Editing Rosine

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
'''Rosine of Lerenil'''
+
Character in RoadScholar's MRQ2 A Darker Age: wiki / IC / OOC
 
 
Character in RoadScholar's MRQ2 A Darker Age: [http://wiki.rpg.net/index.php/A_Darker_Age wiki] / IC / OOC
 
  
 +
*[http://wiki.rpg.net/index.php/A_Darker_Age back to wiki]
 
Jump to char char char char char
 
Jump to char char char char char
  
*Female 27yo
+
*Female 18yo
*Homeland: Lerenil,  
+
*Homeland: Vanch, city of Bostok on the Oslir River
*Background: Civilised, Noblewoman
+
*Background: Civilised, Soldier
*Class Package: Courtly knight
+
*Magic: ?????
*Birthsign: Tarael the Pentacle
 
  
 
==Characteristics and Attributes==
 
==Characteristics and Attributes==
STR ''' 9'''   
+
STR '''14'''   
CON '''13'''
+
CON '''12'''
SIZ '''13'''
+
SIZ '''10'''
INT '''15'''   
+
INT '''12'''   
POW '''11'''   
+
POW '''12'''   
DEX '''17'''     
+
DEX '''9'''     
CHA '''15'''
+
CHA '''10'''
  
*Combat Actions '''3'''
+
*Combat Actions '''2'''
 
*Damage Modifier '''+1D2'''
 
*Damage Modifier '''+1D2'''
*Improvement Modifier '''+1'''
+
*Improvement Modifier '''0'''
 
*Movement '''?'''
 
*Movement '''?'''
 
*Dedicated POW '''0'''
 
*Dedicated POW '''0'''
*Magic Points '''11'''
+
*Magic Points '''12'''
*Strike Rank (16-#AP)='''?  '''
+
*Strike Rank (10-#AP)='''?  '''
*Hero Points: '''3'''
+
*Hero Points: '''#'''
  
 
==Skills==
 
==Skills==
 
Common (Base %) %  
 
Common (Base %) %  
*'''Athletics''' (Str+Dex 26) '''46%'''
+
*'''Athletics''' (Str+Dex 23) '''#%'''
*'''Brawn''' (Str+Siz 22) '''22%'''
+
*'''Brawn''' (Str+Siz 24) '''#%'''
*'''Culture'''(Eastern Harn) (Intx2 30) '''65%'''
+
*'''Culture'''(Vanch)(Intx2 24) '''#%'''
*'''Dance''' (Dex+Cha 32) '''52%'''
+
*'''Dance''' (Dex+Cha 19) '''#%'''
*'''Drive''' (Dex+Pow 28) '''28%'''
+
*'''Drive''' (Dex+Pow 21) '''#%'''
*'''Evade''' (Dex2 34)  '''34%'''
+
*'''Evade''' (Dex2 18)  '''#%'''
*'''Evaluate''' (Int+Cha 30) '''60%'''
+
*'''Evaluate''' (Int+Cha 22) '''#%'''
*'''First Aid''' (Int+Dex 32) '''37%'''
+
*'''First Aid''' (Int+Dex 21) '''#%'''
*'''Influence''' (Chax2 30) '''75%'''
+
*'''Influence''' (Chax2 20) '''#%'''
*'''Insight''' (Int+Pow 26) '''51%'''
+
*'''Insight''' (Int+Pow 24) '''#%'''
*'''Lore (Eastern Harn)''' (Intx2 30) '''60%'''
+
*'''Lore (Prax)''' (Intx2 24) '''#%'''
*'''Perception''' (Int+Pow 26) '''56%'''
+
*'''Perception''' (Int+Pow 24) '''#%'''
*'''Persistence''' (Pow x2 22) '''82%'''
+
*'''Persistence''' (Pow x2 24) '''#%'''
*'''Resilience''' (Con x2 26) '''46%'''
+
*'''Resilience''' (Con x2 24) '''#%'''
*'''Ride''' (Dex+Pow 28) '''88%'''  
+
*'''Ride''' (Dex+Pow 21) '''#%'''
*'''Sing''' (Cha+Pow 26) '''26%'''
+
*'''Sing''' (Cha+Pow 22) '''#%'''
*'''Sleight''' (Dex+Cha 32) '''42%'''
+
*'''Sleight''' (Dex+Cha 19) '''#%'''
*'''Stealth''' (Dex+Int 32) '''42%'''
+
*'''Stealth''' (Dex+Int 21) '''#%'''
*'''Swim''' (Str+Con 22) '''22%'''
+
*'''Swim''' (Str+Con 26) '''#%'''
*'''Unarmed''' (Str+Dex 26) '''26%'''
+
*'''Unarmed''' (Str+Dex 23) '''#%'''
  
Advanced Skills  
+
Advanced Skills (Magical below)
*'''Commerce''' (Int+Cha 30) '''30%'''
+
*'''Speak ????''' (Int+Cha 22) '''#%'''
*'''Courtesy''' (Int+Cha 30) '''100%'''
+
 
*'''Craft (Sewing) (Dex+Int 32) '''32%'''
+
??? points to spend (p.20)
*'''Disguise''' (Int+Cha 30) '''30%'''
 
*'''Language (Native)''' (Int+Cha 32) '''82%'''
 
*'''Language (Old Tongue)''' (Int+Cha 32) '''32%'''
 
*'''Lore (Heraldry) (Int x2 30) '''45%'''
 
*'''Lore (Tactics)''' (Int x2 30) '''55%'''
 
*'''Oratory''' (Pow+Cha 26) '''51%'''  
 
*'''Track''' (Int+Con 28) '''28%'''
 
*'''Wear Armour (Con x2 26) '''31'''
 
  
 
==Combat Styles & Weapons==
 
==Combat Styles & Weapons==
 
  
 
Combat Styles (Base %) %
 
Combat Styles (Base %) %
*'''Bow''' (DexX2 34) '''79%'''
 
*'''Dagger''' (DexX2 34) '''54%'''
 
*'''Sword and Shield''' (Str+Dex 26) '''76%'''
 
*'''Pollaxe''' (Str+Dex 26) -10 Str '''56%'''
 
*'''Lance and Shield''' (Str+Dex 26) '''46%'''
 
  
 +
3 from the following, with +10 each:
 +
*'''2H Axe''' (Str+Dex 23)  '''#%'''
 +
*'''2H Hammer''' (Str+Dex 23) '''#%'''
 +
*'''2H Spear''' (Str+Dex 23) '''#%'''
 +
*'''Axe and Shiel'''d (Str+Dex 23) '''#%'''
 +
*'''Blowgun''' (DexX2 18) '''#%'''
 +
*'''Bow''' (DexX2 18) '''#%'''
 +
*'''Dagger''' (DexX2 18) '''#%'''
 +
*'''Hammer and Shield''' (Str+Dex 23) '''#%'''
 +
*'''Spear and Shield''' (Str+Dex 23) '''#%'''
 +
*'''Staff''' (Str+Dex 23) '''#%'''
 +
*'''1H Sword''' (Str+Dex 23) '''#%'''
 +
*'''Sword and Shield''' (Str+Dex 23) '''#%'''
 +
*'''Unarmed''' (Str+Dex 23) '''#%'''
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 89: Line 87:
 
!width="50"|ENC
 
!width="50"|ENC
 
|-
 
|-
|War Sword|| M || M || 1D8+1d2 || 6 || 10 || 76% || Bleed, Impale || ... || ... || 2
+
|weapon name|| ... || ... || ... || ... || ... || ... || ... || ... || ... || ...
|-
 
|Dagger|| S || S || 1D4+1+1d2 || 6 || 8 || 54% || Bleed, Impale || ... || ... || -
 
|-
 
|Poleaxe|| L || L || 1d8+2+1d2 || 6 || 10 || 56% || Impale, Stun Location, Sunder || ... || ... || 2
 
|-
 
|Lance|| H || VL || 1d10+2+1d2 || 4 || 10 || 46% || Impale, Sunder || ... || ... || 3
 
 
|-
 
|-
|Short Bow|| - || - || 1d6+1d2 || 4 || 4 || 79% || Impale || 80m || 1 || 1
+
|weapon name|| ... || ... || ... || ... || ... || ... || ... || ... || ... || ...
|-
 
|Target Shield|| L || S || 1d6+1d2 || 4 || 12 || 76%,46% || Impale || ... || ... || 2
 
 
|}
 
|}
 
*Total weapon ENC: #
 
*Total weapon ENC: #
Line 112: Line 102:
 
!width="70"|Damage
 
!width="70"|Damage
 
|-
 
|-
|19-20 || Head ||Open helm, chain coif and padding|| 13 || 6 || -0  
+
|19-20 || Head || ...|| 1 || 5 || -0  
 
|-
 
|-
|16-18 || Left Arm ||Padded sleeve & gauntlet || 6 || 5 || -0
+
|16-18 || Left Arm ||...|| 1 || 4 || -0
 
|-
 
|-
|13-15 || Right Arm ||Padded sleeve & gauntlet || 6 || 5 || -0   
+
|13-15 || Right Arm ||...|| 1 || 4 || -0   
 
|-
 
|-
|10-12 || Chest ||Chain hauberk, padded surcoat|| 7 || 8 || -0   
+
|10-12 || Chest || ...|| 1 || 7 || -0   
 
|-
 
|-
|07-09 || Abdomen ||Chain hauberk skirt, padded surcoat & trews|| 7 || 7 || -0
+
|07-09 || Abdomen || ...|| 1 || 6 || -0
 
|-
 
|-
|04-06 || Left Leg ||Padded trews & leather boot|| 1 || 6 || -0  
+
|04-06 || Left Leg || ...|| 1 || 5 || -0  
 
|-
 
|-
|01-03 || Right Leg ||Padded trews & leather boot|| 1 || 6 || -0  
+
|01-03 || Right Leg || ...|| 1 || 5 || -0  
 
|}
 
|}
 
*Total Armour ENC = (Total AP)/5 = #/5 = '''#'''
 
*Total Armour ENC = (Total AP)/5 = #/5 = '''#'''
 
*Armour Penalty =
 
*Armour Penalty =
  
*Open Helm [head - ap6 enc 3]
+
==Magic==
*Chain coif [head - ap5 enc3]
+
*'''Common Magic''' (Pow+Cha 26) +30glor '''#%'''
*Padding [hood] [head ap2 enc 1]
+
*Spells:
*Padded surcoat w'sleeves [chest, abd, hips, arms. ap2, enc 4]
+
** @@@
*Padded Trews [hips, thighs,lower legs. ap2, enc 3]
+
** @@@
*Chain hauberk w'skirt [chest, abd, hips, thighs, 1/2 arm] ap5[3arms] enc 14.25
+
** @@@
*Leather boots [lower leg, ap2, enc1.5]
+
** @@@
*Gauntlets [arms (1/2 armour) ap1, enc 0.75]
+
6 points of common magic to buy
  
*Total enc = 30.5 = 15 when worn. [-3SR]
+
Cults:
*Head 13ap
+
*'''Initiate of Urox'''
*Chest 7ap
+
**Dedicated Pow: '''#'''.
*Arms 6ap
+
**Pact (Storm Bull) (Cha+DedPow ?) '''#%'''
*Abdomen 7ap
+
**Lore (Storm Bull) (Intx2 20) '''#%'''
*hips 9ap
+
**Cult Skills:
*Thighs 7ap
+
**Specific duties:
*lower leg 4ap
+
**Gifts/Compulsions:
 
+
**Divine Spells:
==Magic==
 
*'''Enchanting magic''' (trigger skill Courtliness)
 
*Spells:
 
** Detect Human (1)
 
** Light (1)
 
** Mindspeech 1
 
** Pierce (1)
 
** Push/Pull (1)
 
** Thunder’s Voice (1)
 
  
 
==Mount==
 
==Mount==
Line 188: Line 169:
 
*Total Hit Points: nHP
 
*Total Hit Points: nHP
  
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
  
Line 205: Line 188:
  
 
==Equipment==
 
==Equipment==
*Riding Horse (Enc capacity ?)
+
Arms
*Bit & bridle Enc 1
+
Start 675 S
*Riding saddle Enc 3
+
*War sword 1D8 9/7 M M Bleed, Impale 2 6/10 chargen gift
*Horseshoes Enc 1
+
*Heater shield 1D4 9/– L S — 2 6/12 150 SP
 
+
*Dagger 1D4+1 –/– S S Bleed, Impale — 6/8 30 SP
*Mule
 
*Bit & bridle Enc 1
 
*Riding saddle Enc 3
 
*Saddlebags (Carries 2x15Enc) Enc 4
 
*Horseshoes Enc 1
 
  
1700s
+
=180s
*Baldric 2s
 
*Riding boots 10s
 
*Fancy belt 2s
 
*Cape 3s
 
*Fancy dress 5s
 
*Noble dress free
 
*Common gloves 0.5s
 
*Fancy shoes 6s
 
*Emblazoned Tabard 10s
 
*Fancy tunic 2s
 
*Fancy shirt 2s
 
  
1700-42.5=1657.5s
+
675-180=495s
  
*Bedroll 1s Enc 1
+
*Short bow 1D6 Y 80m 1 9/11 L Impale 1 4/4 75 SP
*2 x 6hr candle 12s Enc 2
+
*5 x Arrow, bodkin (10) 1/1 — 5 SP
*Papyrus 0.5
+
=80s
*Seal (ring) 100s
+
495-80 = 415s
*Waterskin 0.5s Enc 1
 
*Wax block 0.2s Enc 1
 
*Writing kit 45s Enc 1
 
  
1657.5-159.2=1398.3s
+
Armour
 +
*
  
 
Equipment
 
Equipment
Line 254: Line 219:
 
*2 waterskins Enc 2 1s
 
*2 waterskins Enc 2 1s
  
=1398.3-22=1376.3s
+
= 22.5s
 
 
*Short bow 1D6+1d2 Y 80m 1 9/11 L Impale 1 4/4 75 SP
 
*Arrow, bodkin (10) 1/1 — 1 SP
 
*Arrow, bodkin (10) 1/1 — 1 SP
 
*Quiver 2sp
 
 
 
1376.3-79=1297.3s
 
 
 
 
 
Knights sword.
 
  
*War sword 1D8 9/7 M M Bleed, Impale 2 6/10
+
415-22.5 = 392.5s
*Dirk 1D3+2 –/– S S Bleed, Impale — 6/6 50 SP
 
*Poleaxe 1D8+2 11/9 L L Impale, Stun Location, Sunder 2 6/10 150 SP
 
*Target 1D6 9/– L S Impale 2 4/12
 
  
1297.3-200=1097.3s
+
Hard leather hauberk (2 points) = 200s
  
*Open helm, chain coif and padding.
 
*Padding or leather sleeved surcoat and trews.
 
*Chain hauberk w skirt and half sleeves.
 
*Boots and gauntlets, leather.
 
  
 
==Contacts, Friends, Enemies & Rivals==
 
==Contacts, Friends, Enemies & Rivals==
 +
*3 enemies/rivals
  
 
==Family & Background==
 
==Family & Background==
King Verlid has been married twice. The first time was to his childhood match, Ergyn Afaelin, daughter to Baron Afaelin. She died six years later during labour. Her younger sister is married to the Baron of Andazyn and Rosin is her daughter. Daegmund is one the Baron's bastards, and thus a half-brother to Rosin.
+
*Family: Both parents, 2 older brothers, 1 younger sister,  siblings, 1 paternal uncles, 3 paternal aunts, 1 maternal uncle
 +
*Family has reasonable connections, but poor reputation,
 +
*Destitution – the character’s family fell into destitution.
 +
*Was raised by a military order – effectively, sold.
  
The king later married Lady Ysibet's mother [Nevelyn Linfar of Hieath keep in burzyn], a widow at the time [of the previous lord of Erenes a landed knight in Burzyn] and now the queen. She had two daughter's in her previous marriage, one of whom is Lady Ysibet, Aelfric's mother. The other is now Taowyn Legith, wife of the seneschal.
+
*Married (wife in Bostok), 1 two-year old boy
 
 
Lady Ysibet married Baron Roberic of Clan Mernii in Thay and has three children with him, the heir Balwyn, Lady Maeri and Aelfric.
 
 
 
*Major holdings of Chybisa
 
 
 
Burzyn. Seat of the King, Verlid II.
 
 
 
Onden. Seat of the Kings older sister. Her Seneschal is the crown prince Balesir.
 
 
 
Lerenil, Seat of the kings younger brother. Salagys Legith is Seneschal. His wife is Aelfrics Aunt.
 
 
 
Andazyn, seat of the Kings sister in law [by his first wife]. Baron Vastair. This is Rosines family.
 
  
 
==Notes==
 
==Notes==
 
Equip: 1700s
 
 
You own a riding horse, a mule, a pavillion, a retainer and escort.
 
 
Rosin will have an escort, a man[or woman] at arms, trained to ride. She also has a retainer, a servant come maid, always female.
 
 
Rosine's escort Oswin:
 
STR 12 CON 12 POW 7 DEX 6 CHA 12
 
SIZ 16 INT 10
 
 
Rosine's maid Ydene:
 
STR 10 CON 11 POW 12 DEX 10 CHA 18
 
SIZ 11 INT 9
 
 
 
 
The Flame of Temperance.
 
 
A female monastic (?) order to which Rosine belongs - Drifter, tell me if it's okay
 
 
Some six centuries ago, the Church of the Child of Light was rife with ecstatic worship. In this climate, the monk and visionary Abelard of Tine wrote his Treatise on Temperance. In this, he expounded the worth of moderation, meditative prayer and introspection. In particular, he explained how the virtue of Temperance was one of Mankind's greatest shields against the Great Evil. He recognised that men in particular were vulnerable and so it was women who must reign in man's impulses and her own. By remaining pure and unwed until a considerably later age than was customary, they would be able to reflect upon desire and gain mastery of it. When the time came to wed, they would be able to instil in their own children the virtue of Temperance.
 
 
The idea was adopted, at first as doctrine, and quickly swept across the lands of the Child. For the first time, women were given control of their destinies. Yet, as with all revolutionary ideas, it led to disaster in some instances and was eventually abandoned as doctrine, though it has affected society deeply.
 
 
Today, the most visible mark left by the Treatise is the Flame of Temperance, a holy order almost whose members are almost exclusively women. The order is (naturally) moderate, with varying degrees of commitment required of its members. All members take vows of chastity, among others, but these are renewed (or not) annually. The Flame is typically represented as the flame of a candle - desires are recognised and may even be nourished in small ways, but are not allowed to take hold.
 
 
In practical terms, the organisation serves several roles for girls or women in different situations, and society's social hierarchy is reflected in this:
 
 
Orphans. As the Flame of Temperance explicitly adopts a maternal and sagacious stance (and is not short on resources), it is an obvious repository for unwanted children. Many of these girl will remain in the order, effectively as servants, for life.
 
 
The Afflicted. People not of sound mind are usually considered to have succumbed to some remnant of the Great Evil. Within the order, such people are kept under a particular strict regimen, in order to purify their souls of past misdeeds.
 
 
Bastard Daughters. A man's own intemperance is usually overlooked when he seeks to place a bastard daughter within the Order, as he will be asked to pay a substantial stipend for the upkeep of his offspring.
 
 
Nobility. Women of great means who wish to seek their own way in the world will happily take the vows for several years so as to keep suitors from calling. Noblewomen who might lay claim to great inheritances may also adopt this measure as a sign that they will not, at least while their vows last for the present year, act upon this. This is Rosine's situation.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)