Editing Pouncefoot, Rakshasa Martial Artist

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===Rakshasan Martial Artist===
 
===Rakshasan Martial Artist===
  
[[File:Pouncefoot.jpg]]
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[[File:1629042cc85fc5d64fd51d388f94474f.jpg|300px]][[File:Pouncefoot.jpg]]
  
 
Pouncefoot grew up in a small settlement on the outskirts of civilization.  As a youngling Pouncefoot displayed a casual disregard for the niceties of ownership rights, rifling through others' possessions and entering any home that caught his fancy.  'Curiosity', his mother affectionately called it.  He also had an unfortunate tendency to get into fights, often with the affronted owners of whatever caught his attention.  His mother ignored this as long as she could, until the town council threatened to banish young Pouncefoot.  In desperation she sent him to a school run by her eccentric cousin Shadowtail, a retreat promising inner peace through the practice of martial arts.
 
Pouncefoot grew up in a small settlement on the outskirts of civilization.  As a youngling Pouncefoot displayed a casual disregard for the niceties of ownership rights, rifling through others' possessions and entering any home that caught his fancy.  'Curiosity', his mother affectionately called it.  He also had an unfortunate tendency to get into fights, often with the affronted owners of whatever caught his attention.  His mother ignored this as long as she could, until the town council threatened to banish young Pouncefoot.  In desperation she sent him to a school run by her eccentric cousin Shadowtail, a retreat promising inner peace through the practice of martial arts.
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'''Attributes:''' Agility d10 (max d12+1), Smarts d6, Spirit d6, Strength d6, Vigor d6
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'''Attributes:''' Agility d10 (max d12+1), Smarts d4, Spirit d6, Strength d6, Vigor d6
  
  
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'''Parry:''' 10 (2)
 
'''Parry:''' 10 (2)
  
'''Toughness:''' 6 (2)
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'''Toughness:''' 7 (2)
  
'''Pace:''' 8"
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'''Pace:''' 6"
  
 
'''Bennies:''' 3/3
 
'''Bennies:''' 3/3
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*Impulsive (Major)
 
*Impulsive (Major)
 
*Greedy (Minor)
 
*Greedy (Minor)
*Fear of Shapeshifters (Major): -2 to Trait rolls in the presence of shapeshifters
 
*Frail: Reduce Toughness by 1
 
  
 
'''Edges/Benefits:'''
 
'''Edges/Benefits:'''
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*Frenzy (free): roll a second Fighting die with any one of your Fighting attacks for the turn.  This die may be allocated to the same or different target.  Resolve each die separately.
 
*Frenzy (free): roll a second Fighting die with any one of your Fighting attacks for the turn.  This die may be allocated to the same or different target.  Resolve each die separately.
 
*Martial Artist
 
*Martial Artist
*Fleet Footed: +2 Pace, running die increases 1 step
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*Free Runner: move at full Pace on Difficult Ground; add +2 to Athletics rolls when climbing and in foot Chases
*Leaper: Leap twice as far as normal; add +4 to damage when leaping as part of a Wild Attack (instead of +2)
 
  
 
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'''Skills:''' Athletics (Agility) d10, Common Knowledge (Smarts) d4, Fighting (Agility) d12, Intimidation (Spirit) d6, Notice (Smarts) d4, Persuasion (Spirit) d4, Stealth (Agility) d8, Survival (Smarts) d4, Thievery (Agility) d4
'''Skills:''' Athletics (Agility) d10, Common Knowledge (Smarts) d4, Fighting (Agility) d12, Intimidation (Spirit) d6, Notice (Smarts) d6, Persuasion (Spirit) d4, Stealth (Agility) d8, Survival (Smarts) d4, Thievery (Agility) d4
 
  
 
'''Gear:'''
 
'''Gear:'''

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