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*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki]
 
*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki]
*[http://wiki.rpg.net/index.php/Attack_of_the_Pentan_mummies mummies wiki]
 
  
 
==Background==
 
==Background==
 
Orendal is a former Sylilan mercenary. He came south with his unit but, recognizing much in common with the Heortlings, had a crisis of conscience and deserted. After wrestling with, and losing to, a Storm Bull warrior, he fell in with the warband and eventually initiated into the cult. His initiation scars now cover his tribal and clan tattoes and he considers himself to have no people but his warband.  
 
Orendal is a former Sylilan mercenary. He came south with his unit but, recognizing much in common with the Heortlings, had a crisis of conscience and deserted. After wrestling with, and losing to, a Storm Bull warrior, he fell in with the warband and eventually initiated into the cult. His initiation scars now cover his tribal and clan tattoes and he considers himself to have no people but his warband.  
  
He is Apple Lane after getting separated from his war band in the storm several days ago. He is now holed up in the Tin Inn.
+
Why is he in Apple Lane?
 +
==Character Details==
  
==Character Details==
+
* Name: '''Orendal the Giant'''
* Name: '''Orendal '''
 
 
* Race: '''Human'''
 
* Race: '''Human'''
* Cults: '''Storm Bull'''
+
* Cults: Storm Bull
 
** Rune Level:  
 
** Rune Level:  
 
** Initiate: '''Storm Bull'''
 
** Initiate: '''Storm Bull'''
** Lay Member:  
+
** Lay Member: '''?'''
* Social Condition: '''Townsman, Deserter'''
+
* Social Condition: '''----'''
 
* Sex: '''Male'''
 
* Sex: '''Male'''
* Previous Experience:
+
* Previous Experience: '''---'''
**Type: '''Sylilan Mercenary'''
 
  
 
==Characteristics==
 
==Characteristics==
Str: '''11''' - Con: '''14''' - Siz: '''17''' - Int: '''13''' - Pow: '''15''' - Dex: '''9''' - Cha: '''10'''+1 '''11'''
+
Str: '''11''', Con: '''14''', Siz: '''17''', Int: '''13''', Pow: '''12''', Dex: '''13''':, Cha: '''10'''.
 
*Damage Bonus/Minus: '''+1d4'''
 
*Damage Bonus/Minus: '''+1d4'''
 
*Hit Point Bonus/minus: '''+2 HPs'''
 
*Hit Point Bonus/minus: '''+2 HPs'''
*Experience bonus: '''+3%'''
+
*Experience bonus: '''+--%'''
*Encumbrance limit: '''11'''
+
*Encumbrance limit: -- Enc.
*Dex reduced due to one arm.
 
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*'''Knowledge: +5%'''
 
*'''Knowledge: +5%'''
**Evaluate (5%): 10%
+
**Evaluate (5%):
**Read/Write Language (10%): 15%
+
**Read/Write Language (10%):-
**First Aid (5): 15%
+
**First Aid (5)
**World Lore (5%) 35%
+
 
 +
 
 +
 
 +
*'''Manipulation: +10%'''
 +
**Climb (15)
 +
**Conceal item (10)
 +
**Dodge (dex x 2%):
 +
**Climb (15%): %
 +
**Jump (15%): %
 +
**Throw (15%): %
 +
**Map Making (10)-%
 +
**Ride (5)-%
 +
**Swim (15)-%
 +
**Set Disarm trap (5)
 +
 
 +
 
  
*'''Communication: +0%'''
 
**Bargain (10%): 10%
 
**Orate (10%): 15%
 
**Sing (5%): 10%
 
**Speak Lang. (Int x 5): Sylilan 65%
 
**Speak Lang.: Sartarite with a thick Sylilan accent : 35%
 
**Speak Lang.: Darktongue : 20%
 
  
 
*'''Perception: +5%'''
 
*'''Perception: +5%'''
**Listen (25)%: 40%
+
**Listen (25)%: %
**Sense chaos 15%
+
**Spot Hidden items(5): 55%
**Spot Hidden items (5): 60%
 
 
**Spot Trap (5): 35%
 
**Spot Trap (5): 35%
**Track (10): 40%
+
**Track (10) 35%
**Understand Beast Speech 10%
+
 
  
 
*'''Stealth: +5%'''
 
*'''Stealth: +5%'''
 
**Camouflage (10%): 35%
 
**Camouflage (10%): 35%
**Hide (15%): 90%  
+
**Hide (15%): 55%
**Move quietly (15%): 30%
+
**Move quietly (15%): %
**Pick Pocket (5%): 10%
+
**Pick Pocket (5)-%
 
 
  
*'''Manipulation: +10%'''
 
**Climb (15): 30%
 
**Conceal item (10): 20%
 
**Dodge (dex x 2%): 61%
 
**Jump (15%): 25%
 
**Throw (15%): 25%
 
**Map Making (10%): 20%
 
**Ride (5%): 15%
 
**Swim (15%): 25%
 
**Set Disarm trap (5%): 15%
 
  
 +
*'''Communication: +--%'''
 +
**Bargain (10%): %
 +
**Orate (10%): %
 +
**Sing (5%): %
 +
**Speak Lang. (Int x 5)-%
  
  
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==Hit Points and Armour==
 
==Hit Points and Armour==
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
!width="150"|Location Name
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!width="200"|Location Name
!width="150"|Armour types
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!width="300"|Armour types
 
!width="50"|H.P.
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="50"|Enc.
!width="50"|Location
+
!width="100"|Location
 
|-
 
|-
|Head || Closed Helm || 6 || 7|| 1 || 19-20  
+
|Head || Closed helm & hood || 7 || 6 || 1.5 || 19-20  
 
|-
 
|-
|Gone || Cuirboilli Vambrace || 5 || 5 || .5 || 16-18
+
|Left Arm || Plate & Leather || 6 || 7 || 1 || 16-18
 
|-
 
|-
|Right Arm || Cuirboilli Vambrace || 5 || 5 || .5 || 13-15  
+
|Right Arm || Plate & Leather || 6 || 7 || 1 || 13-15  
 
|-
 
|-
|Chest || Chainmail Hauberk || 3/7 || 7 || 1 || 12
+
|Chest || Hvy scale & Leather 2 || 8 || 7 || 2 || 12
 
|-
 
|-
|Abdomen || Chainmail Hauberk || 6 || 7 || 1 || 09-11
+
|Abdomen || Hvy scale & Leather 2 || 7 || 7 || 2 || 09-11
 
|-
 
|-
|Left Leg || Cuirboilli Greave || 6 || 5 || .5 || 05-08
+
|Left Leg || Plate & Leather 2 || 7 || 8 || 1 || 05-08
 
|-
 
|-
|Right Leg || Cuirboilli Greave || 6 || 5 || .5 || 01-04
+
|Right Leg || Plate & Leather 2 || 7 || 8 || 1 || 01-04
 
|}
 
|}
  
*Total Hit Points: 12/16 HP
+
*Total Hit Points: 16 HP
*Armour Enc: 5
+
*Armour Enc: 9.5
  
 
==Weapons and Shields==
 
==Weapons and Shields==
 
* Attack Bonus/Minus: +10%
 
* Attack Bonus/Minus: +10%
 
* Parry Bonus/Minus: +0%
 
* Parry Bonus/Minus: +0%
*Strike Ranks: SIZ:(1) + DEX:(3)='''4'''
+
*Strike Ranks: Siz:(1)+Dex:(2)='''3'''
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="200"|Weapon/Shield Name
!width="100"|Damage
+
!width="150"|Damage
 
!width="50"|S.R.
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="50"|A.P.
 
!width="50"|Attack %
 
!width="50"|Attack %
 
!width="50"|Parry %
 
!width="50"|Parry %
!width="50"|Range
+
!width="100"|Range
 
!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
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|-- || - || - || - || % || % || - || 0
 
|-- || - || - || - || % || % || - || 0
 
|-
 
|-
|RH  Axe || 1d6+1+1d4 || 7 || 15 || 70% || 50% || -- || 1
+
|2H Great axe || 2d6+2+1d4 || 5 || 15 || 60% || 30% || -- || 2
 
|-
 
|-
|RH Broadsword || 1d8+1+1d4 || 6 || 20 || 20% || 10% || -- ||  
+
|RH Broadsword || 1d8+1+1d4 || 5 || 20 || 40% || 30% || -- || 1
 
|-
 
|-
|LH Broadsword || 1d8+1+1d4 || 5 || 20 || 15% || 5% || -- || *
+
|RH Dagger || 1d4+2+1d4 || 7 || 12 || 35% || 25% || -- || .25
 
|-
 
|-
|RH Dagger || 2d4+2 || 8 || 12 || 45% || 30% || -- || .25
+
|Hvy crossbow || 2d6+2 || 2(1/3R) || 10 || 30% || 5% || 120 || 2
 
|-
 
|-
|LH Dagger || 2d4+2 || 7 || 12 || 15% || 5% || -- || *
+
|Javelin || 1d10+1d2 || 2 || 10 || 25% || 5% || 20 || 1
 
|-
 
|-
|Heavy Crossbow || 2d6+2 || 2(1/3R) || 10 || 55% || 5% || 120 ||  
+
|Dart || 1d6+1d2 || 2/7 || 8 || 25% || 5% || 20 || .25
 
|-
 
|-
|Throw Rock || 1d4+1d2 || 3/8 || -- || 35% || -- || 20 || .25
+
|Rock || 1d4+1d2 || 2/7 || -- || 35% || -- || 20 || .25
 
|-
 
|-
|Fist || 1d3+1d4 || 8 || arm || 50% || 25% || -- || 0
+
|Fist || 1d3+1d4 || 7 || arm || % || % || -- || 0
 
|-
 
|-
|Kick || 1d6+1d4 || 8 || leg || 45% || -- || -- || 0
+
|Kick || 1d6+1d4 || 7 || leg || % || -- || -- || 0
 
|-
 
|-
|Head Butt || 2d4 || 8 || head || 45% || -- || -- || 0
+
|Head Butt || 1d4+1d4 || 7 || head || % || -- || -- || 0
 
|-
 
|-
|Grapple || Special || 8 || special || 40%|| 25% || -- || 0
+
|Grapple || Special || 7 || special || % || % || -- || 0
 
|}
 
|}
  
Weapons Carried:
+
==Magic==
*Hatchet
+
*'''Power:-'''
*Dagger
+
** Current Characteristic POW: '''12'''
ENC: 4
+
** Current Available POW: '''12'''
 +
** Current Stored POW: '''-''' Pow Crystal
  
==Magic==
 
*'''Power: 14'''
 
** Current Characteristic POW: '''15'''
 
** Current Stored POW: '''10'''
 
** Current TOTAL Available POW: '''25'''
 
  
*'''Spirits:'''
+
'''Spirits:'''
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*Spirit One
 
*Spirit One
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</div>
 
</div>
  
*'''Battle Magic:'''
 
**Speedart
 
**Healing 2
 
**Demoralize
 
**Spirit Binding
 
**Spirit Shield 2
 
**Fanaticism
 
**Ironhoof 2
 
**Protection 2
 
  
*'''Rune Magic:'''
+
*'''Battle Magic:'''
** Shield 1
 
  
*Heroquest
 
**+2 armour from the lizard queen's blood
 
**+1cha killing queen lizard
 
  
**+gain str spell effects when fighting chaos 10 rounds or fantaticism can be cast free( once) on yourself when fighting chaos. One once per battle.
+
* '''Rune Magic:'''
** Ironhoof spell 2pt. Higher points must be gained through heroquests,
+
** List your Rune Magic Spells here.
  
 
==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
**Hatchet (ENC 1)
+
**
**Hvy Crossbow (ENC 2)
+
*Other:
**Broadsword (ENC 1) given to Rothar
+
**
**Med shield (ENC2)
+
*Money:
*Pack: (ENC 2)
+
**
**Dagger
 
**Belt Knife
 
**Flasks
 
**Torches
 
**Lamps
 
**Rope
 
**Assorted Tools (mallets, spikes etc)
 
**Fire Making Gear
 
*Other: (ENC 1)
 
**Furs
 
**More furs
 
**Pocket warmer
 
**Pet pocket ferret to keep the hands warm x 2
 
**Flask of tea
 
**Scarf
 
**Warm furry boots
 
*Magic Items:
 
** Stone Man Totem - Power Storage Crystal POW: '''10''' - Worn beneath his armor on leather thong around his neck. A family heirloom left to him by his mother. He has carried since he was a small boy and has used it's power storage abilities for years. It appears to be a stone carving of an oddly proportioned man with a large head and over-long arms with large hands and feet.
 
**Warmth tattoo.
 
*Money: '''8W 3L'''
 
Total ENC for Gear: 8
 
  
 
==Notes==
 
==Notes==
 +
Background
 +
 +
Hvy infantry
 +
*Camouflage - 30%
 +
*Hide in Cover - 50%
 +
*Spot Hidden - 50%
 +
*Spot Traps - 30%
 +
*Tracking - 30%
 +
 +
4000L spells:
 +
*Bladesharp 1 500L
 +
*Demoralize 1,500L
 +
*Healing 1 500L
 +
*Protection 2 1,500L
 +
 +
Weapons:
 +
*2H axe 50%
 +
*1H sword 30%
 +
 +
Armour: Hvy scale hauberk, plate greaves and vambraces, closed helm
 +
 +
Looting d100 x Int(13)
 +
* [url=http://invisiblecastle.com/roller/view/2756676/]Loot (1d100=2)[/url]
 +
= 26L!
  
Starting money 163L
+
Defense exp. rolls 1d6 ??? (Int as % on 1d100)
  
From guild credit:
+
Characteristic experience rolls: Str Con Dex Pow Cha
1300L for training - gt axe parry +10%
+
* [url=http://invisiblecastle.com/roller/view/2756677/]Char experience rolls (1d100=72, 1d100=76, 1d100=29, 1d100=96, 1d100=55)[/url]
 +
* = nothing
  
Saving the Symbol:
+
If I get 1,200L of spells, then:
 +
*Multimissile 1 500L
 +
*Fanaticism 1 500L
 +
* ...200L?...

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