Editing Raiders of the Rim:StarshipRules
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*Hyperdrive inhibitor - Guns vs Drives/opposing Pilot contest against target to prevent its escape to hyperspace, effect persists for number of rounds equal to shifts generated. | *Hyperdrive inhibitor - Guns vs Drives/opposing Pilot contest against target to prevent its escape to hyperspace, effect persists for number of rounds equal to shifts generated. | ||
*Decoys - +2 in defensive moves in conflicts (1 shot per Scale point only) | *Decoys - +2 in defensive moves in conflicts (1 shot per Scale point only) | ||
β | *Point defense - (Scale 4 minimum) +2 | + | *Point defense - (Scale 4 minimum) +2 Shields attack on small craft inside deflector shields |
*Ram - ship hardened with offensive ram, Pilot vs Pilot contest in same zone, no Shields protection, rammer talks half damage | *Ram - ship hardened with offensive ram, Pilot vs Pilot contest in same zone, no Shields protection, rammer talks half damage | ||
*Exotic weapon - unusual technology, doubling repair time for inflicted damage | *Exotic weapon - unusual technology, doubling repair time for inflicted damage |