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The Keltoi are a race of fair-skinned seafaring humans who have mastered magitech and have recently entered a cultural and political renaissance. The dominant race in the region, they trade with almost everyone and are tolerant towards outsiders. Their previous imperial ambitions led to the great size of the Republic but now they seem settled and don't currently hold any great ambition to spread their borders further out. Still, the Northern City States often provoke them into border skirmishes and brushwars, and there is a no man's land currently seperating the Republic from the City States so they are not truly at peace. The Clanholders to the south seem content with their lot and haven't revolted or declared war on the new Republic. Still, the people are cautiously positive and the country is if not at peace, then at least there's plenty of food for everyone and few go without. Even the war with the City States seems to be losing momentum as soldiers from both sides head home in the hundreds.  
 
The Keltoi are a race of fair-skinned seafaring humans who have mastered magitech and have recently entered a cultural and political renaissance. The dominant race in the region, they trade with almost everyone and are tolerant towards outsiders. Their previous imperial ambitions led to the great size of the Republic but now they seem settled and don't currently hold any great ambition to spread their borders further out. Still, the Northern City States often provoke them into border skirmishes and brushwars, and there is a no man's land currently seperating the Republic from the City States so they are not truly at peace. The Clanholders to the south seem content with their lot and haven't revolted or declared war on the new Republic. Still, the people are cautiously positive and the country is if not at peace, then at least there's plenty of food for everyone and few go without. Even the war with the City States seems to be losing momentum as soldiers from both sides head home in the hundreds.  
  
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While the Poblachd is the largest single Keltoi nation, the Clanholds make up a total of ten major and several minor clanlands in the southern area of the continent, making up an area roughly two-and-a-half times the size of the Poblachd. Though they are independent, they have formed a rough union of sorts to compete with the Poblachd and interact with them on a more level footing. They tend to be more traditional and don't make extensive use of clan Kincaed's alchemical magic. There have been intermittent wars and border skirmishes, but they have been largely unsuccessful. The major clanholds are:
 
While the Poblachd is the largest single Keltoi nation, the Clanholds make up a total of ten major and several minor clanlands in the southern area of the continent, making up an area roughly two-and-a-half times the size of the Poblachd. Though they are independent, they have formed a rough union of sorts to compete with the Poblachd and interact with them on a more level footing. They tend to be more traditional and don't make extensive use of clan Kincaed's alchemical magic. There have been intermittent wars and border skirmishes, but they have been largely unsuccessful. The major clanholds are:
  
'''Clan Uwain''': a stable and agriculturally dominant clanhold, it is also strongly traditional. Ruled by Uwain, who takes the clan's name upon ascention to Archdruid.
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* Clan Uwain: a stable and agriculturally dominant clanhold, it is also strongly traditional. Ruled by Uwain, who takes the clan's name upon ascention to Archdruid.
'''Clan McLearan''': Called the "Stone Wolves", they are an old clan on the frozen shores of the south, they are regarded as grim and humorless by the other clanholders. They brood in their stone fortresses and raid enemy clans for supplies and gold, as theirs is a poor area.
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* Clan McLearan: Called the "Stone Wolves", they are an old clan on the frozen shores of the south, they are regarded as grim and humorless by the other clanholders. They brood in their stone fortresses and raid enemy clans for supplies and gold, as theirs is a poor area.
'''Clan Eilloweth''': living in the low foothills in the west, they are miners and smiths who revere their queen Raignohailt who is said to be immortal.
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* Clan Eilloweth: living in the low foothills in the west, they are miners and smiths who revere their queen Raignohailt who is said to be immortal.
'''Clan Gowaren''': Claiming to be the descendents of the great heroes of the past, Gowaren are a proud and reckless folk. They terrify their foes by utilising trained battle boars, woad and their claidhmores, and little else.  
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* Clan Gowaren: Claiming to be the descendents of the great heroes of the past, Gowaren are a proud and reckless folk. They terrify their foes by utilising trained battle boars, woad and their claidhmores, and little else.  
'''Clan Fiodhar''': The famous Fiodhar whiskey distillery has made this clan a very wealthy one indeed, though they are traditionally relatively wll-to-do anyway. They are very mercantile and tend to prefer trade over war.  
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* Clan Fiodhar: The famous Fiodhar whiskey distillery has made this clan a very wealthy one indeed, though they are traditionally relatively wll-to-do anyway. They are very mercantile and tend to prefer trade over war.  
  
 
== Keltoi Spiritualism ==
 
== Keltoi Spiritualism ==

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