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Rhys (Pokemon Harmony)
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== Current Status == '''Hit Points:''' 36/36 <br />'''Injuries:''' None <br />'''Combat Stages:''' <br />'''Level:''' 8 <br />'''EXP:''' 71 <br />'''Tutor Points:''' 2 == Description == Despite not actually being physically compatible at any point in his development, this Budew seems to have a thing for Ceinwen. == Skills == Athletics 1d6+1 <br />Acrobatics 2d6 <br />Combat 1d6 <br />Stealth 3d6+1 <br />Perception 2d6+1 <br />Focus 2d6+1 == Poke Edges == == Stats == '''Nature:''' Quirky (Neutral) {| class="wikitable" !Stat !Base !Added !Total |- |'''HP''' |4 |2 |6 |- |'''Attack''' |3 |2 |5 |- |'''Defense''' |4 |3 |7 |- |'''Special Attack''' |5 |3 |8 |- |'''Special Defense''' |7 |4 |11 |- |'''Speed''' |6 |4 |10 |} == Capabilities and Derived Stats == Physical Evasion 1 <br />Special Evasion 2 <br />Speed Evasion 1 <br />Power 1 <br />Overland 4 <br />Swim 2 <br />High Jump 1 <br />Long Jump 1 <br />Naturewalk (Forest, Grassland) <br />Underdog <br />Inflatable <br />Fountain == Abilities == '''Natural Cure''' <br />Scene – Free Action <br />Effect: Whenever the user is returned to its Poké Ball or Takes A Breather, it may activate Natural Cure to cure itself of all Persistent Status Afflictions == Moves Known (with STAB and Stats) == Struggle Attack (not a Move, STAB never applies) <br />'''Type:''' Normal or Water <br />'''Frequency:''' At-Will <br />'''AC:''' 4 <br />'''Damage Base 4:''' 1d8+14 / 20 <br />'''Class:''' Special <br />'''Range:''' Melee, 1 Target <br />'''Move:''' Absorb <br />'''Type:''' Grass <br />'''Frequency:''' At-Will <br />'''AC:''' 2 <br />'''Damage Base 4:''' 1d8+14 <br />'''Class:''' Special <br />'''Range:''' 4, 1 target <br />'''Effect:''' After the target takes damage, the user gains Hit Points equal to half of the damage they dealt to the target. '''Move:''' Growth <br />'''Type:''' Normal <br />'''Frequency:''' EOT <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Self <br />'''Effect:''' Raise the user’s Attack 1 Combat Stage and raise the user’s Special Attack 1 Combat Stage. If it is Sunny, double the amount of Combat Stages gained <br />'''Special:''' Grants Inflatable '''Move:''' Water Sport <br />'''Type:''' Water <br />'''Frequency:''' EOT <br />'''AC:''' None <br />'''Class:''' Status <br />'''Range:''' Burst 2, Coat <br />'''Effect:''' All targets in the burst, including the user, gain a Coat which grants them 1 Step of Resistance to Fire Type Moves. After a target has been hit by a damaging Fire Type Move, the coat is removed. <br />'''Special:''' Grants Fountain
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