Editing Pathfinder Adventures in Golarion

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
βˆ’
Moved to https://wiki.rpg.net/index.php/Pathfinder_Adventures_in_Waterdeep
+
Placeholder.  I (Mythic) am gearing up to run some pathfinder here, just laying out some foundation stuff here before I put up the recruitment thread.
 +
 
 +
 
 +
== Useful Links ==
 +
 
 +
* [https://www.d20pfsrd.com/ Pathfinder SRD]
 +
* [https://aonprd.com/ Archives of Nethys]
 +
* [https://pathfinderwiki.com/wiki/Golarion Golarion Wiki]
 +
 
 +
== House Rules ==
 +
 
 +
# '''Guns ARE allowed''' but limited to Early Firearms only. No Advanced Firearms.
 +
# '''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.
 +
 
 +
== Character Creation ==
 +
 
 +
 
 +
 
 +
'''Races Allowed'''
 +
 
 +
* All Core, Standard, Featured races are allowed
 +
* Uncommon and Monstrous races will be considered on a case-by-case basis (Monstrous in particular is very likely no but I will consider them for the right character)
 +
* No Advanced, Very Powerful, or Unknown Race Points races are allowed
 +
* Alternative Racial Traits & Racial Feats are generally acceptable as long as they don't go against my House Rules above, run them past me if you want to use any
 +
 
 +
'''Classes Allowed'''
 +
 
 +
* All Core, Base, Hybrid, and Occult classes are allowed except Monk and Brawler, see House Rule 2 above
 +
* Alternate Classes will be considered on a case-by-case basis but Ninja and Samurai (see House Rule 2) is a hard no and I'm not fond of Antipaladins so likely these will be denied
 +
* Unchained classes are most likely fine except Unchained Monk (see House Rule 2). The others should be fine.
 +
* Prestige classes (if we get that far), should be fine as long as it doesn't violate House Rule 2
 +
* Class Archetypes & Alternative Class features should be fine as long as they don't violate my House Rules, but run them past me in advance for a final yes

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)