Editing Raiders of the Rim:StarshipRules

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Torpedoes are small (Scale 0) guided missiles, usually with +3 Pilot and +3 Drives, with the Fast Ship and Maneuverability stunt. They home in on a target designated at launch, and aim to reach the same zone as the target. Once in the same zone, they explode. Damage depends on the payload, but is a standard +6.
 
Torpedoes are small (Scale 0) guided missiles, usually with +3 Pilot and +3 Drives, with the Fast Ship and Maneuverability stunt. They home in on a target designated at launch, and aim to reach the same zone as the target. Once in the same zone, they explode. Damage depends on the payload, but is a standard +6.
  
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Torpedoes can be fired both outside and inside an engagement. If fired or entering an engagement, they have to reach the same level on the [https://wiki.rpg.net/index.php/Raiders_of_the_Rim:Engagement_Ladder engagement ladder] to successfully detonate. If fired during an engagement, they can perform the "Inside their shields" attack. If their target is destroyed or shakes them off before they detonate, they explode, doing damage to all ships, friendly or hostile, at the same level in the [https://wiki.rpg.net/index.php/Raiders_of_the_Rim:Engagement_Ladder engagement ladder].
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Torpedoes can be fired both outside and inside an engagement. If fired during an engagement, they can perform the "Inside their shields" attack.
  
 
In its terminal guidance phase, a torpedo can perform the "Inside their shields" action, if it succeeds in a Pilot vs Systems roll against the target.
 
In its terminal guidance phase, a torpedo can perform the "Inside their shields" action, if it succeeds in a Pilot vs Systems roll against the target.

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