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== Savage Worlds Along the River Wod == | == Savage Worlds Along the River Wod == | ||
+ | Swashbuckling adventures in the steppes and birch forests of a mythical not-Russia. Characters are Cossacks, (possibly mad) monks, noblemen, halberd -armed Streltsy, serfs, merchants and vagabonds. Gunpowder exists and the world functions something like a fantasy 15-16C Russia. Be warned though, I am no Russianist either in terms of language or history, though I will draw on bits of lingo, folklore and history for flavorful pastiche. Think Russia in place of Germany in the Warhammer world. | ||
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− | + | Tentative background: In defiance of the authority of the Emperor, Vlad the Cruel, the Boyar of Omskovia has settled his soldiers along the great river Wod, seizing land that was once the Emperor’s. Fearing both the revenge of the Emperor’s successors and of the Great Khan’s horde, the Boyar has enticed the wyrm Nogrog to dwell on Night Peak at the centre of his lands. From this perch, the mighty and territorial creature will fly out to vomit all-consuming flame onto any advancing army. But the price for Nogrog’s protection is high. Not only is a levy of gold placed on the land to feed his greed but human slaves must also be seized. A lottery is held to ensure that, if too few criminals are available, the dragon will have human prey. | |
− | + | Small numbers of folk flee the dubious safety of the Vovoid to seek freedom further north and east along the great river, settling forest and steppe along its banks. Here though they must contend with new dangers. Villages of tartars and steppe folk, wolves, bears and the haunted ruins of towns ruined by horde invasions of old. The goal of the adventure will be to secure their safety and perhaps even to slay the dragon itself. | |
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SAVAGE WORLDS will be used to give a pulpy feel, but will stay in the Novice band to keep things challenging. The adventure would be short (300-400 posts) as the action will move pretty quickly. I tend to get on well with regular (daily-ish) posters but annoy slower players who lose orientation with the (relatively) face pace of posting. Better obviously, to make that clearer now. | SAVAGE WORLDS will be used to give a pulpy feel, but will stay in the Novice band to keep things challenging. The adventure would be short (300-400 posts) as the action will move pretty quickly. I tend to get on well with regular (daily-ish) posters but annoy slower players who lose orientation with the (relatively) face pace of posting. Better obviously, to make that clearer now. | ||
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[[File:wod3.png]] | [[File:wod3.png]] | ||
− | == | + | == Mikhail Volkov, Lucky Bastard == |
− | ''' | + | * Bennies: 4 |
− | + | * Wounds: 0 | |
+ | * Fatigue: 0 | ||
+ | |||
+ | '''Attributes''' | ||
+ | * Agility d10 | ||
+ | * Smarts d6 (+2 for Test of Wills) | ||
+ | * Spirit d6 (+2 for Test of Wills) | ||
+ | * Strength d6 | ||
+ | * Vigor d6 | ||
+ | |||
+ | '''Derived Statistics''' | ||
+ | * Charisma 0 | ||
+ | * Pace 6" | ||
+ | * Parry 6 | ||
+ | * Toughness 5 (+1 in armor) | ||
+ | |||
+ | '''Hindrances''' | ||
+ | * Curious | ||
+ | * Vengeful (minor) | ||
+ | * Wanted (minor) | ||
+ | |||
+ | '''Edges''' | ||
+ | * Luck | ||
+ | * Elan | ||
+ | * Strong Willed | ||
+ | |||
+ | '''Skills''' | ||
+ | * Fighting d10 | ||
+ | * Intimidation d6+2 | ||
+ | * Notice d4 | ||
+ | * Persuasion d4 | ||
+ | * Riding d4 | ||
+ | * Shooting d6 | ||
+ | * Streetwise d6 | ||
+ | * Taunt d6+2 | ||
− | ''' | + | '''Gear''' |
− | + | * Saber (str+d6, Parry +1, 1-handed), $200 | |
+ | * Buckler (str+d4, Parry +2, no action to draw), $25 | ||
+ | * Pistol (2d6, 5/10/20, AP 1, 2 actions to reload), 150$ | ||
+ | * Arming coat and tough boots (+1 armor on torso, arms and legs), $50 | ||
+ | * Embroidered Turkish kaftan, $30 | ||
+ | * Cool hat, $10 | ||
+ | * Blanket, $10 | ||
+ | * Candles x 2, $2 | ||
+ | * Canteen, $5 | ||
+ | * Flint and steel, $3 | ||
+ | * Knife, 10$ | ||
+ | * $5 | ||
− | + | == Vladimir Zaytsev , Free Man== | |
− | + | == Erzebet, Bojárynja of [] == | |
− | + | '''Erzebet''' | |
+ | 6'0" 171 lbs. Blonde hair, Grey eyes. | ||
'''Attributes''' | '''Attributes''' | ||
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Parry 8 | Parry 8 | ||
Toughness 7(1 added from armor) | Toughness 7(1 added from armor) | ||
− | Charisma | + | Charisma 2 |
'''Skills''' | '''Skills''' | ||
Fighting d10 | Fighting d10 | ||
Knowledge/Nobility d4 | Knowledge/Nobility d4 | ||
− | Notice | + | Notice d8* |
− | Persuasion | + | Persuasion d6 (+2) |
− | Riding | + | Riding d6 |
Survival d4 | Survival d4 | ||
Tracking d4 | Tracking d4 | ||
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Attractive | Attractive | ||
Trademark Weapon/Longsword ''Ангела Меч'' | Trademark Weapon/Longsword ''Ангела Меч'' | ||
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'''Hindrances''' | '''Hindrances''' | ||
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Vow/Never fight with a hunters' weapons (Minor) | Vow/Never fight with a hunters' weapons (Minor) | ||
− | (Two advances.) | + | (Two advances. Increased Notice and purchased Tracking) |
'''Gear''' | '''Gear''' | ||
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Canteen | Canteen | ||
Flint & Steel | Flint & Steel | ||
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− | + | Cash $27 | |
== Baba Klava , Witch== | == Baba Klava , Witch== | ||
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Gambling (Sm) | Gambling (Sm) | ||
+ | |||
+ | Guts (Sp) d4 | ||
Healing (Sm) d6 | Healing (Sm) d6 | ||
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Streetwise (Sm) | Streetwise (Sm) | ||
− | Survival (Sm) | + | Survival (Sm) d4 |
Swimming (A) | Swimming (A) | ||
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== Grigor the Mad , Monk== | == Grigor the Mad , Monk== | ||
− | '''Attributes:''' Agility | + | '''Attributes:''' Agility d6, Smarts d6, Spirit d8, Strength d4, Vigor d8 |
− | |||
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− | + | '''Skills:''' Faith d6, Fighting d10, Gambling d4, | |
− | + | Healing d4, Intimidation d8, Lockpicking d4, | |
− | + | Notice d6, Persuasion d8, Stealth d4, Taunt d6 | |
− | ''' | + | '''Charisma:''' 4; '''Pace:''' 6; '''Parry:''' 8; '''Toughness:''' 7 (1) |
− | ''' | + | '''Hindrances:''' Big Mouth, Delusional (Minor), Habit (Major) |
− | * ''' | + | '''Edges:''' * '''Arcane Background (Miracles):''' Allows access to Arcane Background (Miracles) * '''Attractive:''' Charisma +2 * '''Charismatic:''' Charisma +2 |
− | + | '''Powers:''' Bolt, Healing | |
'''Gear:''' Thick Hessian robes and furs(+1, Covers torso, arms, legs), | '''Gear:''' Thick Hessian robes and furs(+1, Covers torso, arms, legs), | ||
− | + | Staff (Str+d4, Parry +1, Reach 1, 2 hands), $440 | |
== Punka, Tsygan== | == Punka, Tsygan== | ||
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Hindrances: | Hindrances: | ||
Phobia – Claustrophobia (Major) (-4 to all tests in tight/underground spaces) | Phobia – Claustrophobia (Major) (-4 to all tests in tight/underground spaces) | ||
− | + | Dependent (custom hindrance - loyalty to whomever he has an "attachment" to) | |
Outsider | Outsider | ||
Wanted (minor) | Wanted (minor) | ||
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Rope x 2 (20) | Rope x 2 (20) | ||
Tsygane panflute (30) | Tsygane panflute (30) | ||
− | + | Tsygane silk scarf (50) | |
Charcoal eyeliner (10) | Charcoal eyeliner (10) | ||
3 silver | 3 silver | ||
Background: more to come | Background: more to come | ||
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==Arms and Armour, courtesy of Maximillian Finnmann== | ==Arms and Armour, courtesy of Maximillian Finnmann== | ||
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Any firearm can be loaded with small shot instead of a ball: this gives +2 to hit, decreases the damage die type one step and deals 3 dice of damage at short range, 2 dice at medium and 1 die at long range. | Any firearm can be loaded with small shot instead of a ball: this gives +2 to hit, decreases the damage die type one step and deals 3 dice of damage at short range, 2 dice at medium and 1 die at long range. | ||
− | (Hard of Hearing is a common hindrance among career gunners | + | (Hard of Hearing is a common hindrance among career gunners.) |
{| class="wikitable" | {| class="wikitable" | ||
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|colspan="6"| | |colspan="6"| | ||
|- | |- | ||
− | | Light crossbow || 2d6 || 10/20/40 || AP 1, 2 actions to reload, - | + | | Light crossbow || 2d6 || 10/20/40 || AP 1, 2 actions to reload, -1 attack if used 1-handed || 8 lbs. || $300 |
|- | |- | ||
| Heavy crossbow || 2d8 || 12/24/48 || AP 2, 3 actions to reload, 2-handed || 12 lbs.|| $400 | | Heavy crossbow || 2d8 || 12/24/48 || AP 2, 3 actions to reload, 2-handed || 12 lbs.|| $400 | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! Type !! Notes !! Weight !! Cost |
|- | |- | ||
| Shot/balls & powder || || 1/10 || $1 | | Shot/balls & powder || || 1/10 || $1 | ||
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|- | |- | ||
| Arrows || || 1/5 || $2 | | Arrows || || 1/5 || $2 | ||
|- | |- | ||
− | + | | Crossbow bolts || || 1/4 || $3 | |
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− | | Crossbow bolts || || 1/4 | ||
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|} | |} | ||
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|colspan="6"| | |colspan="6"| | ||
|- | |- | ||
− | | Javelin || Str+1d6 || thrown 4/8/ | + | | Javelin || Str+1d6 || thrown 4/8/12, 1-handed || 2 lbs. || $75 |
|- | |- | ||
| Spear || Str+1d8 || reach 1", thrown 3/6/12 || 4 lbs. || $150 | | Spear || Str+1d8 || reach 1", thrown 3/6/12 || 4 lbs. || $150 | ||
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A shield can be sacrificed instead of spending a benny to soak damage; the shield is effectively destroyed and useless until repaired or replaced (both cost the same). | A shield can be sacrificed instead of spending a benny to soak damage; the shield is effectively destroyed and useless until repaired or replaced (both cost the same). | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Type !! Damage !! Notes !! Weight !! Cost | ! Type !! Damage !! Notes !! Weight !! Cost | ||
|- | |- | ||
− | | Small shield || Str+1d4 || + | + | | Small shield || Str+1d4 || +2 Parry, no action to draw || 2 lbs. || $25 |
|- | |- | ||
− | + | | Medium shield || Str+1d4 || +2 Parry, light cover || 4 lbs. || $100 | |
|- | |- | ||
− | + | | Large shield || Str+1d4 || +2 Parry, medium cover, -1 to perform and resist Agility tricks || 6 lbs. || $200 | |
|} | |} | ||
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Any armor can be produced in a reinforced form, using heavier or layered materials to strengthen the most crucial parts of it, which increases its cost by 100% and its weight by 50% and gives it +1 Armor against attacks that hit with a raise. | Any armor can be produced in a reinforced form, using heavier or layered materials to strengthen the most crucial parts of it, which increases its cost by 100% and its weight by 50% and gives it +1 Armor against attacks that hit with a raise. | ||
− | '''!!! Greyed out entries are discouraged for purposes of drama and gameplay !!!''' | + | '''!!! Greyed out entries are strongly discouraged for purposes of drama and gameplay !!!''' |
{| class="wikitable" | {| class="wikitable" | ||
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|style="background-color:#cccccc;"| Plate legs || +3 || legs || TBA || 18 lbs. || $500 | |style="background-color:#cccccc;"| Plate legs || +3 || legs || TBA || 18 lbs. || $500 | ||
|} | |} | ||
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