Editing Raiders of the Rim:StarshipRules
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 203: | Line 203: | ||
Torpedoes are small (Scale 0) guided missiles, usually with +3 Pilot and +3 Drives, with the Fast Ship and Maneuverability stunt. They home in on a target designated at launch, and aim to reach the same zone as the target. Once in the same zone, they explode. Damage depends on the payload, but is a standard +6. | Torpedoes are small (Scale 0) guided missiles, usually with +3 Pilot and +3 Drives, with the Fast Ship and Maneuverability stunt. They home in on a target designated at launch, and aim to reach the same zone as the target. Once in the same zone, they explode. Damage depends on the payload, but is a standard +6. | ||
β | Torpedoes can be fired both outside and inside an engagement | + | Torpedoes can be fired both outside and inside an engagement. If fired during an engagement, they can perform the "Inside their shields" attack. |
In its terminal guidance phase, a torpedo can perform the "Inside their shields" action, if it succeeds in a Pilot vs Systems roll against the target. | In its terminal guidance phase, a torpedo can perform the "Inside their shields" action, if it succeeds in a Pilot vs Systems roll against the target. |