Editing Rhys (Pokemon Harmony)
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Latest revision | Your text | ||
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== Current Status == | == Current Status == | ||
− | '''Hit Points:''' | + | '''Hit Points:''' 22/22 |
<br />'''Injuries:''' None | <br />'''Injuries:''' None | ||
− | <br />'''Combat Stages:''' | + | <br />'''Combat Stages:''' None |
− | <br />'''Level:''' | + | <br />'''Level:''' 6 |
− | <br />'''EXP:''' | + | <br />'''EXP:''' 50 |
<br />'''Tutor Points:''' 2 | <br />'''Tutor Points:''' 2 | ||
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|'''Special Defense''' | |'''Special Defense''' | ||
|7 | |7 | ||
− | | | + | |3 |
− | | | + | |10 |
|- | |- | ||
|'''Speed''' | |'''Speed''' | ||
|6 | |6 | ||
− | | | + | |3 |
− | | | + | |9 |
|} | |} | ||
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<br />Naturewalk (Forest, Grassland) | <br />Naturewalk (Forest, Grassland) | ||
<br />Underdog | <br />Underdog | ||
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== Abilities == | == Abilities == | ||
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'''Natural Cure''' | '''Natural Cure''' | ||
<br />Scene – Free Action | <br />Scene – Free Action | ||
− | <br />Effect: Whenever the user is returned to its Poké Ball or Takes A Breather, it may activate Natural Cure to cure itself of all Persistent Status | + | <br />Effect: Whenever the user is returned to its Poké Ball or Takes A Breather, it may activate Natural Cure to cure itself of all Persistent Status Afflition |
− | == Moves Known (with STAB and Stats | + | == Moves Known (with STAB and Stats == |
Struggle Attack (not a Move, STAB never applies) | Struggle Attack (not a Move, STAB never applies) | ||
− | <br />'''Type:''' Normal | + | <br />'''Type:''' Normal |
<br />'''Frequency:''' At-Will | <br />'''Frequency:''' At-Will | ||
<br />'''AC:''' 4 | <br />'''AC:''' 4 | ||
<br />'''Damage Base 4:''' 1d8+14 / 20 | <br />'''Damage Base 4:''' 1d8+14 / 20 | ||
<br />'''Class:''' Special | <br />'''Class:''' Special | ||
− | <br />'''Range:''' | + | <br />'''Range:''' 4, 1 Target |
<br />'''Move:''' Absorb | <br />'''Move:''' Absorb | ||
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the user’s Special Attack 1 Combat Stage. If it is Sunny, | the user’s Special Attack 1 Combat Stage. If it is Sunny, | ||
double the amount of Combat Stages gained | double the amount of Combat Stages gained | ||
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