Editing Ourworld:Dwarves
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
== The Dwarves of the World Spine Mountains. == | == The Dwarves of the World Spine Mountains. == | ||
− | The Dwarves live | + | The Dwarves live inThe most important fact about the Dwarves: they have no soul. All other things flow from this fact. A Dwarf is an animated Dwarven body, to speak otherwise is to lie. What then animates a dwarven body? His name. An unnamed Dwarf is a corpse, and that is really all there is to say on the matter. |
− | |||
== History of the Dwarves == | == History of the Dwarves == | ||
− | + | '''Dwarven Religion''' | |
− | |||
− | |||
== Dwarven Trade == | == Dwarven Trade == | ||
− | The | + | The dwarves are mercantile in the extreem, some would say mercenary. They operate large "banks", though these too show the Dwarven tendency towards concrete realities, namely, the concept of "interest" or even "credit" have little impact on Dwarves, instead they refuse to deal with someone who can not pay on delivery, and merely charge fees to look after your money/items based on the size of the item and the time it is to be stored for. |
It should also be noted that Dwarves are master artisans, and they quality of their goods commands a high price. In addition the giants who live in the mountains have on more than one occaision kidnapped Dwarves and forced them to create giant-sized weapons. The Dwarves have in their usual manner turned tragady into cash by using the expertise in making such weapons and selling the products to the nearby plains dwellers, charging an acceptably high price for such rarities of course. | It should also be noted that Dwarves are master artisans, and they quality of their goods commands a high price. In addition the giants who live in the mountains have on more than one occaision kidnapped Dwarves and forced them to create giant-sized weapons. The Dwarves have in their usual manner turned tragady into cash by using the expertise in making such weapons and selling the products to the nearby plains dwellers, charging an acceptably high price for such rarities of course. | ||
== Dwarven Racial Traits == | == Dwarven Racial Traits == | ||
− | + | Dwarves are a stout yet ungraceful folk. They stand about 4'5-5'2 in height and are usually very stocky. They tend to be very direct and honest in their dealings with each other, though those who travel abroad have learned quickly that not everyone is as forthright as they are. They are trusted bankers and tradersHaving no souls they cannot be resurrected in the normal sense. Powerful Dwarven clerics can appeal to the ancestors for a name to be restored to a worthy, fallen Dwarven hero, and this has much the same effect as a resurrection does on a human, however. | |
− | Dwarf: +2 CON, -2 DEX | + | Dwarf: +2 CON, -2 DEX. Other traits as per PhB Dwarf. |
'''The Dwarven Nation''' | '''The Dwarven Nation''' | ||
− | |||
− | |||
== How the Dwarves see other races == | == How the Dwarves see other races == | ||
Line 44: | Line 39: | ||
The Summer Islands produce many fine comestables, and the Dwarves do like fine food, although they prefer "hearty" to "sophisticated". They will happily trade with the Summer Isles. | The Summer Islands produce many fine comestables, and the Dwarves do like fine food, although they prefer "hearty" to "sophisticated". They will happily trade with the Summer Isles. | ||
− | '''Teleri''' | + | '''Teleri (Sea Elves):''' |
The Dwarves feel a certain abivalence towards the Teleri. On the upside, they are obviously master crafters, and this is to be respected. On the downside all the Teleri make is "fine" and "airy" and "light". That being said, the Teleri will pay good money for Dwarven goods. | The Dwarves feel a certain abivalence towards the Teleri. On the upside, they are obviously master crafters, and this is to be respected. On the downside all the Teleri make is "fine" and "airy" and "light". That being said, the Teleri will pay good money for Dwarven goods. | ||