Editing Red Markets Get Rich or Die Trying: Collar
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Latest revision | Your text | ||
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*Melee 1 | *Melee 1 | ||
*Resistance 1 | *Resistance 1 | ||
− | '''SPD''' | + | '''SPD''' 1 |
*Shoot 1 | *Shoot 1 | ||
*Stealth 1 | *Stealth 1 | ||
− | *Athletics | + | *Athletics 1 |
'''ADP''' 2 | '''ADP''' 2 | ||
− | <br/>''(Refresh: 2[3]/[2])'' | + | <br/>''(Refresh: 2[3]/2[2])'' |
*Awareness 2 | *Awareness 2 | ||
*Self-Control 2 | *Self-Control 2 | ||
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'''HUMANITY-''' | '''HUMANITY-''' | ||
− | <br/>'''''Detachment-''''' | + | <br/>'''''Detachment-''''' <Center>[#][#][#][#][#]'''<span style="color:#FF0000">CRACK</span>'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center> |
− | < | + | <br/>'''''Stress-''''' <Center>[#][#][#][#][#]'''<span style="color:#FF0000">CRACK</span>'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center> |
− | <br/>'''''Stress-''''' | + | <br/>'''''Trauma-''''' <Center>[#][#][#][#][#]'''<span style="color:#FF0000">CRACK</span>'''[_][_][_][_][_]'''CRUMBLE'''[_][_][_][_][_]'''BREAK'''</Center> |
− | < | ||
− | <br/>'''''Trauma-''''' | ||
− | < | ||
<br/>_ = Open, no damage | <br/>_ = Open, no damage | ||
<br/><nowiki># </nowiki>= Humanity Damage | <br/><nowiki># </nowiki>= Humanity Damage | ||
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'''''Rations''''' | '''''Rations''''' | ||
*Upkeep 1 | *Upkeep 1 | ||
− | *Charges - 10/ | + | *Charges - 10/ |
*Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll. | *Effect - Used to Buy-a-Roll on skills that require exertion. Each additional spend adds +1 to the roll. | ||
*Qualities - Essential, Addictive, Charged | *Qualities - Essential, Addictive, Charged | ||
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'''''Ubiq Specs''''' | '''''Ubiq Specs''''' | ||
*Upkeep 2 | *Upkeep 2 | ||
− | *Charges - 10 [9]/ | + | *Charges - 10 [9]/ |
*Effect - AR glasses with video, phone, and web capabilities; operated with voice, contact, or thumbpad commands | *Effect - AR glasses with video, phone, and web capabilities; operated with voice, contact, or thumbpad commands | ||
*Qualities - Capped, Memory | *Qualities - Capped, Memory | ||
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==RETIREMENT MILESTONES== | ==RETIREMENT MILESTONES== | ||
− | # ''First Milestone'' (Savings: | + | # ''First Milestone'' (Savings: 15) |
# ''Second Milestone'' (Savings: 0) | # ''Second Milestone'' (Savings: 0) | ||
# ''Final Milestone'' (Savings: 0) | # ''Final Milestone'' (Savings: 0) | ||
==BOUNTY BANK== | ==BOUNTY BANK== | ||
− | + | How much bounty you have as petty cash. Not used with Bust rule: NBNB. | |
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