Editing P'zev the Hairless
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
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+ | A dark-skinned man wearing the red-and-black robes of a War Wizard of Taval, P'zev is not just bald-pated but utterly lacking of any hair. He calls himself P'zev the Perspicacious, but the men have named him 'the Hairless'. He claims the follicles were affected by an alchemical accident, but there are those in the ranks who swear they've seen him shaving in the early hours of morning. He came to Karag's employ after fleeing a city east of Rhea's Ford, having discovered a secret of the criminal element that would not bode well for his health. | ||
== Rank == | == Rank == | ||
− | * | + | *L2 Mage (Seer) |
− | *XP: | + | *XP: 3810/5000 (+5% bonus) |
*Neutral Alignment | *Neutral Alignment | ||
− | *Henchman of PC [[Karag Two-Blades | + | *Henchman of PC [[Karag Two-Blades]] |
*Titles/Holdings: none | *Titles/Holdings: none | ||
− | *Age: | + | *Age: 29 |
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== Attributes == | == Attributes == | ||
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*General Proficiencies | *General Proficiencies | ||
**'''Adventuring''' | **'''Adventuring''' | ||
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**'''Knowledge (geology)''' With a proficiency throw of 11+, the character can recall expert commentary or information relating to this area of knowledge | **'''Knowledge (geology)''' With a proficiency throw of 11+, the character can recall expert commentary or information relating to this area of knowledge | ||
− | **'''Knowledge (history) | + | **'''Knowledge (history)''' With a proficiency throw of 11+, the character can recall expert commentary or information relating to this area of knowledge |
*Class Proficiencies | *Class Proficiencies | ||
− | **'''Magical Engineering | + | **'''Magical Engineering''' The character has specialized knowledge of magical items. He gains a +1 to magical research throws. He can recognize most common magical items after careful investigation with a proficiency throw of 11+, but is unable to recognize uncommon or unique magical items, to divine command words, to distinguish trapped or cursed items from safe ones, or to assess the specific bonus or number of charges remaining in an item. |
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== Combat == | == Combat == | ||
*AC 1 | *AC 1 | ||
− | *HP | + | *HP 7 |
*Movement Rate: 120'/40'/120' | *Movement Rate: 120'/40'/120' | ||
*Initiative Modifier: +1 | *Initiative Modifier: +1 | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: Dagger | + | **Primary Melee Attack: Dagger 10+, 1d4 |
− | **Primary Ranged Attack: Dagger | + | **Primary Ranged Attack: Dagger 9+, 1d4, 10'/20/'30' |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 13+ |
− | **Poison & Death | + | **Poison & Death 13+ |
− | **Blast & Breath | + | **Blast & Breath 15+ |
− | **Staves & Wands | + | **Staves & Wands 11+ |
− | **Spells | + | **Spells 12+ |
== Spells == | == Spells == | ||
Spellbook | Spellbook | ||
− | *First Level: 2/ | + | *First Level: 2/day |
− | **Magic Missile | + | **Magic Missile |
− | + | **Summon Berserkers | |
− | **Summon Berserkers | + | **Sleep |
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== Equipment == | == Equipment == | ||
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*Weapons: dagger (x3) (9 gp) | *Weapons: dagger (x3) (9 gp) | ||
*Belt: waterskin, coin pouch (1.1 gp) | *Belt: waterskin, coin pouch (1.1 gp) | ||
− | *Backpack ( | + | *Backpack (43.7 gp): Lantern, flasks of oil - common (x3), flint & steel, iron rations (1 week), 100' rope, grappling hook, crowbar, spellbook |
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Cookie, Medium Riding Horse, HP 13/13 (40 gp) | Cookie, Medium Riding Horse, HP 13/13 (40 gp) |