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The following house rules are in effect.  Generally speaking if you  stick to the theme and don't be a pain in my backside we'll get along just fine :)
 
The following house rules are in effect.  Generally speaking if you  stick to the theme and don't be a pain in my backside we'll get along just fine :)
  
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# '''Player vs Player Will NOT Be Tolerated''' - I have a zero tolerance policy for PvP stuff.  You are a team that needs to work together.  I don't have problems with people being evil, but I don't want to have any kind of plotting or attempts to harm other members of the group.  Zero tolerance.
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# '''Player vs Player Will NOT Be Tolerated''' - I have a zero tolerance policy for PvP stuff.  You are a team that needs to work together.  As such, Evil characters are banned.  I don't have problems with people being Chaotic Neutral selfish gits, but I don't want to have any kind of plotting or attempts to harm other members of the group.  Zero tolerance.
 
# '''Guns ARE allowed''' but limited to Early Firearms only.  No Advanced Firearms.  You need to be a Gunslinger or some other class which explicitly understands guns to use them, otherwise it would be equivalent to a Fighter trying to cast Fireball - pointless.  I'm also declaring that guns and ammunition is extremely rare, it will be very hard to find ammo or gunsmiths to the point you will likely have to craft your guns and ammo by yourself.
 
# '''Guns ARE allowed''' but limited to Early Firearms only.  No Advanced Firearms.  You need to be a Gunslinger or some other class which explicitly understands guns to use them, otherwise it would be equivalent to a Fighter trying to cast Fireball - pointless.  I'm also declaring that guns and ammunition is extremely rare, it will be very hard to find ammo or gunsmiths to the point you will likely have to craft your guns and ammo by yourself.
 
# '''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.
 
# '''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.

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