Editing Perils of Command:Void Master Emil

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*Willpower: 50 (2 Advances)
 
*Willpower: 50 (2 Advances)
 
*Fellowship: 20
 
*Fellowship: 20
 
  
 
*Wounds: 13
 
*Wounds: 13
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*Move: 5/10/15/30
 
*Move: 5/10/15/30
*Initiative Bonus: +12
+
*Initiative Bonus: +10
  
 
==Skills==
 
==Skills==
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Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br>
 
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br>
  
Awareness (Per)<br>
+
Awareness (Per) (100 XP)<br>
Command (Fel)<br>
+
Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)<br>
Common Lore (Imperial Navy, Tech, War) (Int)<br>
+
Dodge (Ag) (100 XP)<br>
Dodge +10 (Ag)<br>
+
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) <br>
+
Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)<br>
Forbidden Lore (Xenos) (Int) <br>
+
Gamble (Int) (100 XP)
Gamble (Int)<br>
+
Intimidate (Stubjack Origin)<br>
Intimidate <br>
+
Literacy (Int) (100 XP)
Literacy (Int)<br>
+
Navigation (Stellar) (Int) (Voidmaster Starting Skills)<br>
Navigation (Stellar) (Int) <br>
+
Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)<br>
Pilot (Space Craft +10, Flyers +10) (Int)<br>
+
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)<br>
Scholastic Lore (Astromancy) (Int) <br>
+
Scrutiny +10 (Per) (100 XP)<br>
Scrutiny +10 (Per)<br>
+
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)<br>
Secret Tongue (Underdeck) (200xp) <br>
+
Trade (Voidfarer) (Ag) (100 XP)
Speak Language (Low Gothic) (Int) <br>
 
Tech-Use (Int)<br>
 
Trade (Voidfarer) (Ag) (100 XP) <br>
 
  
 
==Talents==
 
==Talents==
  
Basic Weapon Training (Universal)<br>
+
Basic Weapon Training (Universal) (Hand of War Origin)<br>
Hatred (Orks) <br>
+
Hatred (Orks) (Hand of War Origin)<br>
Melee Weapon Training (Universal) <br>
+
Melee Weapon Training (Universal) (Voidmaster Starting Talents)<br>
Nerves of Steel <br>
+
Nerves of Steel (Voidmaster Starting Talents)<br>
Pistol Weapon Training (Universal) <br>
+
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)<br>
Paranoia <br>
+
Quick Draw (Stubjack Origin)<br>
Quick Draw<br>
+
Sound Constitution (200 XP)
Sound Constitution x3
+
Technical Knock (Forge World Origin)<br>
Technical Knock <br>
 
  
 
==Traits==
 
==Traits==
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Acquisition: Gun-Cutter<br>
 
Acquisition: Gun-Cutter<br>
 +
 
Best Quality Wired Reflexes<br>
 
Best Quality Wired Reflexes<br>
 
Good Quality Mind Impulse Unit<br>
 
Good Quality Mind Impulse Unit<br>
Line 81: Line 77:
 
==XP expenditures==
 
==XP expenditures==
  
===Chargen (500xp)===
+
Agility - (Simple, Intermediate) - 350xp<br>
Awareness (100xp) <br>
+
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp<br>
Dodge (100xp) <br>
+
Perception - (Simple) - 100xp<br>
Bionic Upgrade (300xp) <br>
+
Willpower - (Simple, Intermediate) - 350xp<br>
 
 
===Rank 1 XP expenditure (2200 XP)===
 
  
BS +10 (350xp) <br>
+
===Rank 1 XP expenditure (850 XP)===
Ag +10 (350xp) <br>
 
WP +10 (350xp) <br>
 
Per +5 (250xp) <br>
 
  
Drive (Ground Vehicle) (100xp) <br>
+
Scrutiny (Per) (100 XP) <br>
Gamble (100xp) <br>
+
Trade (Voidfarer) (Ag) (100 XP)<br>
Literacy (100xp) <br>
+
Gamble (Int) (100 XP)<br>
Scrutiny (100xp) <br>
+
Literacy (Int) (100 XP)<br>
Trade (Voidfarer) (100xp) <br>
+
Drive (Ground Vehicle) (Ag) (100 XP)<br>
Sound Constitution x2 (400xp) <br>
+
Sound Constitution (200 XP)<br>
  
===Rank 2 XP expenditure (2100 XP)===
+
===Rank 2 XP expenditure (500 XP)===
  
Command (200xp) <br>
+
Drive (Skimmer/Hover) (Ag) (100 XP)<br>
Common Lore (Tech) (200xp) <br>
+
Pilot (Spacecraft) +10 (Ag) (200 XP)<br>
Dodge +10 (200xp) <br>
+
Scrutiny (Per) (+10) (Ag) (200 XP)<br>
Drive (Skimmer/Hover) (Ag) (100 XP) <br>
 
Pilot (Flyers) +10 (Ag) (200 XP) <br>
 
Pilot (Spacecraft) +10 (Ag) (200 XP) <br>
 
Scrutiny (Per) (+10) (Ag) (200 XP) <br>
 
Secret Tongue (Underdeck) (200xp) <br>
 
Tech-Use (Int) (200 XP) <br>
 
Paranoia (200xp) <br>
 
Sound Constitution (200xp) <br>
 
  
2900/3500 XP spent.
+
2500/2500 XP spent.

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