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==Threads==
 
==Threads==
[http://forum.rpg.net/showthread.php?694840-Rogue-Trader-Passionate-Intensity In-character thread]<br>
 
[http://forum.rpg.net/showthread.php?694841-Rogue-Trader-Passionate-Intensity Out-of-character thread]<br>
 
 
[http://forum.rpg.net/showthread.php?691070-Closed-Staging-Thread Staging thread]
 
[http://forum.rpg.net/showthread.php?691070-Closed-Staging-Thread Staging thread]
  
 
==Characters==
 
==Characters==
[[Rogue Trader - Passionate Intensity - Lord-Captain Myra Vasilyevitch|Lord-Captain Myra Vasilyevitch]]<br>
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[[Rogue Trader - Passionate Intensity - Lord-Captain Myra Vasilyevitch|Lord-Captain Myra Vasilyevitch]]
[[Rogue Trader - Passionate Intensity - Magnus Albleit|Astropath Transcendent Magnus Albleit]]<br>
 
[[Rogue Trader - Passionate Intensity - Val Kosh|Lady Valeria von Koshi, Vasilyevitch Seneschal]]<br>
 
[[Rogue Trader - Passionate Intensity - Deliaz Halivarti|Enginseer Prime Deliaz Halivarti]]<br>
 
[[Rogue Trader - Passionate Intensity - Marianna Solette|Mistress-at-Arms Marianna Solette]]<br>
 
  
 
===Character generation===
 
===Character generation===
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But especially not the Orks.
 
But especially not the Orks.
  
==Current Endeavour==
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==The Ship==
===Enact Kleptocratic Coup +5 PF===
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The Audacity!<br>
*Kill or arrest the matriarch, and a minimum of 51% of her advisers. (Military, Criminal) 500 AP
 
*Get at least 3 major Malfi Institutions to acknowledge your regime. (Trade, Criminal) 300 AP
 
*Loot the treasury. (Criminal) 200 AP
 
*Headhunt all of the best talent. (Trade, Criminal) 250 AP
 
*Hand over power to legitimate Imperial authorities before things get messy. (Trade, Creed) 250 AP
 
 
 
Total: 1500 AP
 
  
 
==The Dynasty==
 
==The Dynasty==
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Although this pattern has been repeated time and time again it's just ''so'' much cheaper to trick a new batch of colonists to have a go at Foulstone than it is to found a whole new colony, and so every time someone else takes possession of the Vasilyevitch Warrant they sacrifice a few hundred more souls to Foulstone.
 
Although this pattern has been repeated time and time again it's just ''so'' much cheaper to trick a new batch of colonists to have a go at Foulstone than it is to found a whole new colony, and so every time someone else takes possession of the Vasilyevitch Warrant they sacrifice a few hundred more souls to Foulstone.
 
==The Vasilyevitch Fleet==
 
 
=== '''The Audacity''' ===
 
''Dauntless-class Light Cruiser''<br>
 
<br>
 
Wrenched From The Claws of Chaos (as Planet-Bound for Millennia): The Audacity is an ancient ship, with a history that dates back to the Horus Heresy. It was disabled during the Battle of Gethsemane and thought destroyed, although in fact it was lost to the warp. Centuries later it was rediscovered by a newly minted Rogue Trader, whose entire House soon perished under mysterious circumstances. House Vasilyevitch acquired the ship during the liquidation of the dead House's holdings at a secret auction. Although generations of Vasilyevitch's have spend a fortune removing all visible traces of chaos taint from the ship, the Audacity remembers. It is a proud, arrogant ship.<br>
 
<br>
 
'''Speed:''' 7<br>
 
'''Maneuverability:''' +22<br>
 
'''Detection:''' +20<br>
 
'''Hull Integrity:''' 55<br>
 
'''Armour:''' 19<br>
 
'''Turret Rating:''' 1<br>
 
'''Morale:''' 100<br>
 
<br>
 
'''Space:''' 52/60<br>
 
'''Power:''' 58/60<br>
 
<br>
 
'''Weapons'''<br>
 
<br>
 
Prow 1: Sunhammer Lance Battery (P 13) (S 6)<br>
 
Port 1: Mars Pattern Macrocannon Broadside (P 4) (S 5)<br>
 
Starboard 1: Mars Pattern Macrocannon Broadside (P 4) (S 5)<br>
 
<br>
 
'''Essential Components'''<br>
 
<br>
 
Modified Jovian Pattern Class 3 Drive (60 Gen) (8 S)<br>
 
Strelov 2 Warp Engine (12 P) (12 S)<br>
 
Gellar Field (1 P) (0 S)<br>
 
Single Void Shield Array (P 5) (S 1)<br>
 
Bridge of Antiquity (P 2) (S 1)<br>
 
Vitae Pattern Life Sustainer (P 5) (S 3)<br>
 
Pressed-crew Quarters (P 2) (S 3)<br>
 
M-100 Auger Array (P 3) (S 0)<br>
 
<br>
 
'''Supplemental Components'''<br>
 
<br>
 
Luxury Passenger Quarters (P 2) (S 1)<br>
 
Observation Dome (P 0) (S 1)<br>
 
Shadowblind Bay (P 3) (S 4)<br>
 
Trophy Room (P 1) (S 1)<br>
 
Melodium (P 1) (S 1)<br>
 
<br>
 
'''Upgrades'''<br>
 
<br>
 
Ostentatious Displays of Wealth<br>
 
<br>
 
'''Bonuses'''<br>
 
<br>
 
Command Tests +10<br>
 
Social Tests +10<br>
 
Trade +100 AP<br>
 
Exploration +100 AP<br>
 
Criminal +125 AP<br>
 

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