Editing Pouncefoot, Rakshasa Martial Artist
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− | '''Attributes:''' Agility d10 (max d12+1), Smarts | + | '''Attributes:''' Agility d10 (max d12+1), Smarts d4, Spirit d6, Strength d6, Vigor d6 |
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'''Parry:''' 10 (2) | '''Parry:''' 10 (2) | ||
− | '''Toughness:''' | + | '''Toughness:''' 7 (2) |
− | '''Pace:''' | + | '''Pace:''' 6" |
'''Bennies:''' 3/3 | '''Bennies:''' 3/3 | ||
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*Impulsive (Major) | *Impulsive (Major) | ||
*Greedy (Minor) | *Greedy (Minor) | ||
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'''Edges/Benefits:''' | '''Edges/Benefits:''' | ||
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*Frenzy (free): roll a second Fighting die with any one of your Fighting attacks for the turn. This die may be allocated to the same or different target. Resolve each die separately. | *Frenzy (free): roll a second Fighting die with any one of your Fighting attacks for the turn. This die may be allocated to the same or different target. Resolve each die separately. | ||
*Martial Artist | *Martial Artist | ||
− | * | + | *Free Runner: move at full Pace on Difficult Ground; add +2 to Athletics rolls when climbing and in foot Chases |
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− | + | '''Skills:''' Athletics (Agility) d10, Common Knowledge (Smarts) d4, Fighting (Agility) d12, Intimidation (Spirit) d6, Notice (Smarts) d4, Persuasion (Spirit) d4, Stealth (Agility) d8, Survival (Smarts) d4, Thievery (Agility) d4 | |
− | '''Skills:''' Athletics (Agility) d10, Common Knowledge (Smarts) d4, Fighting (Agility) d12, Intimidation (Spirit) d6, Notice (Smarts) | ||
'''Gear:''' | '''Gear:''' |