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[[The Motley Crew]]
  
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==Character Details==
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* Name: '''Character Name goes here'''
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* Gender: '''Male'''
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* Age:
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* Bloodline: '''Goltish, from the Lee Plateau'''
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* Career: '''This is where things like 'civilized fisherman'or 'Hunter' go.'''
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* Social class:
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** Wealth
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** Status
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* Background: (All from MRQII)
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** Background Events.
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==Background==
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Write a brief history of your PC here.
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==Characteristics==
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*Str: '''15''': Brawn Roll x5.
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*Con: '''15''': Health Roll x5.
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*Siz: '''14''': Resist Roll x5.
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*Int: '''15''': Idea Roll x5.
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*Pow: '''13''': Luck Roll x5.
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*Dex: '''13''': Agility Roll x5.
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*Cha: '''14''': Appearance Roll x5.
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*Damage Bonus/Minus: '''+/- Damage Dice''' Use whatever system you rolled up in.
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*Hit Points: '''Siz+Con Averaged'''
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*Experience bonus: '''Int/2%'''
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*Encumbrance limit: '''Str+Siz'''
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*Magic Points: '''Equal to POW'''
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*Fatigue Points: '''Str+Con'''
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*Movement:
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==Skill Groups==
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Skill category modifiers are worked out this way. Every Primary (p) Atrribute adds 1% for every point over 10 or lowers it if below. Secondary attributes do this, but only at 1/2 effect (round down). Negative attributes work in reverse.
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Here's the modifiers:
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* Physical/Agility. Dex(p)Str,Con(s),Siz(n).
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* Mental/Knowledge. Int (p) Pow(s).
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* Manipulation. Int,Dex(p)Str(s).
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* Perception. Int(p)Pow,Con(s).
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* Communication. Cha(p), Int,Pow(s).
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'''Skills'''. Skills listed in bold are common skills. Others are specialist skills and are assumed to be at 0% unless you've opened them (at the listed %).
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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
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*'''Physical Agility: +/-n%'''
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**'''Athletics''' (30%)
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**'''Dance''' (Regional) (30%)
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**'''Dodge/Evade''' (25%)
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**'''Pilot(Boat)'''(20%)
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**'''Ride'''(specify) (20%)
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**'''Stealth'''(25%)
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**'''Swimming'''(20%)
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**Acrobatics: (25%)
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'''Mental Knowledge: +/-n%'''
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*'''Evaluate''' (30%)
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*'''First aid''' (20%)
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*'''Knowledge/Lore'''(Specify)
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**'''Regional Lore (Land Ends)'''(35%)
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**Other Lores (Specify) 20%
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*'''Navigation'''(10%)
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*Healing lore: (25%):-
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*Literacy (Own Languages Script) (50/20% or 0)
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**Literacy (Other Script) 20%
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*Martial Arts (15%)
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'''Sense: +/-n%'''
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*'''Perception''' (25%)
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*'''Insight''' (25)
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*Navigate (20%)
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*Research (20%)
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*Tracking (20%)
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'''Manipulation: +/-n%'''
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*'''Craft (Specify)'''(30%)
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**Craft (Another) (30%/10)%
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*'''Sleight of hand'''(20%)
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*'''Throw''' (25%)
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*Art(Specify) (20%)
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*Devices/Mechanisms (25%)
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*Engineering (25%)
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*Play (20%)
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*Shiphandling: (20%)
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'''Communication: +/-n%'''
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*'''Influence''' (20%)
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*'''Sing''' (20%)
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*'''Speak Language'''
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**'''Native''' (Int x 5%)
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**Other (10):
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*Bargain/Commerce (20%)
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*Command (20%)
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*Disguise (20%)
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*Courtesy/Etiquette (25%)
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*Orate/Persuade (20%)
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**Perform(Specify) (25%)
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**Seduction (20%)
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**Streetwise (30%)
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**Teaching (20%)
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</div>
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==Weapon Styles==
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* Attack [manipulation] Bonus/Minus: +/-%
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* Parry  [agility] Bonus/Minus: +/-%
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* Aim  [perception] Bonus/Minus: +/-%
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'''Strike Ranks:''' See the strike rank Table.
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*Siz:(n)
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*Dex:(n)
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*Int:(n)
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{| border="1" cellpadding="2"
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!width="200"|Weapon Style
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!width="150"|Damage
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!width="50"|S.R.
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!width="50"|A.P.
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!width="60"|Attack %
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!width="60"|Parry %
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!width="100"|Range
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!width="50"|Enc.
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|-
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|style || damage || sr || ap || atk% || pry% || range || enc
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|-
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|style || damage || sr || ap || atk% || pry% || range || enc
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|-
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|style || damage || sr || ap || atk% || pry% || range || enc
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|-
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|style || damage || sr || ap || atk% || pry% || range || enc
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|-
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|style || damage || sr || ap || atk% || pry% || range || enc
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|-
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|Dagger || by type || sr || ap || atk% || pry% || melee || 0
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|-
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|unarmed || 1d3 || sr || arm || atk% || pry% || melee || 0
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|-
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|}
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==Hit Points and Armour==
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{| border="1" cellpadding="2"
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!width="200"|Location Name
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!width="300"|Armour types
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!width="50"|H.P.
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!width="50"|A.P.
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!width="50"|Enc.
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!width="100"|Location
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|-
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|Head || Armour Type || number || number || number || 19-20
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|-
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|Left Arm || Armour Type || number || number || number || 16-18
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|-
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|Right Arm || Armour Type || number || number || number || 13-15
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|-
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|Chest || Armour Type || number || number || number || 12
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|-
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|Abdomen || Armour Type || number || number || number || 09-11
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|-
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|Left Leg || Armour Type || number || number || number || 05-08
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|-
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|Right Leg || Armour Type || number || number || number || 01-04
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|}
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*Total Hit Points: nHP
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==Magic==
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*'''Power:-'''
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** Current Characteristic POW:
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** Current Available MP:
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** Current Stored MP:
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*'''Common Magic:'''
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** List your Common Magic Spells here.
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* ''' Magic:'''
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** List your Magic Spells here.
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==Equipment==
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*Weapons:
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** List your weapons and shields here
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*Armour:
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** List you armour and clothing here
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*Other:
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**List everything else here.

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