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*[[http://wiki.rpg.net/index.php/Left_My_Wallet_In_North_Mungoda Wiki]]
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*[[http://wiki.rpg.net/index.php/The_ice_in_their_bones Wiki]]
  
  
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As he was nicknamed, came into his own in those years…but every year the masters cart would spring a board or throw a wheel in the winter and they would have to seek out Ruaris parents to fix it.
 
As he was nicknamed, came into his own in those years…but every year the masters cart would spring a board or throw a wheel in the winter and they would have to seek out Ruaris parents to fix it.
 
Ruari finished his training after seven years and bade his master and bodyguard a fond farewell. Now, as a newly made journeyman, he has begun his wanderjahr, a year and a day of roaming the lands, looking for a place to call his own.  
 
Ruari finished his training after seven years and bade his master and bodyguard a fond farewell. Now, as a newly made journeyman, he has begun his wanderjahr, a year and a day of roaming the lands, looking for a place to call his own.  
 
Ruari gave away his warlock powers to save a friends life...but also, to find out more about who he was. He found an affinity for the living world waiting underneath and now roams the land as a forester and student of nature.
 
 
Shock of white hair, a few too many canines, colourful clothing.
 
He has now journeyed to the underworld and tasted the blood of an immortal. He also has some vague idea that he might have faerie blood.
 
  
  
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*Lks:9
 
*Lks:9
  
*Hunter [Foundling]  
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*Warlock [Foundling]  
 
*Foster parents class: Freeman [Cartwright]
 
*Foster parents class: Freeman [Cartwright]
*HP:1d6 +7
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*HP:11
*Att Score 15
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*Att Score 14
*Def Score 7
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*Def Score 6
  
  
 
*Mag def 5
 
*Mag def 5
*Evasion 5
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*Mag Att 13
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*Evasion 3
  
*Stealth 18
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*Stealth 13
*Perception 10
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*Perception 5
 
*Languages: Elleslandic (fluent), A common Lang (Intermediate), Emphidian(Fluent)
 
*Languages: Elleslandic (fluent), A common Lang (Intermediate), Emphidian(Fluent)
 
*Literate: Classic script, Emphidian.
 
*Literate: Classic script, Emphidian.
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*Rank 3rd
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*Rank 1st
 
*Special Abilities
 
*Special Abilities
- Track, Forage, Stillness, Precise shot, Soldier ( Pre-purchase).
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*Spellcasting, Weapon groups, Simultaneous casting.
- Favoured weapon (Bow)
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*Mp:2
- Hunters mind (3rd rank ability).
 
  
Equipment
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*Equipment
*Three throwing daggers and a makeshift bandolier
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*Lantern
*Good furs (bootwraps, cloak with hood, armwraps and tunic) makeshift.
 
 
*Flint and tinder
 
*Flint and tinder
 
*Backpack
 
*Backpack
*Bow and quiver with looted arrows
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*Bow and quiver with six arrows
 
*Dagger
 
*Dagger
 
*Full mail armour
 
*Full mail armour
 
*7 florins
 
*7 florins
 
*Sword and shield.
 
*Sword and shield.
*Gold statuette.
 

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