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Normally, priority is static, going in order of Agility, and only rolling to break ties. This system is certainly the fastest way to handle it, but isn't necessarily the most fun, especially for folks with a low Agility. An alternative way to do priority, is for each character to roll for it each page. The stat they roll with is based on what they are doing. A physical action, like punching someone or climbing a rope would be Agility based. A mental action, like defusing a bomb, or casting a spell is Mind based. In a mixed action (climbing a rope, then casting a spell) use whichever is lower. Brawn can be used for Priority when doing body slams, wrestling, or something entirely strength-based. The multiplier can be improved by things like Super speed, martial arts mastery, etc. To roll each page, or not to roll each page-- that is the question. Rolling each page makes the game more dynamic and suspensful-- but it does take some extra time. Of course, the extra time is less than a minute.
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