Editing Rails Through Hell: Torgul

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==Background==
 
==Background==
*Ogrun Fighter (Storm Knight) Level 6
+
*Ogrun Fighter (Storm Knight) Level 5
 
*Alignment: Lawful Good
 
*Alignment: Lawful Good
 
*Background: Storm Titan [Iron Fang]
 
*Background: Storm Titan [Iron Fang]
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==Attributes==
 
==Attributes==
===Abilities===
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'''Abilities'''
 
*STR: 20 (+5)
 
*STR: 20 (+5)
 
*DEX: 10 (+0)
 
*DEX: 10 (+0)
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*CHA: 11 (+0)
 
*CHA: 11 (+0)
  
===Feats===
+
'''Feats'''
 
*Heavy Armour Master (+1 Str, reduce S/P/B damage by 3)
 
*Heavy Armour Master (+1 Str, reduce S/P/B damage by 3)
*Great Weapon Master (bonus action melee attack after a crit or dropping an enemy; on each attack can choose -5 to hit for +10 damage)
 
  
===Combat Details===
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'''Combat Details'''
 
*AC: 20 (plate, shield)
 
*AC: 20 (plate, shield)
*HP: 58
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*HP: 49
 
*Speed: 30’
 
*Speed: 30’
 
*Proficiency: +3
 
*Proficiency: +3
*Immunities: lightning
 
*Resistances: fire, cold, acid
 
  
===Skills and Proficiencies===
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'''Skills and Proficiencies'''
*Proficiencies: Light Armour, Medium Armour, Heavy Armour, Simple Weapons, Martial Weapons
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*Proficiencies: Light Armor, Medium Armor, Heavy Armr, Simple Weapons, Martial Weapons
 
*Saving Throws: Strength, Constitution
 
*Saving Throws: Strength, Constitution
 
*Skills: Persuasion, Athletics, Acrobatics, Intimidation, Perception
 
*Skills: Persuasion, Athletics, Acrobatics, Intimidation, Perception
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*Languages: Molgur-Og, Cruor, Goblin
 
*Languages: Molgur-Og, Cruor, Goblin
  
===Saving Throws===
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'''Saving Throws'''
 
*Strength +8
 
*Strength +8
 
*Dexterity +0
 
*Dexterity +0
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*Charisma +0
 
*Charisma +0
  
===Skills===
+
'''Skills'''
 
:'''Athletics +8'''
 
:'''Athletics +8'''
 
:'''Acrobatics +3'''
 
:'''Acrobatics +3'''
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:'''Persuasion +3'''
 
:'''Persuasion +3'''
  
===Traits and Features===
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'''Traits and Features'''
:Potent Strikes (melee crits roll 1 more weapon die and drop lowest)
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:Potent Strikes
:Powerful Build (2 sizes larger for carrying capacities)
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:Powerful Build (x2)
:Wall of Iron (+1 AC when within 5' of an ally; bonus action weapon attack after Helping an ally's attack)
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:Wall of Iron
:Huge Stature (wield 2h weapons in one hand, always use greater Versatile die)
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:Huge Stature
:Imposing Presence (proficiency in Persuasion)
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:Imposing Presence
:Thick-Skinned (+1 AC when not in heavy armour)
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:Thick-Skinned
:Fighting Style: Dueling (+2 damage to weapons in one hand)
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:Fighting Style: Dueling
:Second Wind (1d10+6)
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:Second Wind
 
:Action Surge
 
:Action Surge
 
:Training Complete
 
:Training Complete
 
:Extra Attack
 
:Extra Attack
  
===Attacks===
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'''Attacks'''
 
:Storm Greatglaive +8 melee, 2d6+7 slashing plus 1d4 lightning
 
:Storm Greatglaive +8 melee, 2d6+7 slashing plus 1d4 lightning
 
:Storm Generator +3 ranged 20/60, 1d8 lightning
 
:Storm Generator +3 ranged 20/60, 1d8 lightning
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:Heavy crossbow +3 ranged 100/400, 1d10 piercing
 
:Heavy crossbow +3 ranged 100/400, 1d10 piercing
  
==Equipment==
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'''Equipment'''
 
:heavy crossbow
 
:heavy crossbow
 
:20 bolts
 
:20 bolts
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:two handaxes
 
:two handaxes
 
:an explorer's pack (a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of hempen rope)
 
:an explorer's pack (a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of hempen rope)
:Storm Knight Plate (with Clockwork Capacitor - Output 2, 10 charges, lifespan 1 day, recharge 15 minutes of winding - and Runeplate with Heightened Strength Rune - bonus action, Advantage on Strength checks for 1 minute; Acid, Fire, and Cold Resistance treatments)
+
:Storm Knight Plate (with Clockwork Capacitor and Runeplate with Heightened Strength Rune; Acid, Fire, and Cold Resistance treatments)
:Storm Greatglaive (4 power for 1 minute. With additional Accuracy Rune [1]. Storm chamber: Charges 20, output 5, recharge 1d8 at each start of turn)
+
:Storm Greatglaive (with additional Accuracy Rune)
 
:Storm Titan symbol of rank
 
:Storm Titan symbol of rank
 
:trophy taken from an enemy (a broken sword-hilt from the beforetimes taken from an undead),
 
:trophy taken from an enemy (a broken sword-hilt from the beforetimes taken from an undead),
 
:set of common clothes
 
:set of common clothes
:pouch containing 52 gp, 8sp
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:pouch containing 73 gp
 
:Wrist-spring holster (for a dagger)
 
:Wrist-spring holster (for a dagger)
 
:Dagger, 2
 
:Dagger, 2
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:'''Uncommon magic item''': Lightning Boots [Winged Boots]
 
:'''Uncommon magic item''': Lightning Boots [Winged Boots]
  
==Background==
+
'''Background'''
  
 
The Storm Titans are a specialised unit of very tall elite soldiers famed for their use of electromechanikal weaponry. Torgul joined the military at a young age and showed the right qualities (tremendous height, strength, and the judiciousness to use it well) to be permitted to audition to join their ranks, where he excelled. The Titans have been part of many of the sallies made from time to time to scout the surface world. Torgul has fought on the surface, and brought back a shattered sword taken from a walking corpse he destroyed. Many of his unit were slain in that excursion, and when Torgul returned he took an extended leave of absence that seemed to stretch indefinitely. He eventually began to take work as a mercenary, embarking on forays to counter the occasional things that bubbled up from the depths or to travel dangerous lands offering protection for those searching for something, above or below.
 
The Storm Titans are a specialised unit of very tall elite soldiers famed for their use of electromechanikal weaponry. Torgul joined the military at a young age and showed the right qualities (tremendous height, strength, and the judiciousness to use it well) to be permitted to audition to join their ranks, where he excelled. The Titans have been part of many of the sallies made from time to time to scout the surface world. Torgul has fought on the surface, and brought back a shattered sword taken from a walking corpse he destroyed. Many of his unit were slain in that excursion, and when Torgul returned he took an extended leave of absence that seemed to stretch indefinitely. He eventually began to take work as a mercenary, embarking on forays to counter the occasional things that bubbled up from the depths or to travel dangerous lands offering protection for those searching for something, above or below.
  
==Person==
+
'''Person'''
  
 
Despite his terrifying stature - especially in wargear - Torgul is quite a mild personality, conscious of his power and his role as an elite protector of the people and prosecutor of their enemies. He is careful that his size and strength do not cause chaos, and is willing to put them to use to help others even when he is not on the battlefield. Many have tried to persuade him to compete against steamjacks in industrial trials. Where he is firm is in the defence of others, especially his friends; and in his insistence that working together is the best way to do things. In battle, he acts quickly and decisively, playing to his strengths.
 
Despite his terrifying stature - especially in wargear - Torgul is quite a mild personality, conscious of his power and his role as an elite protector of the people and prosecutor of their enemies. He is careful that his size and strength do not cause chaos, and is willing to put them to use to help others even when he is not on the battlefield. Many have tried to persuade him to compete against steamjacks in industrial trials. Where he is firm is in the defence of others, especially his friends; and in his insistence that working together is the best way to do things. In battle, he acts quickly and decisively, playing to his strengths.

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