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*Non-Career Spec: Saboteur
 
*Non-Career Spec: Saboteur
  
==Stats==
+
==Attributes==
 
 
===Characteristics===
 
  
 
*Braun 2
 
*Braun 2
 
*Agility 3
 
*Agility 3
 
*Intellect 2
 
*Intellect 2
*Cunning 3
+
#Cunning 3
 
*Willpower 2
 
*Willpower 2
 
*Presence 3
 
*Presence 3
 
===Attributes===
 
 
*Wound 12
 
*Strain 15
 
*Soak 4
 
*Defense
 
**Ranged 0
 
**Melee 0
 
  
 
==Skills==
 
==Skills==
===Career Skills===
+
'''Career Skills'''
 
*Astrogation
 
*Astrogation
 
*Cool
 
*Cool
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*Ranged Light
 
*Ranged Light
  
===Trained General Skills===
+
'''Trained General Skills'''
*Astrogation 1 Proficiency 1 Ability
+
*Alertness**
*Cool 2 Proficiency 1 Ability
+
*Athletics**
*Coordination 1 Proficiency 2 Ability
+
*Brawl***
*Leadership 1 Proficiency 2 Ability
+
*Empathy***
*Perception 1 Proficiency 2 Ability
+
*Expression*
*Piloting - Space 3 Proficiency & Remove 1 Setback
+
*Intimidation**
*Skulduggery 2 Proficiency 1 Ability
+
*Leadership**
*Stealth 1 Proficiency 2 Ability
+
*Primal-Urge**
 
+
*Streetwise**
===Trained Combat Skills===
+
*Subterfuge*
*Gunnery 3 Proficiency
+
'''Skills'''
*Ranged - Light 1 Proficiency 2 Ability
+
*Melee***
 
+
*Stealth**
===Trained Knowledge===
+
*Survival**
*Warfare 1 Proficiency 1 Ability
+
'''Knowledges'''
 
+
*Computer**
==Background==
+
*Enigmas*
===Motivations===
+
*Investigation**
*Belief
+
*Law*
*Order
+
*Linguistics*
===Duty===
+
*Medicine***
*Placard Hunter 5
+
*Occult*
===Background===
+
*Rituals**
*Beginnings: Comfortable Beneficiaries
 
*Attitude Towards Force: Ancient Religion
 
*Reason for Adventure: Accidental Rebel
 
 
 
==Talents==
 
===Hotshot===
 
*Grit x2
 
**Passive
 
**+1 Strain threshold per level
 
*High-G Training x2
 
**Incidental
 
**Pilot may suffer up to ranks in High-G training to prevent equal amount of system strain.
 
*Second Chances x1
 
**Incidental
 
**Once per encounter, choose a number of dice equal to ranks in Second Chances & reroll.
 
*Shortcut x2
 
**Passive
 
**During a chase, add one boost die per level to any checks made to catch or escape an opponent.
 
*Skilled Jockey
 
**Passive x1
 
**Remove one setback die per rank.
 
 
 
===Saboteur===
 
*Grit
 
**Passive
 
**+1 Strain threshold per level.
 
*Rapid Recovery x1
 
**Passive
 
**When recovering with strain after an encounter, recover 1 additional strain per rank.
 
*Resolve
 
**Passive
 
**When involuntarily suffering strain, suffer one less per rank of Resolve (minimum of 1).
 
 
 
===Combined===
 
*Grit x3
 
**From Hotshot & Saboteur
 
**Passive
 
**Gain +1 threshold per level.
 
 
 
==Droid==
 
 
 
Q7
 
 
 
*Characteristics & Attributes
 
**Brawn 1
 
**Agility 2
 
**Intellect 2
 
**Cunning 2
 
**Willpower 1
 
**Presence 1
 
 
 
**Soak 2
 
**Wound 10
 
**Defense 0/0
 
  
*Skills
+
==Backgrounds==
**Astrogaton 2 P 1 A
+
*Totem***** (one free)
**Computers 2 P 1 A
+
*Fate*** (one free)
**Cool 1 P 1 A
+
*Rites **
**Mechanics 2 P 0 A
 
**Piloting - Space 2 P 0 A
 
  
*Abilities
+
==Gifts==
**Does not need to breathe, eat, or drink
+
*One
**Can survive in vacuum or underwater
+
**Persuasion
**Immune to poisons or toxins
+
***roll Charisma + Subterfuge
 +
***if successful, reduces social difficulties by one for the scene
 +
**Mercy
 +
***spend one Gnosis
 +
***all damage is bashing
 +
**Razor Claws
 +
***Spend one Rage and a full turn
 +
***Add one die of damage to claw attacks
 +
**Mother’s Touch
 +
**Inspiration
 +
***Spend one Gnosis
 +
***All comrades receive one automatic success on Willpower rolls for the scene
 +
*Two
 +
**Luna’s Armor
 +
***Spend one Gnosis and one full turn
 +
***Roll Stamina+Survival, difficulty 7
 +
***one success adds one to soak
 +
***successes can be used to soak silver
 +
**Staredown
 +
***one target per turn
 +
***Charisma + Intimidation, difficulty 5+Rank
 +
***flees for one turn per success
 +
***spend Willpower to resist the effects for a turn
 +
***score five or more successes makes them flee for the scene
 +
***Werewolves and most Wyrm-monsters will not flee but will not attack, unless/until attacked
 +
**Sense Silver
 +
***roll Perception + Primal Urge, difficulty 7
 +
***success lets you detect presence of any nearby silver
 +
***three successes lets you pinpoint the exact location
 +
**Calm
 +
***spend one Gnosis
 +
***roll Charisma + Empathy, difficulty of target's Willpower
 +
***each success removes a Rage point
 +
***if target doesn't have Rage then cancels rage
 +
*Three
 +
**Dazzle
 +
***roll Charisma + Empathy
 +
***difficulty 4 for human, 5 for packmate, 6 for Gaian garou (even if frenzied), 8 for Wyrm creature (including BSDs), 9 for alien/unemotional/vampires
 +
***success makes the target sit there and contemplate Gaia's love quietly
 +
***attacking the target will disrupt the contemplating
 +
**Silver Claws
 +
***roll Gnosis, difficulty 7
 +
***Unsoakable agg damage to werebeasts for scene or until ended by character
 +
***gain one temporary Rage a turn
 +
***once Rage exceeds Willpower, check for frenzy
 +
***noncombat difficulties increase by one
 +
**Spirit Friend
 +
***roll Charisma + Empathy, difficulty 7
 +
***every success adds a die to any pool for interactions with spirits for the scene
  
*Gear
+
==Rites==
**Onboard repair & diagnostics suite
 
  
==Other Gear and Weapons==
 
===Weapons & Armor===
 
*Heavy Blaster Pistol
 
**2 Encum
 
**Repair Green/good
 
**Damage 7
 
**Crit 3
 
**Range Medium
 
**Stun setting
 
*Frag Grenade
 
**Encum 1
 
**Quantity: 1
 
**Repair Green/good
 
**Damage 8
 
**Crit 4
 
**Range Short
 
**Blast 6
 
*Padded Armor
 
**Good Repair
 
**Encum 0
 
**Soak 2
 
**Melee Def 0
 
**Range Def 0
 
  
===Other Gear===
+
==Other Attributes==
*Q7 Astromech
+
*Rage ******* (7)
*Comlink (handheld)
+
*Gnosis ****** (6)
*Authentication Tools
+
*Willpower ******* (7)
**add two Boost dice to determine if documents are falsified
 
*Lockpicking tools
 
*Security Sweeper
 
**Make Average Computers check to discover recording or espionage devices in medium range.
 
**If device is hidden, Computers v. Mechanics check against the hider.
 
*Electronic Lock Breaker
 
*Concealed Recorder
 
**Add Setback dice to Perception checks to find concealed recorder on a person's body.
 
  
==Starfighter(s)==
+
==Renown==
===A-Wing ''Razor Divine''===
+
*Glory****** (8 temp)
*Attributes/Characteristics
+
*Honor*** (4 temp)
**Silhouette 3
+
*Wisdom*
**Speed 6
 
**Handling +3
 
**Defense
 
***Fore 1
 
***Aft 0
 
**Hull Trauma 6
 
**System Strain 6
 
**Armor 2
 
**Encumbrance
 
***Value 0
 
***Capacity 4
 
*Equipment
 
**Hyperdrive Class 1
 
**NaviComputer Yes
 
**Consumables 1 week
 
**Sensor Range Medium
 
**Crew One pilot
 
*Vehicle Feature(s)
 
**4X-Phantom Sensor Jammer
 
***Blocks all sensors within range, counting its ship silhouette as one smaller when being fired at.
 
***Immediately notifies all ships in star system to the ship's existence.
 
*Weapon Systems
 
**Forward mounted twin light laser cannons
 
***Arc Forward
 
***Range Close
 
***DMG 5
 
***Critical 3 Jedi symbols
 
***Quality: Linked 1
 
**Forward mounted twin concussion missile launcher
 
***Arc foorward
 
***Range Short
 
***DMG 6
 
***Critical 3 Jedi symbols
 
***Qualities
 
****Blast 4
 
****Breach 4
 
****Guided 3
 
****Limited Ammo 6
 
****Slow Firing 1
 
****Linked 1
 

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