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Back to WIKI[https://wiki.rpg.net/index.php/SWAE.DL.Sundown]
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'''Rayne deHavilliand'''
 
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Seasoned Female, Gunslinger
'''Rayne deHavilliand'''</Br>
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''Background''
Seasoned Female, Gunslinger</Br>
 
 
 
''Background''</Br>
 
 
Technically speaking, Rayne - who goes by Ray - is actually listed as a deserter from the 5th Louisiana Infantry Regiment, Company A. Then again, Ray deHavilland really didn't exist, though Rayne, a ten-year-old girl masquerading as a boy, was serving as a drummer in that particular Infantry Company way back in 1861. She served at the debacle of Chancellorsville and then as Lee's forces began withdrawing from Gettysburg, back in '63, she...saw too much. By the end of the year, with her approaching her thirteenth year on this poor earth, she chose to leave the Confederate Army on her own recognizance.
 
Technically speaking, Rayne - who goes by Ray - is actually listed as a deserter from the 5th Louisiana Infantry Regiment, Company A. Then again, Ray deHavilland really didn't exist, though Rayne, a ten-year-old girl masquerading as a boy, was serving as a drummer in that particular Infantry Company way back in 1861. She served at the debacle of Chancellorsville and then as Lee's forces began withdrawing from Gettysburg, back in '63, she...saw too much. By the end of the year, with her approaching her thirteenth year on this poor earth, she chose to leave the Confederate Army on her own recognizance.
  
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She has since fallen in, here and there, with others of a similar mind, and now...she works to try to make things better in her own little corner of the world, sometimes with words, but more often than not, with those pair of pistols that hang low on her hips. Her normal stomping grounds over the past near two decades have been from New Mexico up through eastern Colorado, Kansas, and into Nebraska and into the Darkotas and Wyoming..
 
She has since fallen in, here and there, with others of a similar mind, and now...she works to try to make things better in her own little corner of the world, sometimes with words, but more often than not, with those pair of pistols that hang low on her hips. Her normal stomping grounds over the past near two decades have been from New Mexico up through eastern Colorado, Kansas, and into Nebraska and into the Darkotas and Wyoming..
  
''Description''</Br>
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''Description''
 
Rayne is of average height, auburn hair and blue-green eyes; pushing 30, and in that firm full flower of womanhood, she'd be a fool to even try to impersonate the little boy that had pushed her into the life of adventure. Her eyes are occasionally haunted and she has odd scars here and there from injury and wound and war.
 
Rayne is of average height, auburn hair and blue-green eyes; pushing 30, and in that firm full flower of womanhood, she'd be a fool to even try to impersonate the little boy that had pushed her into the life of adventure. Her eyes are occasionally haunted and she has odd scars here and there from injury and wound and war.
  
 
'''Attributes''': Agility d8, Smarts d6, Spirit d6, Strength d4, Vigor d6
 
'''Attributes''': Agility d8, Smarts d6, Spirit d6, Strength d4, Vigor d6
 
 
'''Skills''': Athletics d4, Common Knowledge d4, Gambling d4, Intimidation d6, Language (Native) d8, Language (Souix) d6, Notice d6, Performance d4, Persuasion d6, Riding d8, Shooting d10, Stealth d4, Survival d4, Taunt d4
 
'''Skills''': Athletics d4, Common Knowledge d4, Gambling d4, Intimidation d6, Language (Native) d8, Language (Souix) d6, Notice d6, Performance d4, Persuasion d6, Riding d8, Shooting d10, Stealth d4, Survival d4, Taunt d4
 
 
''Pace'': 6; ''Parry'': 2; ''Toughness'': 5
 
''Pace'': 6; ''Parry'': 2; ''Toughness'': 5
 
 
'''Hindrances''': Code of Honor, Habit (minor, Smokes cigars), Loyal
 
'''Hindrances''': Code of Honor, Habit (minor, Smokes cigars), Loyal
 
 
'''Edges''': Ambidextrous, Combat Reflexes, Danger Sense, Two-Gun Kid
 
'''Edges''': Ambidextrous, Combat Reflexes, Danger Sense, Two-Gun Kid
 
 
'''Weapons''': Unarmed (Range Melee, Damage Str) 2x SA .45 Peacemakers; bowie knife
 
'''Weapons''': Unarmed (Range Melee, Damage Str) 2x SA .45 Peacemakers; bowie knife
 
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'''Gear''': Bedroll (sleeping bag; winterized), Blanket, First Aid Kit (basic supplies), Backpack ($2); 2x Canteen ($1); 25x Cigar ($2.50); Clothing, 2 sets, $10; Gloves, 2x ($10), Gunbelt & holster (x2) $30; Stetson ($25); Mess kit ($1); Notebook & 10 pencils ($1); Rations x5 days ($5); Rope, 50' ($2.50); Saddle $20; 2x Saddlebags ($4); Pocketwatch ($10); Horse ($150); 2x Pacemakers (SA) ($30); 100 rds .45 ($6)
'''Gear''': Bedroll (sleeping bag; winterized), Blanket, First Aid Kit (basic supplies), Backpack ($2); 2x Canteen ($1); 25x Cigar ($2.50); Clothing, 2 sets, $10; Gloves, 2x ($10), Gunbelt & holster (x2) $30; Stetson ($25); Mess kit ($1); Notebook & 10 pencils ($1); Rations x5 days ($5); Rope, 50' ($2.50); Saddle $20; 2x Saddlebags ($4); Pocketwatch ($10); Horse ($150); 2x Pacemakers (SA) ($30); 200 rds .45 ($16); Winchester 76 ($40); Bowie knife
 
 
 
 
'''Languages''': Souix (d6), Native (native, d8)
 
'''Languages''': Souix (d6), Native (native, d8)
 
Current Wealth: $155
 
Current Wealth: $155
 
 
'''Special Abilities'''
 
'''Special Abilities'''
 
Languages Known: Sioux (d6), Native (native, d8)
 
Languages Known: Sioux (d6), Native (native, d8)
 
 
'''Advances'''
 
'''Advances'''
 
 
''Novice Advances''
 
''Novice Advances''
 
Raise Skills: Riding/Taunt
 
Raise Skills: Riding/Taunt
 
Raise Skill: Shooting
 
Raise Skill: Shooting
 
Edge: Two-Gun Kid
 
Edge: Two-Gun Kid
 
 
''Seasoned Advances
 
''Seasoned Advances
 
 
''Edge: Combat Reflexes
 
''Edge: Combat Reflexes
  
'''Worst Nightmare'''
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'''Worst Nightmare
 
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'''A grown woman, she still has fear of being that little child that hides, deep down inside her soul, fearful and afraid for her life as the muskets thunder, the cannons roar, and how she ran forward with everyone else towards the Union lines - not once, not twice, but seeming repeatedly, then the ghosts of Gettysburg roll up, and she sees those she knew were now dead, continuing that horrible advance, taking bullet strike after bullet strike and still not falling...and then she ran, hid, and ran home, all the way home.
A grown woman, she still has fear of being that little child that hides, deep down inside her soul, fearful and afraid for her life as the muskets thunder, the cannons roar, and how she ran forward with everyone else towards the Union lines - not once, not twice, but seeming repeatedly, then the ghosts of Gettysburg roll up, and she sees those she knew were now dead, continuing that horrible advance, taking bullet strike after bullet strike and still not falling...and then she ran, hid, and ran home, all the way home.
 

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