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Pirates of the Baltic Sea:Lauri Heikkinen
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[https://wiki.rpg.net/index.php/Pirates_of_the_Baltic_Sea | Back to main page] == Lauri Heikkinen == 3rd level Badlander, Daimyo <Br/> Male Finn, 35 years old <Br/> '''ABILITY SCORES''' <Br/> Strength '''16 (+2)''', Dexterity '''13 (+1)''', Constitution '''14 (+2)''', Intelligence '''10 (+0)''', Technology '''9 (-1)''', People '''12 (+2)''' <Br/> '''Hit Points:''' 32 <Br/> '''Saving Throws:''' Fort <Br/> '''Skill Proficiencies:''' Athletics, Intimidation, Perception, Vehicles (Water), Sense Motive, Streetwise, Deception <Br/> '''Tool Proficiencies:''' <Br/> '''Armor & Weapon Proficiencies:''' All armor, melee weapons, pistols, submachine guns, shotguns and heavy weapons. <Br/> '''Language:''' English, Finnish, German, Swedish, Russian <Br/> '''Vice:''' I like to spend my evenings listening to classic records and will waste money on hard copies of these albums. <Br/> '''Initiative:''' +2 <Br/> '''Armor Class:''' <Br/> '''Speed:''' 30 feet <Br/> '''Origin: Badlander''' <Br/> * Ability score increase: +1 to Dex <Br/> * Speed: 30ft <Br/> * Always Ready: proficient in Medium and Light Armor <Br/> * Hollow Sight: can see in complete darkness as if it were dim light up to a distance of 60ft. <Br/> '''Sub-origin: Bruiser''' <Br/> * Ability score increase: +2 to Str <Br/> *ONE SCARY DUDE: You’ve grown accustomed to violence and threats and have proficiency in the Intimidation skill. You know how to use your hands when intimidation fails. Your unarmed strikes deal 1d6+Str modifier points of bludgeoning damage. '''Class: Daimyo''' <Br/> '''Hit Dice:''' 1d12 <Br/> FURY <Br/> In battle, you fight with primal ferocity. On your turn, you can enter a fury as a bonus action. While in a fury, you gain the following benefits: <Br/> • You have advantage on Strength checks and Fortitude saving throws. <Br/> • When you make a weapon attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases to +3 at level 9. <Br/> • You have resistance to bludgeoning, piercing, and slashing damage. <Br/> RALLYING CRY <Br/> A natural leader, you’re able to rally your allies. Beginning at 2nd level you can use a bonus action on your turn to choose one ally within 60ft. who can hear you, or on ally connected to you by a neurolink. That ally gains one d8 rally die. Once within the next 10 minutes, the affected ally can roll the rally die and add the number rolled to one ability check, attack roll, or saving throw it makes. The affected ally can wait until after it rolls the d20 before deciding to use the rally die but must decide before the GM says whether the roll succeeds or fails. Once the rally die is rolled, it is lost. A creature can have only one rally die at a time. You can use this feature a number of times equal to your People modifier (a minimum of once). You regain any expended uses when you finish a long rest. DANGER SENSE <Br/> At 2nd level, you gain an uncanny sense of nearby threats. You have advantage on Reflex saving throws against effects that you can see, such as traps and explosions. To gain this benefit, you cannot be blinded, deafened, or incapacitated. '''Background''' 1st Contract Term (injured after 2years): Laborer (Factory Worker) <Br/> Skill: Vehicles (Water) <Br/> Language or Tool: Chef’s Kit <Br/> Wage (x9,000₩): 45,000₩ <Br/> Parting Gift: Knife <Br/> 2nd Contract Term: Criminal (Muscle) <Br/> Skill: Streetwise <Br/> Language or Tool: Russian <Br/> Wage (x8,000₩): 16,000₩ <Br/> 3rd Contract Term: Criminal (Muscle) <Br/> Skill: Sense Motive <Br/> Language or Tool: First Aid Kit <Br/> Wage (x8,000₩): 64,000₩ <Br/> 4th Contract Term: Criminal (Muscle) <Br/> Skill: Deception <Br/> Language or Tool: German <Br/> Wage (x8,000C): 16,000₩ <Br/> Parting Gift: 21st Century Pistol <Br/> '''Kit''' <Br/> Minigun (100k) <Br/> Ammo Keg 1 (2,250) <Br/> Ammo Keg 2 (2,250) <Br/> Keg Ionized Bullets (112,500) <Br/> Stun Baton (7k) <Br/> 21st Century Pistol (gift) <Br/> Holster (1k) <Br/> 60 rounds 9mm (1,500) <Br/> Flashbang Grenade (75k) <Br/> Knife (gift) <Br/> Heavy Concealable Vest (50k) <Br/> Helmet (30k) <Br/> Neurolink (0) <Br/> Enhanced HUD (30k) <Br/> Average Clothes (5k) <Br/> Backpack (2k) <Br/> Steel Mirror (500) <Br/> Waterproof Notepad (90) <Br/> Pen (9) <Br/> Remaining Funds: 19,900 <Br/> ===Background=== Lauri's hated corps nearly his entire life. His family was displaced from its rural homestead by Reclaim's ever-expanding exploitation of the Northern Fallout Zone, forcing Lauri into the workforce at age 18. He worked two finger-and-mind-numbing years on a floating fish processing vessel, until it caught fire during a storm. A nearby corp vessel refused to respond to the sinking factory ship's distress signals, leaving dozens to freeze to death in rising seas before rescue arrived. This incident sealed Lauri's hatred for the multinationals and set him on a course for a life on the margins of international law. After recovering from his injuries, Lauri parlayed his immense size and considerable anger into work as muscle for a smuggling ring. From smuggling, it was a short jump to piracy. As long as the target is corporate, in Lauri's mind, he's privateering on behalf of the exploited masses.
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