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A healer can attempt a '''Medicine''' test once per week. If treatment succeeds, the patient recovers 1D4 HP. This is doubled with a critical, while a fumble inflicts 1D4 HP damage. At the Game Moderator’s discretion, having worn-out tools or poor quality medicines may incur a penalty.
 
A healer can attempt a '''Medicine''' test once per week. If treatment succeeds, the patient recovers 1D4 HP. This is doubled with a critical, while a fumble inflicts 1D4 HP damage. At the Game Moderator’s discretion, having worn-out tools or poor quality medicines may incur a penalty.
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== Poisons and Diseases ==
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The rules governing the damage inflicted by poisons and diseases don’t vary between localizations, but the specific list of available toxins and infections is guided by the technology and knowledge prevalent in the setting. The table below gives some examples to augment the basic list of common, naturally-occurring poisons.
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{|
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| >> Manufactured Poisons
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|
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|
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|
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|
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|
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|-
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| Poison
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| Entry Route
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| Speed
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| Lethality
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| Symptoms
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| Antidote?
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|-
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| Antimony
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| Contact
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| 1D6 hours
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| 10%
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| Pain, diarrhea, cramping
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| No
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|-
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| Prussic Acid (Hydrogen cyanide)
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| Inhalation or Ingestion
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| 1D6 turns
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| 20%
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| Asphyxiation
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| No, but some treatments
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|-
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| Strychnine
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| Inhalation, Ingestion, Contact
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| 10+1D10 minutes
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| 10%
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| Convulsions, paralysis, asphyxiation
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| No
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|}
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{|
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| >> Sample Diseases
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|
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|
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|
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|
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|
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|
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|-
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| Disease
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| Route
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| Speed
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| CON Test Penalty
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| Damage
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| Symptoms
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| Cure
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|-
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| Bacterial meningitis
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| Airborne
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| 1D6 days
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| –40
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| 1D4
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| Stiff neck, nausea, confusion
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| No; treatment includes lumbar puncture and induced vomiting.
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|-
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| Bacterial pneumonia
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| Inhalation
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| 1D6 days
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| None
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| 1D6
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| Cough, fever, chills
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| No
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|-
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| Cholera
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| Ingestion, especially unclean water
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| 2+1D3 days
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| None
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| 1D6
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| Watery diarrhea, cramps, vomiting.
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| No; treated through rehydration
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|-
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| Gangrene
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| Dirty wounds
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| 1D6 days
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| –20
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| 1D4
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| Discoloration, oozing, numbness
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| Bromine injections, excision, or amputation
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|-
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| Plague
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| Flea bite (bubonic plague), inhalation (pneumonic plague)
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| 1D6 days
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| None
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| 1D6
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| Fever, chills, lymph node swelling, coughing (if pneumonic), shock
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| No
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|-
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| Smallpox
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| Exposure to infected person
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| 2D6 days
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| –40
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| 1D6
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| Fever, vomiting, ulcers, rashes, scabs
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| No
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|}
  
 
== Additional Combat Rules for Japan settings ==
 
== Additional Combat Rules for Japan settings ==

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