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== Stats ==
 
== Stats ==
 
'''Warden 7'''
 
  
 
Str 18, Con 13, Dex 11, Int 8, Wis 18, Cha 10
 
Str 18, Con 13, Dex 11, Int 8, Wis 18, Cha 10
  
Nature +12, Athletics +13, Intimidate +8, Endurance +10
+
Nature +11, Athletics +12, Intimidate +7, Endurance +9
  
Acrobatics +2, Arcana +2, Bluff +3, Diplomacy +3, Dungeoneering +7, Heal +7, History +2, Insight +8, Perception +7, Religion +2, Stealth +2, Streetwise +3, Thievery +2
+
Acrobatics +1, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +6, Heal +6, History +1, Insight +6, Perception +6, Religion +1, Stealth +1, Streetwise +2, Thievery +1
  
  
'''HP:''' 64 Surges: 10 Surge value: 16
+
'''HP:''' 53 Surges: 10 Surge value: 13
  
'''AC:''' 25 '''Fort:''' '''19''' Ref: 19 '''Will:''' 21
+
'''AC:''' 23 '''Fort:''' '''18''' Ref: 17 '''Will:''' 20
  
  
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'''Target:''' The triggering enemy
 
'''Target:''' The triggering enemy
  
'''Attack:''' +13 vs. AC
+
'''Attack:''' +12 vs. AC
  
'''Hit:''' 1d10 + 7 damage.
+
'''Hit:''' 1d10 + 6 damage.
  
 
'''Miss''': 4 damage.
 
'''Miss''': 4 damage.
  
 +
=== Longtooth Shifting (Enhanced) ===
  
=== Longtooth Shifting (Enhanced) ===
 
  
 
'''Encounter''' Healing, Shadow, Minor Action Personal  
 
'''Encounter''' Healing, Shadow, Minor Action Personal  
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'''Target''': One creature  
 
'''Target''': One creature  
  
'''Attack''': +13 vs. AC
+
'''Attack''': +12 vs. AC
  
'''Hit''': 1d10 + 7 damage, and an ally adjacent to you gains 4 temporary hit points
+
'''Hit''': 1d10 + 6 damage, and an ally adjacent to you gains 4 temporary hit points
  
  
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'''Target:''' One creature
 
'''Target:''' One creature
  
'''Attack:''' +13 vs. AC
+
'''Attack:''' +12 vs. AC
 
 
'''Hit''': 1d10 + 7 damage, and you pull the target 1 square.
 
  
 +
'''Hit''': 1d10 + 6 damage, and you pull the target 1 square.
  
 
=== Strongskin Clash ===
 
=== Strongskin Clash ===
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'''Target:''' Each enemy you can see in burst
 
'''Target:''' Each enemy you can see in burst
  
'''Attack''': +13 vs. AC
+
'''Attack''': +12 vs. AC
 
 
'''Hit:''' 1d10 + 7 damage, and each ally in the burst gains resist 3 to all damage until the end of your next turn.
 
 
 
 
 
 
 
===Burst of Earth's Fury===
 
 
 
'''Encounter'''        Primal, Weapon<br>
 
Standard Action      Close burst 1<br>
 
 
 
'''Target''': Each enemy in the burst<br>
 
 
 
'''Attack''': +13 vs. AC<br>
 
 
 
'''Hit''': 1d10+7 damage, and the target cannot shift until the end of your next turn.<br>
 
 
 
 
 
===Earth Gift===
 
 
 
'''Encounter'''        Healing, Primal, Weapon<br>
 
'''Standard Action'''      Melee weapon<br>
 
 
 
'''Target''': One creature<br>
 
  
'''Attack''': +13 vs. AC<br>
+
'''Hit:''' 1d10 + 6 damage, and each ally in the burst gains resist 3 to all damage until the end of your next turn.
 
 
'''Hit''': 2d10 + 7 modifier damage, and you regain 10 hit points.<br>
 
  
  
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'''Effect:''' You ignore difficult terrain until the end of your next turn.
 
'''Effect:''' You ignore difficult terrain until the end of your next turn.
 
==Sea Stride==
 
 
'''At-Will'''        Primal<br>
 
Minor Action      Personal<br>
 
 
'''Effect''': You gain a swim speed equal to your speed until the end of your turn.<br>
 

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