Editing Raiders of the Rim:StarshipRules

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 112: Line 112:
 
'''
 
'''
  
βˆ’
Once detected, ships need to move to within engagement range to start a combat. If a ship wants to avoid combat, it can do a series of Pilot vs Pilot contests as per a typical chase. The pursuer may also be a torpedo as well as another starship. Typically, closing within 2 zones of the target is enough to allow an engagement to begin.
+
Once detected, ships need to move to within engagement range to start a combat. If a ship wants to avoid combat, it can do a series of Pilot vs Pilot tests as per a typical chase. The pursuer may also be a torpedo as well as another starship. Typically, closing within 2 zones of the target is enough to allow an engagement to begin.
  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)