Editing Rifts Mercenaries

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 5: Line 5:
  
  
[[Vaeradul the Great Horned Hatchling Dragon]] (played by Kael)
 
  
[[Rifts_Mercenaries/Raymond Guilder |Raymond Guilder]] (played by Praxias)
 
  
[[Rifts_Mercenaries/Theodore Berryman |Theodore Berryman the Ley Line Walker]] (played by Baeraad)
 
 
[[Rifts_Mercenaries/Kara Zeluf |Kara Zeluf]] (played by Understandor)
 
  
 
== Important NPCs ==
 
== Important NPCs ==
Line 18: Line 13:
 
== Automatic Abilities ==
 
== Automatic Abilities ==
 
This is mostly for the GM's reference.
 
This is mostly for the GM's reference.
 
'''Sense Ley Lines'''
 
 
Vaeradul: 20 miles (general direction only, not exact location)
 
 
Theodore: 10 miles/level (exact location, 30% + 5%/level)
 
 
'''Sense Ley Line Nexus'''
 
 
Theodore: Anywhere along the current ley line (40% + 5%/level)
 
 
'''Sense Rift'''
 
 
Theodore: 50 miles + 10 miles/level (general direction, exact location if character on ley line)
 
 
'''Sense Dragons'''
 
 
Vaeradul: 20 miles
 
 
'''Sense Magic'''
 
 
Theodore: 100m per level (doesn't give direction, just tells him magic is being used)
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)