Editing Personhood Tales: Smith
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=Smith the Battlebabe= | =Smith the Battlebabe= | ||
Smith has short, blond hair - shaved short on the sides of her head, longer on top and brushed back. Her arms are covered in full-sleeve tattoos, a geometric road map of symbols (almost literally; they are symbols and pictures from old road signs and stuff; hardly anyone knows what they are anymore). She swaggers more than walks - a piece of lean, feline machinery with a thousand-yard stare from those lidded eyes. She looks hot and dangerous and clearly knows it. | Smith has short, blond hair - shaved short on the sides of her head, longer on top and brushed back. Her arms are covered in full-sleeve tattoos, a geometric road map of symbols (almost literally; they are symbols and pictures from old road signs and stuff; hardly anyone knows what they are anymore). She swaggers more than walks - a piece of lean, feline machinery with a thousand-yard stare from those lidded eyes. She looks hot and dangerous and clearly knows it. | ||
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When she´s not in combat gear (consisting of the suit, which covers torso and shoulders and has a bolted-on set of straps and harnesses for her gear), she wears well-preserved (if dusty) clothing looking something like [http://i292.photobucket.com/albums/mm4/Cipherpunk/postapocoutfitconcept.jpg this]. | When she´s not in combat gear (consisting of the suit, which covers torso and shoulders and has a bolted-on set of straps and harnesses for her gear), she wears well-preserved (if dusty) clothing looking something like [http://i292.photobucket.com/albums/mm4/Cipherpunk/postapocoutfitconcept.jpg this]. | ||
==Stats== | ==Stats== | ||
− | * | + | *Cool +3 |
*Hard -1 | *Hard -1 | ||
− | *Hot +2 | + | *Hot +2 (HL) |
− | * | + | *Sharp +1 |
*Weird -1 | *Weird -1 | ||
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*''Dangerous & Sexy'': When you enter a charged situation, roll +hot. On 10+, hold 2; on 7-9, hold 1. Spend hold 1 for 1 to make contact with an NPC and freeze them with your gaze/make them flinch/etc; they can’t do anything until you break it off. On a miss, you’re id’d as the foremost threat. | *''Dangerous & Sexy'': When you enter a charged situation, roll +hot. On 10+, hold 2; on 7-9, hold 1. Spend hold 1 for 1 to make contact with an NPC and freeze them with your gaze/make them flinch/etc; they can’t do anything until you break it off. On a miss, you’re id’d as the foremost threat. | ||
*''Ice Cold'': When you go aggro on an NPC, roll +cool instead of +hard; when you go aggro on a PC, roll +Hx instead of +hard. | *''Ice Cold'': When you go aggro on an NPC, roll +cool instead of +hard; when you go aggro on a PC, roll +Hx instead of +hard. | ||
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==Gear== | ==Gear== | ||
*"Whisper": custom sniper rifle (looks like [http://www.military-today.com/firearms/vintorez.htm this]), silenced w/AP ammo. (2-harm, far, reload, AP) | *"Whisper": custom sniper rifle (looks like [http://www.military-today.com/firearms/vintorez.htm this]), silenced w/AP ammo. (2-harm, far, reload, AP) | ||
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*Oddments worth 2-barter (Packs of ghostweed and shiny CD records, mostly; a treasure bag she nicked from a former employer) | *Oddments worth 2-barter (Packs of ghostweed and shiny CD records, mostly; a treasure bag she nicked from a former employer) | ||
*Clothes and crap (including a cloak for the sun and a worn, armored combat suit with paint that echoes her ink [Armor-2]). | *Clothes and crap (including a cloak for the sun and a worn, armored combat suit with paint that echoes her ink [Armor-2]). | ||
− | *A wind-up music box with a broken ballerina, | + | *A wind-up music box with a broken ballerina, ketch paper and some broken crayons |
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==Hx== | ==Hx== | ||
+ | *Blue +3 | ||
*Wolf +2 | *Wolf +2 | ||
− | *Always | + | *Always =0 |
*Lee -1 | *Lee -1 | ||
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