Editing Pathfinder Adventures in Waterdeep

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# '''Power Gaming''' - I tolerate power gaming up to a certain extent.  If you are not aware, power gaming is the process of building up your character in such a way that they are 1) able to kill anything, and/or 2) unable to be killed by anything, or 3) a combination of 1 and 2.  I have no problem with trying to improve your character, in fact I highly suggest it.  But there is a very big difference in your character growing and your character becoming godlike.   
 
# '''Power Gaming''' - I tolerate power gaming up to a certain extent.  If you are not aware, power gaming is the process of building up your character in such a way that they are 1) able to kill anything, and/or 2) unable to be killed by anything, or 3) a combination of 1 and 2.  I have no problem with trying to improve your character, in fact I highly suggest it.  But there is a very big difference in your character growing and your character becoming godlike.   
 
# '''Loot & Treasure''' - Assuming you find a buyer for your treasure and loot, expect to sell loot for 50% of it's value.  You can, of course, try to haggle and barter, but that might end up working against you if the dice are not kind.
 
# '''Loot & Treasure''' - Assuming you find a buyer for your treasure and loot, expect to sell loot for 50% of it's value.  You can, of course, try to haggle and barter, but that might end up working against you if the dice are not kind.
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# '''Crafting Items''' - I fully support item creation and crafting.  We will be following the '''[https://www.d20pfsrd.com/skills/alternate-crafting-rules/ Alternative Item Crafting rules presented here]''' instead of the default crafting rules which assume you can do nothing but craft for a week straight.  You can do incremental crafting in your downtime using these rules.  Same rule applies if you just want to spend a day working a trade while the rest of the party is doing something else, etc.  So this overrides the default Profession and other skills that have to do with this.
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# '''Crafting Items''' - I fully support item creation and crafting.  We will be following the '''[https://www.d20pfsrd.com/skills/alternate-crafting-rules/ Alternative Item Crafting rules presented here]''' instead of the default crafting rules which assume you can do nothing but craft for a week straight.  You can do incremental crafting in your downtime using these rules.  Same rule applies if you just want to spend a day working a trade wile the rest of the party is doing something else, etc.  So this overrides the default Profession and other skills that have to do with this.
 
# '''Expenses & Consumables''' - We will informally be tracking ammunition, food, sleep, etc.  Basic lifestyle stuff.  I'm not super detailed on this, but it's going to be assumed that you have daily expenses just to live.  This won't play a huge role in the game, but you should be aware of the cost of living in the city and making sure you have the funds available.
 
# '''Expenses & Consumables''' - We will informally be tracking ammunition, food, sleep, etc.  Basic lifestyle stuff.  I'm not super detailed on this, but it's going to be assumed that you have daily expenses just to live.  This won't play a huge role in the game, but you should be aware of the cost of living in the city and making sure you have the funds available.
 
::::See https://www.d20pfsrd.com/equipment/goods-and-services/hirelings-servants-services for the average cost of staying at an inn
 
::::See https://www.d20pfsrd.com/equipment/goods-and-services/hirelings-servants-services for the average cost of staying at an inn

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