Editing Other Dust - The Commonwealth
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=Player Characters= | =Player Characters= | ||
− | *[[James 10B]] | + | *[[James 10B]] |
− | *[[Rattleskull]] | + | *[[Rattleskull]] |
− | *[[Raven Darkbrooder]] | + | *[[Raven Darkbrooder]] |
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[[OD Blank Character Sheet]] | [[OD Blank Character Sheet]] | ||
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*HP: 6/6 | *HP: 6/6 | ||
*AC: 2 | *AC: 2 | ||
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*Hunger Points: 0 [no status] | *Hunger Points: 0 [no status] | ||
*Thirst Points: 0 [no status] | *Thirst Points: 0 [no status] | ||
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*HP: 6/6 | *HP: 6/6 | ||
*AC: 4 | *AC: 4 | ||
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*Hunger Points: 0 [no status] | *Hunger Points: 0 [no status] | ||
*Thirst Points: 0 [no status] | *Thirst Points: 0 [no status] | ||
*Toxin Points: 0 [no status] | *Toxin Points: 0 [no status] | ||
− | + | Player C | |
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*Hunger Points: 0 [no status] | *Hunger Points: 0 [no status] | ||
*Thirst Points: 0 [no status] | *Thirst Points: 0 [no status] | ||
*Toxin Points: 0 [no status] | *Toxin Points: 0 [no status] | ||
− | + | Player D | |
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*Hunger Points: 0 [no status] | *Hunger Points: 0 [no status] | ||
*Thirst Points: 0 [no status] | *Thirst Points: 0 [no status] | ||
*Toxin Points: 0 [no status] | *Toxin Points: 0 [no status] | ||
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=Marches and Watches= | =Marches and Watches= | ||
− | ''' | + | '''Marching Order''' |
− | * | + | *Player A |
− | * | + | *Player B |
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'''Watches''' | '''Watches''' | ||
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*Third Watch: | *Third Watch: | ||
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=Encumbrance Ape= | =Encumbrance Ape= | ||
− | + | James 10B | |
− | *Total Encumbrance: | + | *Total Encumbrance: 4/6, 7/13 |
**Food Rations: 7 | **Food Rations: 7 | ||
**Water Rations: 7 | **Water Rations: 7 | ||
*Movement Rate: Unencumbered | *Movement Rate: Unencumbered | ||
− | + | Rattleskull | |
*Total Encumbrance: x/4, y/9 | *Total Encumbrance: x/4, y/9 | ||
**Food Rations: 7 | **Food Rations: 7 | ||
**Water Rations: 7 | **Water Rations: 7 | ||
*Movement Rate: ??? | *Movement Rate: ??? | ||
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=Party Skills= | =Party Skills= | ||
*Artist | *Artist | ||
− | *Athletics | + | *Athletics |
*Bureaucracy - Rattleskull (0) | *Bureaucracy - Rattleskull (0) | ||
*Business | *Business | ||
− | *Combat/Energy | + | *Combat/Energy |
*Combat/Gunnery | *Combat/Gunnery | ||
− | *Combat/Primitive - | + | *Combat/Primitive - Rattleskull (0) |
− | *Combat/Projectile | + | *Combat/Projectile |
*Combat/Unarmed - James 10B (0) | *Combat/Unarmed - James 10B (0) | ||
*Computer - James 10B (0) | *Computer - James 10B (0) | ||
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*Culture/Literacy - James 10B, Rattleskull | *Culture/Literacy - James 10B, Rattleskull | ||
*Culture/Traveller | *Culture/Traveller | ||
− | *Culture/Vault 28 - James 10B | + | *Culture/Vault 28 - James 10B (0) |
*Exosuit | *Exosuit | ||
*Gambling | *Gambling | ||
*History - Rattleskull (1) | *History - Rattleskull (1) | ||
− | *Instructor | + | *Instructor |
− | *Leadership - Rattleskull | + | *Leadership - Rattleskull (0) |
− | *Navigation - James 10B | + | *Navigation - James 10B (0) |
− | *Perception | + | *Perception |
*Persuade - Rattleskull (0) | *Persuade - Rattleskull (0) | ||
*Profession | *Profession | ||
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*Science - James 10B (0) | *Science - James 10B (0) | ||
*Security | *Security | ||
− | *Stealth | + | *Stealth |
*Steward - Rattleskull (0) | *Steward - Rattleskull (0) | ||
− | *Survival - | + | *Survival - James 10B, Rattleskull (0) |
− | *Tactics | + | *Tactics |
*Tech/Astronautic | *Tech/Astronautic | ||
*Tech/Maltech | *Tech/Maltech | ||
− | *Tech/Medical - James 10B | + | *Tech/Medical - James 10B (0) |
− | *Tech/Postech - James 10B | + | *Tech/Postech - James 10B (0) |
*Tech/Pretech - Rattleskull (0) | *Tech/Pretech - Rattleskull (0) | ||
*Vehicle/Air | *Vehicle/Air |