Editing Resilience
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The difficulty of a project is 7 + 2 × the number of levels developed - 5 × the number of levels sacrificed. When a project succeeds the development levels are added to the defenses developed and the sacrifice levels are subtracted from the defenses sacrificed. When a project fails, the sacrifice levels are subtracted from the defenses sacrificed but no defense levels are gained. | The difficulty of a project is 7 + 2 × the number of levels developed - 5 × the number of levels sacrificed. When a project succeeds the development levels are added to the defenses developed and the sacrifice levels are subtracted from the defenses sacrificed. When a project fails, the sacrifice levels are subtracted from the defenses sacrificed but no defense levels are gained. | ||
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===Evaluation=== | ===Evaluation=== | ||
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===Community Development Example=== | ===Community Development Example=== | ||
β | Adam, Brian, Cynthia and David take turns discussing their community's needs. On Adam's second turn | + | Adam, Brian, Cynthia and David take turns discussing their community's needs. On Adam's second turn he discusses some concerns that Brian brought up on his turn. On Brian's second turn he says that he is still trying to think of a good project. |
On Cynthia's second turn she decides to cut down all the trees on her property. This will provide her with clear fields of fire if raiders attack, and she can sell the wood, benefiting the community's economy. Four players can do large projects that develop and sacrifice up to 5 levels of defense, so Cynthia sacrifices 4 levels of environment to develop 5 levels of economy. The difficulty of this project is -3 (7 + 2 × 5 developed - 5 × 4 sacrificed.) Cynthia cannot roll less than 1, so the project is automatically successful. The community gains 5 levels of economy and loses 4 levels of environment. | On Cynthia's second turn she decides to cut down all the trees on her property. This will provide her with clear fields of fire if raiders attack, and she can sell the wood, benefiting the community's economy. Four players can do large projects that develop and sacrifice up to 5 levels of defense, so Cynthia sacrifices 4 levels of environment to develop 5 levels of economy. The difficulty of this project is -3 (7 + 2 × 5 developed - 5 × 4 sacrificed.) Cynthia cannot roll less than 1, so the project is automatically successful. The community gains 5 levels of economy and loses 4 levels of environment. |