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Rails Through Hell: Lorilae
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[https://wiki.rpg.net/index.php/Rails_Through_Hell | Back to main page] == Lorelae Hallith == [[File:Lorelae_Full.PNG|500px|center]] 6' (183cm), 128# (58kg), age 97 Tall, pale, and slightly built, with limpid silvery-grey eyes set into her gentle face, finely drawn features, and a tumble of moss-green hair. She wears earth-toned, mushroom-fiber weaves as close to the Iosan style as she could manage: a full, brown cloak over a billowy spring-green dress (or armor, for most of this campaign), and either flower-themed sandals or a sturdy but elegant pair of boots, and matching elbow-length gloves. Her gloves and boots especially bear innumerable stains from handling dirt and plant matter. She is seldom without her staff, tall and ramrod-straight despite not having been worked by hand. :'''Race''': Iosan :'''Class''': Druid, Level 5 :'''AC''': 15 :'''HP''': 39 :'''Move''': 30 :'''Size''': M :'''Proficiency Bonus''': +3 *STR: 10 *DEX: 13 +1 *CON: 12 +1 *INT: 14 +2 *WIS: 20 +5 *CHA: 13 +1 (+1 from background) ==Abilities== *Saving Throws: Wisdom, Charisma *Skill Proficiency: Insight, Medicine, Nature, Perception, Survival *Languages: Shyr, Common(?), Druidic *Essence: Intellect *Essence Feat: Vigilant: +4 to passive Perception, double proficiency bonus on active checks *Class Features: *Circle of the Land: **Bonus Cantrip (+1 cantrip) **Natural Recovery (recover 1/2 level in combined spell slots during a short rest, once between long rests) **Circle Spells (Grasslands) **Land's Stride: ignore difficult terrain, thorns and spines and similar impediments on plants, and gain advantage on saves vs. plants that are magically created or manipulated to impede movement (e.g., Entangle). *Wild Shape (preferred form: Raccoon) *Proficient with Herbalist's Tools ==Equipment== :Hide Armor :Shield, Wooden :Quarterstaff, locust wood (Druidic Focus) :Quarterstaff, ''Sacred Staff of The Sun Sparrow +2'' Undead hit by the staff must succeed on a DC 12 Willpower save or suffer an extra 3d6 Radiant damage. +1 to DC and +1d6 to damage for every 5 full levels of the wielder. :Scimitar :Sling :Bullets, stone, 20 (in Pouch) :Sickle :Journal :Light, bottled :Waterskin, full :Ink :Ink Pen :Component Pouch :Backpack ::Mess Kit ::Rations, 7 days ::Waterskin, full ::Bedroll ::Blanket ==Spells== *Cantrips: 4 :Druidcraft :Shillelagh :Produce Flame (2d8 fire damage) :Mending *Spells Prepared: :1: 4 (+2 circle spells*) :Healing Word (60' range, 1d4/cast level +4 healed) :Entangle :Absorb Energy :Purify Food and Drink :Zephyr :Invisibility* :Pass Without Trace* *2: 3 :Moonbeam (2d10 + 1d10/cast level over 3rd in radiant damage, shape changers revert) :Barkskin *3: 3 (+2 circle spells*) :Heightened Reflexes :Absorb Energy :Wind Wall :Daylight* :Haste* [[Category:Characters by Dersen Lowery]]
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