 
 
*Servo-skull familiar
 
*Servo-skull familiar
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*Jovian-pattern voidsafe Arvus Lighter
  
 
=Traits=
 
=Traits=
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*Electro Graft Use 200
 
*Electro Graft Use 200
 
*Ferric Lure 200
 
*Ferric Lure 200
*Chem Geld 200
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*Prosanguine 200
 
*Total Recall 200
 
*Total Recall 200
 
*Medicae 200
 
*Medicae 200

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