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===Paradise City (Circa 150 CA)===
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===Paradise City===
Set in the provincial city of Lacaeta CA and following the adventures of local peace keepers [[Gruck (Polesia)| Gruck]] (a half-orc fighter), [[Clooney (Polesia)| Clooney]] (a nezumi psion), and [[Whisper (Polesia) | Whisper]] (an elfling rogue). The group solves various mysteries and battles ancient terrors in the back alleys of the city, culminating with a raid on an undead crypt in which Whisper is killed and an ancient demi-lich named Mel-Ketek is released. The whole city is blanketed in Ethereal Mists and beset by dark nightmares and horrific monsters. Navigating this labyrinth of horror the group performs a foul rite to Shub-Nigurath that resurrects Whisper. Clooney is lost somewhere in the chaos but the group is joined by a mysterious dhampir named [[Lecroix (Polesia) | Lecroix]] who aids them as they seek out Mel-Ketek and battle the monstrosity. Their victory is not without cost however and Gruck gives his life blood to sanctify the area and keep the demi-lich dead. Whisper becomes an inhuman herald for Shub-Nigurath, and Lecroix eventually becomes a full vampire. Happy endings to all!
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Set in the provincial city of Lacaeta and following the adventures of local peace keepers [[Gruck (Polesia)| Gruck]] (a half-orc fighter), [[Clooney (Polesia)| Clooney]] (a nezumi psion), and [[Whisper (Polesia) | Whisper]] (an elfling rogue). The group solves various mysteries and battles ancient terrors in the back alleys of the city, culminating with a raid on an undead crypt in which Whisper is killed and an ancient demi-lich named Mel-Ketek is released. The whole city is blanketed in Ethereal Mists and beset by dark nightmares and horrific monsters. Navigating this labyrinth of horror the group performs a foul rite to Shub-Nigurath that resurrects Whisper. Clooney is lost somewhere in the chaos but the group is joined by a mysterious dhampir named [[Lecroix (Polesia) | Lecroix]] who aids them as they seek out Mel-Ketek and battle the monstrosity. Their victory is not without cost however and Gruck gives his life blood to sanctify the area and keep the demi-lich dead. Whisper becomes an inhuman herald for Shub-Nigurath, and Lecroix eventually becomes a full vampire. Happy endings to all!
  
  
===Spring Guardians===
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===Dead Hills===
The annual Spring Festival is taking place in Okyoku, the capital city of [[The Okubo Empire (Polesia) | The Okubo Empire]]. Certain ill omens have caused much concern among senior members of the Imperial staff, and so the powerful clans of the Empire have been asked to volunteer trusted samurai to preside as special magistrates over the Spring Festival. Selected were two members of the infamous [[Clans of the Okubo (Polesia)#The Sasori Clan | Sasori Clan]]: The courtier [[Shiro (Polesia) | Ichimitsu Shiro]] and the samurai warrior Satanaka, both of whom are, typical to Sasori traditions, much more than they seem. Alongside them is the Kami medium Daibutsu of the [[Clans of the Okubo (Polesia)#The Shineinawashi Clan | Shineinawashi]], and a traditionalist [[Clans of the Okubo (Polesia)#The Tora Clan | Tora]] Samurai warrior named Saizo. Most unexpectedly of all, a Kitsune martial artist named Kanzen Ken was mysteriously chosen as the fifth champion. Together, the five spring champions must keep the peace in a city full of intrigue, while simultaneously investigating a mysterious set of murders and disappearances.
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In the city of Angor Sven an ancient fallen star seems to flare to life unleashing a tide of aberrant life on the countryside. The quest began with the heroes [[Obrey Zerkin (Polesia) | Obrey Zerkin]] of the Angor Sven Zerkins (an elf sorcerer), [[Travor (Polesia) | Travor]] (a dwarf cleric of Kalaros), and [[Levitz (Polesia) | Levitz]] (a human anarchist of Ramna). As they explore the mysteries of the countryside and try to find the source of the evil overwhelming the people they meet a mysterious woman from Asashiro named [[Ryume Mirumoto (polesia)|Ryume]] (an elan soulknife/elocater) as well as the unknown [[Grant Lorweaver (Polesia) | Grant Lorweaver]] (a city elf assassin of Ashtra). But just as they meet new allies, Obrey is ambushed and killed in the tunnels. The quest ended with the destruction of the star and the group vanishing mysteriously and reappearing on a deserted frozen mountainside.
 
 
  
===Dead Hills (Circa 1050 CA)===
 
In the city of Angor Sven circa 1050 CA an ancient fallen star seems to flare to life unleashing a tide of aberrant life on the countryside. The quest began with the heroes [[Obrey Zerkin (Polesia) | Obrey Zerkin]] of the Angor Sven Zerkins (an elf sorcerer), [[Travor (Polesia) | Travor]] (a dwarf cleric of Kalaros), and [[Levitz (Polesia) | Levitz]] (a human anarchist of Ramna). As they explore the mysteries of the countryside and try to find the source of the evil overwhelming the people they meet a mysterious woman from Asashiro named [[Ryume Mirumoto (polesia)|Ryume]] (an elan soulknife/elocater) as well as the unknown [[Grant Lorweaver (Polesia) | Grant Lorweaver]] (a city elf assassin of Ashtra). But just as they meet new allies, Obrey is ambushed and killed in the tunnels. The quest ended with the destruction of the star and the group vanishing mysteriously and reappearing on a deserted frozen mountainside.
 
  
===The Vault of Xyra Pt. 1 (Circa 1051 CA)===
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===The Vault of Xyra Pt. 1===
 
Beginning in the city of [[Xyra | Xyra]], this advanced-level campaign chronicled the adventures of the Paladin [[Anthony Cronqvist (Polesia)| Sir Anthony Cronqvist]], his companion, the mysterious Theurge [[Shinta (polesia)|Shinta]], a teacher of the Xyra Magi [[Jack Anchors (polesia) | Jack Anchors]], and the battle-hardened dwarf mercenary [[Brekhan | Brekhan HeBrekhan]].
 
Beginning in the city of [[Xyra | Xyra]], this advanced-level campaign chronicled the adventures of the Paladin [[Anthony Cronqvist (Polesia)| Sir Anthony Cronqvist]], his companion, the mysterious Theurge [[Shinta (polesia)|Shinta]], a teacher of the Xyra Magi [[Jack Anchors (polesia) | Jack Anchors]], and the battle-hardened dwarf mercenary [[Brekhan | Brekhan HeBrekhan]].
  
  
 
===Through the Void===
 
===Through the Void===
Picking up after the events of ''Dead Hills'', the heroes Travor, Levitz, Ryume, and Grant find themselves on a ship captained by the same Androids that helped them destroy the Obelisk. As they try to get back to Polesia they encounter many hazards and enemies that lurk in the dark Void of the heavens, as well as countless wonders and strange worlds and peoples that none on their own would have ever guessed at.
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Picking up after the events of ''Dead Hills'', the heroes Travor, Levitz, Ryume, and Grant find themselves on a ship captained by the same Androids that helped them destroy the Obelisk. As they try to get back to Polesia they encounter many hazards and enemies that lurk in the dark Void of the heavens, as well as countless wonders and strange worlds and peoples that none on their own would have ever guessed at.
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===Spring Guardians===
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The annual Spring Festival is taking place in Okyoku, the capital city of [[The Okubo Empire (Polesia) | The Okubo Empire]]. Certain ill omens have caused much concern among senior members of the Imperial staff, and so the powerful clans of the Empire have been asked to volunteer trusted samurai to preside as special magistrates over the Spring Festival. Selected were two members of the infamous [[Clans of the Okubo (Polesia)#The Sasori Clan | Sasori Clan]]: The courtier [[Shiro (Polesia) | Ichimitsu Shiro]] and the samurai warrior Satanaka, both of whom are, typical to Sasori traditions, much more than they seem. Alongside them is the Kami medium Daibutsu of the [[Clans of the Okubo (Polesia)#The Shineinawashi Clan | Shineinawashi]], and a traditionalist [[Clans of the Okubo (Polesia)#The Tora Clan | Tora]] Samurai warrior named Saizo. Most unexpectedly of all, a Kitsune martial artist named Kanzen Ken was mysteriously chosen as the fifth champion. Together, the five spring champions must keep the peace in a city full of intrigue, while simultaneously investigating a mysterious set of murders and disappearances.
  
  
===World Asunder (Circa 1055 CA)===
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===World Asunder===
 
A three part campaign in which different factions try to make their way in Antanides during a Great War between Avandor, Lattanera, and the City States.
 
A three part campaign in which different factions try to make their way in Antanides during a Great War between Avandor, Lattanera, and the City States.
  
The firtst group will be part of the crusading armies of Avandor pushing south through the City States. Four soldiers of renown including the undercover angel [[Zeta (Polesia)| Zeta]], half-orc sorcerer [[Shamar (Polesia | Shamar]], Pentaragorn a dragonborn sorcerer, and an augmented rougue named Adam, lead the charge both against the south as well as other enemy forces that press against Avandor's borders.
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The firtst group will be part of the crusading armies of Avandor pushing south through the City States. Four soldiers of renown including the undercover angel [[Zeta (Polesia)| Zeta]], a human(?) bard, a dragonborn sorcerer, and an augmented rougue named Adam, lead the charge both against the south as well as other enemy forces that press against Avandor's borders.
  
 
The second group will include the fallen angel [[Ishtar (Polesia)| Ishtar]], [[Maximillion Archus (Polesia)| Maximilion Archus]] a disgraced cavalier, [[Vitae (Polesia)| Vitae]] (a dhampir cultist of [[The_Gods_of_Polesia#The_Old_Ones|Xamen Dor]]), and the mysterious assassin [[Tiberius (Polesia) | Tiberius]]. Hilarity ensues when they are forced to police the city of Lattanis and find their lack of moral character tested as they defend the city from crime, monsters, and conspiracy.
 
The second group will include the fallen angel [[Ishtar (Polesia)| Ishtar]], [[Maximillion Archus (Polesia)| Maximilion Archus]] a disgraced cavalier, [[Vitae (Polesia)| Vitae]] (a dhampir cultist of [[The_Gods_of_Polesia#The_Old_Ones|Xamen Dor]]), and the mysterious assassin [[Tiberius (Polesia) | Tiberius]]. Hilarity ensues when they are forced to police the city of Lattanis and find their lack of moral character tested as they defend the city from crime, monsters, and conspiracy.
  
Lastly, in the city of Xyra, the human (Eshtoran) wizard [[Marlamin Gallantra (Polesia)| Marlamin Gallantra]], the human bard ?, [[Mikhail Dalton | Mikhail Dalton]] an aasimar monk, and Veran a human Death Mage. This group will be undertaking missions for the Shining City and trying to frustrate both the Avandori and Lattaneran advances through the City States.
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Lastly, in the city of Xyra, the human (Eshtoran) wizard [[Marlamin Gallantra (Polesia)| Marlamin Gallantra]], the half-orc sorcerer [[Shamar (Polesia | Shamar]], [[Mikhail Dalton | Mikhail Dalton]] an aasimar Qinggong monk, and a human (Askald) arcanamach. This group will be undertaking missions for the Shining City and trying to frustrate both the Avandori and Lattaneran advances through the City States.
  
===With Great Power Pt. 1 (Circa 1058 CA)===
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===With Great Power Pt. 1===
  
 
A campaign of mythic proportions, taking place during the Great War between Lattanera and Avandor. Following the exploits of Borin the human Barbarian Champion, [[Mordechai (Polesia)|Mordechai]] the human ([[Belteshazzar (Polesia)|Belteshazzar]]) warrior Marshal, [[Decadus (Polesia) | Decadus]] the aasimar oracle and hierophant, and a warforged paladin of the Rising Phoenix, as they face horrors and wonders beyond understanding, including the machinations of [[Haman (Polesia)|Haman]], a lunatic with aspirations of becoming a god.
 
A campaign of mythic proportions, taking place during the Great War between Lattanera and Avandor. Following the exploits of Borin the human Barbarian Champion, [[Mordechai (Polesia)|Mordechai]] the human ([[Belteshazzar (Polesia)|Belteshazzar]]) warrior Marshal, [[Decadus (Polesia) | Decadus]] the aasimar oracle and hierophant, and a warforged paladin of the Rising Phoenix, as they face horrors and wonders beyond understanding, including the machinations of [[Haman (Polesia)|Haman]], a lunatic with aspirations of becoming a god.
  
  
===With Great Power Pt. 2 (Circa 1065 CA)===
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===With Great Power Pt. 2===
  
 
Set seven years after Pt. 1, a shadow spreads from the Dead City of Ep and blankets the surrounding countryside. The mindless dead swarm across newly cursed ground, seemingly driven by a malevolent will that guides them into Avandor and the Freedlands. Whispers circulate of the return of Rhone the Reaper, but many fear it is something far worse, for more than just the undead march on the north, demons have also been spotted and strange lights flaring through the dark skies have the Rift Wardens on edge. Avandor has issued the call for another Black Crusade, and this time heroes of renown answer the call. Borin the human Champian, Mordechai the Belteshazzar Marshal, Decadus the aasimar Hierophant, and ??? the warforged Guardian, bring their considerable power and forces to bear against this demonic incursion, facing a foe beyond any that they have before. This time it is no mere dictator claiming to be a god, this time they may in fact face a true deity of Death.
 
Set seven years after Pt. 1, a shadow spreads from the Dead City of Ep and blankets the surrounding countryside. The mindless dead swarm across newly cursed ground, seemingly driven by a malevolent will that guides them into Avandor and the Freedlands. Whispers circulate of the return of Rhone the Reaper, but many fear it is something far worse, for more than just the undead march on the north, demons have also been spotted and strange lights flaring through the dark skies have the Rift Wardens on edge. Avandor has issued the call for another Black Crusade, and this time heroes of renown answer the call. Borin the human Champian, Mordechai the Belteshazzar Marshal, Decadus the aasimar Hierophant, and ??? the warforged Guardian, bring their considerable power and forces to bear against this demonic incursion, facing a foe beyond any that they have before. This time it is no mere dictator claiming to be a god, this time they may in fact face a true deity of Death.
  
  
===Extinction (Circa 1915 CA)===
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===Extinction===
  
 
Humans of Polesia have had great success in recent centuries and their empires span the world. Magic is now a well understood science, and the other races have become few and far in between as human dominance reaches its zenith. Yet somewhere in the depths of the Void, a doom fast approaches.
 
Humans of Polesia have had great success in recent centuries and their empires span the world. Magic is now a well understood science, and the other races have become few and far in between as human dominance reaches its zenith. Yet somewhere in the depths of the Void, a doom fast approaches.
  
==History==
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==Historical Timeline==
  
 
See full article: [[Timeline (Polesia) | Historical Timeline of Polesia]]
 
See full article: [[Timeline (Polesia) | Historical Timeline of Polesia]]
 
While mortal scholars can only guess at the state of the world beyond ten thousand years in the past, Polesia's history extends much further back in time. Empires and races long since gone extinct or simply biding their time, have covered the world in ages before mankind or even the first humanoids walked Polesia's surface.
 
  
 
== Lands of Polesia ==
 
== Lands of Polesia ==
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====The Spellrend====
 
====The Spellrend====
  
Also known as the Spell Rent Waste, it is a blasted wasteland that contains the ruins of ancient Shahar-Khet and the once the idyllic, desert-elf kingdom of Eredhel.
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Also known as the Spell Rent Waste, it is a blasted wasteland, south of Shahar-Khet, that was once the idyllic, desert-elf kingdom of Eredhel.
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====Thesian Peninsula====
 
====Thesian Peninsula====
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==The Gods of Polesia==
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==Gods of Polesia==
  
 
''Main article:'' [[The Gods of Polesia|List of the Gods of Polesia]]
 
''Main article:'' [[The Gods of Polesia|List of the Gods of Polesia]]
  
 
The gods in Polesia are not as direct as are those of other campaign settings, and generally when you attract the attention of a god (or rather what people worship as a god) it's a very bad thing.
 
The gods in Polesia are not as direct as are those of other campaign settings, and generally when you attract the attention of a god (or rather what people worship as a god) it's a very bad thing.
 
In the millennia since sentient creatures first arose in Polesia there have been countless spirits, outsiders, and monsters worshiped, forgotten, and revived throughout the ages. Currently the following deities are the most [[The Gods of Polesia#The Worldly Gods| commonly worshiped by humans in Antanides]]:
 
 
 
Akmanu (NE): The god of forbidden knowledge who is heavily associated with necromancy.
 
 
Apithia (N): The fickle goddess of love, loss, and delirium.
 
 
Ashtra (N): The goddess associated with destiny and balance.
 
 
Atalos (N): The god of war and soldiers.
 
 
Ekosis (NG): The god of the sun and of glory.
 
 
Epka (NG): The goddess of the earth and a patroness of farmers.
 
 
Erabis (LN): The god of law, courts, and civilization.
 
 
Hazera (CN): A Marabish goddess of the moon and the struggle against the dark.
 
 
Hessa (N): The goddess of community, nobility, as well as a lesser goddess of magic.
 
 
Kalaedes (N): The god of roads and travel.
 
 
Kaleros (CN): The god of revolution and liberty.
 
 
Nikandros (N): The god of music, art, and inspiration.
 
 
Ramna (CN): The goddess of vengeance and harsh justice.
 
 
Typhera (N): The goddess of the sea and exploration.
 
  
 
==Special Groups, Guilds, and Affiliations==
 
==Special Groups, Guilds, and Affiliations==
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===The Stillwater Lodge===
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===The Church of Still Waters===
  
''Main Atricle:'' [[Stillwater Lodge | Stillwater Lodge]]
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''Main Atricle:'' [[Church of Still Waters | Church of Still Waters]]
  
 
A psuedo-religious group obessessed with undeath and immortality, as well as powerful magic.
 
A psuedo-religious group obessessed with undeath and immortality, as well as powerful magic.
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One of the most powerful mercantile guilds in Antanides, the West End Unified Trading and Import Guild (or West Enders as they're commonly known) is run and almost exclusively operated by powerful gnome families.
 
One of the most powerful mercantile guilds in Antanides, the West End Unified Trading and Import Guild (or West Enders as they're commonly known) is run and almost exclusively operated by powerful gnome families.
  
==Languages of Polesia==
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==Languages of Antanides==
  
 
===Various Human Languages===
 
===Various Human Languages===
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While  most of the traditional languages of D&D and Pathfinder can be found in Polesia, there is no true "Common Language" for humanity. Lataneran is the closest one to this concept but even it is not the universal default. The following are the most common languages found in Antanides and some of the other continents.
 
While  most of the traditional languages of D&D and Pathfinder can be found in Polesia, there is no true "Common Language" for humanity. Lataneran is the closest one to this concept but even it is not the universal default. The following are the most common languages found in Antanides and some of the other continents.
  
'''Askald''': The dominant language spoken by the dragonborn of Skaalvatar, and the men of Askaldheim, Averheim, Ulmar, and Vardaland in the North-western part of the Freedlands.
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'''Askald''': The dominant language spoken by the dragonborn of Skaalvatar, and the Marans and Nor-Valans in the North-western part of the Freedlands.
  
 
'''Avaladh''': The language of the extinct island empire of Ghōl. Also, a dialect of its written form was used in Shahar-khet as an alphabet for the elites, and a fairly true to form dialect is still spoken by the Belteshazzar. This language is restricted and cannot be spoken as native language without GM permission.
 
'''Avaladh''': The language of the extinct island empire of Ghōl. Also, a dialect of its written form was used in Shahar-khet as an alphabet for the elites, and a fairly true to form dialect is still spoken by the Belteshazzar. This language is restricted and cannot be spoken as native language without GM permission.
  
'''Avandori''': A bastardization of Lataneran mixed with Thesian and Ibori spoken commonly in the Holy Erabissian Empire.
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'''Avandori''': A bastardization of Lataneran mixed with Ibori spoken commonly in the Holy Erabissian Empire.
  
 
'''Benoan''': A derivative of Lataneran spoken by the natives of Benoa.
 
'''Benoan''': A derivative of Lataneran spoken by the natives of Benoa.
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'''Okubo''': The official language of the Okubo Empire in Asashiro.
 
'''Okubo''': The official language of the Okubo Empire in Asashiro.
  
'''Sengalach''': Spoken by the people of Dal Armita, Dal Eran, the Bannoch Highlands, and Clalder Blaugh in the Freedlands.
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'''Sengalach''': Spoken by the people of Dal Armita, the Bannoch Highlands, and Calder Blaugh in the Freedlands.
  
 
'''Tenngi''': The common language of the steppe peoples of northeastern Asashiro, including the Kogrun Khanate.
 
'''Tenngi''': The common language of the steppe peoples of northeastern Asashiro, including the Kogrun Khanate.
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'''Tradespeak''': A pidgin language formed from Marabish, Thesian, and several languages from the Freedlands. Its a very common language throughout the City States, though it is only used for business.
 
'''Tradespeak''': A pidgin language formed from Marabish, Thesian, and several languages from the Freedlands. Its a very common language throughout the City States, though it is only used for business.
 
'''Tugali''': The main language used in Dhumarja, Saamavi, and Kasmira. Also spoken in northern Zumwalla in areas near the Sengari Straits, and Bhetene.
 
  
 
'''Viedoan''': A Lataneran derivative spoken primarily in the Viedoan Empire and throughout the Gellian Isles.
 
'''Viedoan''': A Lataneran derivative spoken primarily in the Viedoan Empire and throughout the Gellian Isles.
  
'''Zhongese''': The language of both the North and South Kingdoms of Zhongguo. It is also spoken as a secondary language in the Okubo Empire.
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'''Zhongese''': The language of the dual continents of Zhongguo. It is also spoken as a secondary language in the Okubo Empire.
  
 
===Notable Non-Human Languages===
 
===Notable Non-Human Languages===
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[[Clooney (Polesia)| Clooney]]
 
[[Clooney (Polesia)| Clooney]]
 
 
[[Conric_Planter | Conric Planter]]
 
  
  

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