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[[The Wilderlands of Absalom]] The five boats are named: ''Meteor II'', ''Whippoorwill'', ''Zephyr'', ''Skipjack'', and ''Nematode''. They are shallow drafting river boats, similar to the keel boats shown [http://www.museum.state.il.us/RiverWeb/landings/Ambot/TECH/TECH1.htm here] They have the following statistics: *Length: 40' *Beam: 15' *Draft: 4' *Crew: One captain, two sailors, four rowers *Propulsion: 8 rowers or sail *AC 1, 30 structural hp *Speed of 72 while going downstream, 36 upstream. *Capacity in addition to crew: 600 stone **Note that each person plus gear takes up 40 stone. ==Meteor II== *Captain Nielen (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons: ==Nematode== *Captain Bertni (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons: ==Whippoorwill== *Captain Thowald (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons: ==Skipjack== *Captain xxx (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons: ==Zephyr== *Captain xxx (100 gp/month)*Captain xxx (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons: ==Overall Costs/month== *Due the 1st of each month. *see [https://wiki.rpg.net/index.php/Absalom_Hirelings#Merchant_Fleet Merchant Fleet expenses] ==Destroyed== ==Viator== *Captain Ciaria (100 gp/month) *Two sailors (12 gp/month) *Four rowers (12 gp/month) *Guards: **5 slingers (30 gp/month) *Hold Capacity: 600 stone *AC 1 *30 shp *Weapons:
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