Editing Perils of Command:Void Master Emil
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*Willpower: 50 (2 Advances) | *Willpower: 50 (2 Advances) | ||
*Fellowship: 20 | *Fellowship: 20 | ||
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*Wounds: 13 | *Wounds: 13 | ||
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*Move: 5/10/15/30 | *Move: 5/10/15/30 | ||
− | *Initiative Bonus: + | + | *Initiative Bonus: +10 |
==Skills== | ==Skills== | ||
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Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br> | Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br> | ||
− | Awareness (Per) | + | Awareness (Per) (100 XP)<br> |
− | + | Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)<br> | |
− | Common Lore (Imperial Navy | + | Dodge (Ag) (100 XP)<br> |
− | Dodge | + | Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) |
− | Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) | + | Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)<br> |
− | Forbidden Lore (Xenos) (Int) <br> | + | Gamble (Int) (100 XP) |
− | Gamble (Int) | + | Intimidate (Stubjack Origin)<br> |
− | Intimidate <br> | + | Literacy (Int) (100 XP) |
− | Literacy (Int) | + | Navigation (Stellar) (Int) (Voidmaster Starting Skills)<br> |
− | Navigation (Stellar) (Int) <br> | + | Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)<br> |
− | Pilot (Space Craft +10, Flyers | + | Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)<br> |
− | Scholastic Lore (Astromancy) (Int) <br> | + | Scrutiny +10 (Per) (100 XP)<br> |
− | Scrutiny +10 (Per | + | Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)<br> |
− | + | Trade (Voidfarer) (Ag) (100 XP) | |
− | Speak Language (Low Gothic) (Int) | ||
− | |||
− | Trade (Voidfarer) (Ag) (100 XP) | ||
==Talents== | ==Talents== | ||
− | Basic Weapon Training (Universal)<br> | + | Basic Weapon Training (Universal) (Hand of War Origin)<br> |
− | Hatred (Orks) <br> | + | Hatred (Orks) (Hand of War Origin)<br> |
− | Melee Weapon Training (Universal) <br> | + | Melee Weapon Training (Universal) (Voidmaster Starting Talents)<br> |
− | Nerves of Steel <br> | + | Nerves of Steel (Voidmaster Starting Talents)<br> |
− | Pistol Weapon Training (Universal) | + | Pistol Weapon Training (Universal) (Voidmaster Starting Talents)<br> |
− | + | Quick Draw (Stubjack Origin)<br> | |
− | Quick Draw<br> | + | Sound Constitution (200 XP) |
− | Sound Constitution | + | Technical Knock (Forge World Origin)<br> |
− | Technical Knock <br> | ||
==Traits== | ==Traits== | ||
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Acquisition: Gun-Cutter<br> | Acquisition: Gun-Cutter<br> | ||
+ | |||
Best Quality Wired Reflexes<br> | Best Quality Wired Reflexes<br> | ||
Good Quality Mind Impulse Unit<br> | Good Quality Mind Impulse Unit<br> | ||
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==XP expenditures== | ==XP expenditures== | ||
− | + | Agility - (Simple, Intermediate) - 350xp<br> | |
− | + | Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp<br> | |
− | + | Perception - (Simple) - 100xp<br> | |
− | + | Willpower - (Simple, Intermediate) - 350xp<br> | |
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− | + | ===Rank 1 XP expenditure (850 XP)=== | |
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− | + | Scrutiny (Per) (100 XP) <br> | |
− | + | Trade (Voidfarer) (Ag) (100 XP)<br> | |
− | + | Gamble (Int) (100 XP)<br> | |
− | + | Literacy (Int) (100 XP)<br> | |
− | + | Drive (Ground Vehicle) (Ag) (100 XP)<br> | |
− | Sound Constitution | + | Sound Constitution (200 XP)<br> |
− | ===Rank 2 XP expenditure ( | + | ===Rank 2 XP expenditure (500 XP)=== |
− | + | Drive (Skimmer/Hover) (Ag) (100 XP)<br> | |
− | + | Pilot (Spacecraft) +10 (Ag) (200 XP)<br> | |
− | + | Scrutiny (Per) (+10) (Ag) (200 XP)<br> | |
− | Drive (Skimmer/Hover) (Ag) (100 | ||
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− | Pilot (Spacecraft) +10 (Ag) (200 XP) <br> | ||
− | Scrutiny (Per) (+10) (Ag) (200 XP | ||
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− | + | 2500/2500 XP spent. |